Module:LootChest/chests: Difference between revisions
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(Update to 1.21) |
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}, | }, | ||
["buried-treasure"] = { -- buried_treasure.json in Java and buriedtreasure.json in Bedrock | ["buried-treasure"] = { -- buried_treasure.json in Java and buriedtreasure.json in Bedrock | ||
header = "[[Buried | header = "[[Buried Treasure]]", | ||
link = "[[buried treasure]]", | link = "[[buried treasure]]", | ||
structure = "Buried | structure = "Buried Treasure", | ||
container = "", | container = "", | ||
structID = "buried-treasure", | structID = "buried-treasure", | ||
| Line 462: | Line 462: | ||
["underwater-ruin-big"] = { -- underwater_ruin_big.json | ["underwater-ruin-big"] = { -- underwater_ruin_big.json | ||
header = "Big", | header = "Big", | ||
superheader = "[[Underwater | superheader = "[[Underwater Ruins]]", | ||
link = "big [[underwater ruins]]", | link = "big [[underwater ruins]]", | ||
structure = "Underwater | structure = "Underwater Ruins", | ||
container = "Big ruins chest", | container = "Big ruins chest", | ||
structID = "underwater-ruins", | structID = "underwater-ruins", | ||
| Line 516: | Line 516: | ||
["underwater-ruin-small"] = { -- underwater_ruin_small.json | ["underwater-ruin-small"] = { -- underwater_ruin_small.json | ||
header = "Small", | header = "Small", | ||
superheader = "[[Underwater | superheader = "[[Underwater Ruins]]", | ||
link = "small [[underwater ruins]]", | link = "small [[underwater ruins]]", | ||
structure = "Underwater | structure = "Underwater Ruins", | ||
container = "Small ruins chest", | container = "Small ruins chest", | ||
structID = "underwater-ruins", | structID = "underwater-ruins", | ||
| Line 1,081: | Line 1,081: | ||
items = { | items = { | ||
["gold-nugget"] = {1,3,1}, | ["gold-nugget"] = {1,3,1}, | ||
["grass"] = {1,1,5}, | ["short-grass"] = {1,1,5}, | ||
["tall-grass"] = {1,1,5}, | ["tall-grass"] = {1,1,5}, | ||
["bread"] = {1,4,10}, | ["bread"] = {1,4,10}, | ||
| Line 1,099: | Line 1,099: | ||
items = { | items = { | ||
["gold-nugget"] = {1,3,1}, | ["gold-nugget"] = {1,3,1}, | ||
["grass"] = {1,1,5}, | ["short-grass"] = {1,1,5}, | ||
["tall-grass"] = {1,1,5}, | ["tall-grass"] = {1,1,5}, | ||
["bread"] = {1,4,10}, | ["bread"] = {1,4,10}, | ||
| Line 1,372: | Line 1,372: | ||
}, | }, | ||
["bonus"] = { -- spawn_bonus_chest.json | ["bonus"] = { -- spawn_bonus_chest.json | ||
header = "[[Chest | header = "[[Bonus Chest]]", | ||
link = "[[ | link = "[[bonus chest]]", | ||
structure = "Bonus | structure = "Bonus Chest", | ||
container = "", | container = "", | ||
structID = "day", | structID = "day", | ||
| Line 1,466: | Line 1,466: | ||
["dark-oak-log"] = {1,3,1}, | ["dark-oak-log"] = {1,3,1}, | ||
["acacia-log"] = {1,3,1}, | ["acacia-log"] = {1,3,1}, | ||
["mangrove-log"] = {1,3,1}, | |||
} | } | ||
}, | }, | ||
| Line 1,615: | Line 1,616: | ||
chest_type = "minecart with chest", | chest_type = "minecart with chest", | ||
header = "[[Mineshaft]]", | header = "[[Mineshaft]]", | ||
link = "[[ | link = "[[mineshaft]]", | ||
structure = "Mineshaft", | structure = "Mineshaft", | ||
container = "", | container = "", | ||
| Line 1,746: | Line 1,747: | ||
}, | }, | ||
["nether-fortress"] = { -- nether_bridge.json | ["nether-fortress"] = { -- nether_bridge.json | ||
header = "[[ | header = "[[Nether Fortress]]", | ||
link = "[[nether fortress]]", | link = "[[nether fortress]]", | ||
structure = "Nether | structure = "Nether Fortress", | ||
container = "", | container = "", | ||
structID = "nether-fortress", | structID = "nether-fortress", | ||
| Line 1,807: | Line 1,808: | ||
}, | }, | ||
["desert-temple"] = { -- desert_pyramid.json | ["desert-temple"] = { -- desert_pyramid.json | ||
header = "[[Desert | header = "[[Desert Pyramid]]", | ||
link = "[[desert | link = "[[desert pyramid]]", | ||
structure = "Desert | structure = "Desert Pyramid", | ||
container = "", | container = "", | ||
structID = "desert-temple", | structID = "desert-temple", | ||
| Line 1,933: | Line 1,934: | ||
}, | }, | ||
["jungle-temple"] = { -- jungle_temple.json | ["jungle-temple"] = { -- jungle_temple.json | ||
header = "[[Jungle | header = "[[Jungle Pyramid]]", | ||
link = "[[jungle | link = "[[jungle pyramid]]", | ||
structure = "Jungle | structure = "Jungle Pyramid", | ||
container = "Chest", | container = "Chest", | ||
structID = "jungle-temple", | structID = "jungle-temple", | ||
| Line 2,027: | Line 2,028: | ||
["jungle-temple-dispenser"] = { -- jungle_temple_dispenser.json in Java and dispenser_trap.json in Bedrock | ["jungle-temple-dispenser"] = { -- jungle_temple_dispenser.json in Java and dispenser_trap.json in Bedrock | ||
chest_type = "dispenser", | chest_type = "dispenser", | ||
link = "[[jungle | link = "[[jungle pyramid]]s", | ||
structure = "Jungle | structure = "Jungle Pyramid", | ||
container = "Dispenser", | container = "Dispenser", | ||
structID = "jungle-temple", | structID = "jungle-temple", | ||
| Line 2,051: | Line 2,052: | ||
}, | }, | ||
["end-city"] = { -- end_city_treasure.json | ["end-city"] = { -- end_city_treasure.json | ||
header = "[[End | header = "[[End City]]", | ||
link = "[[ | link = "[[end city]]", | ||
structure = "End | structure = "End City", | ||
container = "", | container = "", | ||
structID = "end-city", | structID = "end-city", | ||
| Line 2,183: | Line 2,184: | ||
}, | }, | ||
["pillager-outpost"] = { -- pillager_outpost.json | ["pillager-outpost"] = { -- pillager_outpost.json | ||
header = "[[Pillager | header = "[[Pillager Outpost]]", | ||
link = "[[pillager outpost]]", | link = "[[pillager outpost]]", | ||
structure = "Pillager Outpost", | structure = "Pillager Outpost", | ||
| Line 2,336: | Line 2,337: | ||
}, | }, | ||
["bastion-bridge"] = { -- bastion_bridge.json | ["bastion-bridge"] = { -- bastion_bridge.json | ||
header = "[[Bastion]] | header = "[[Bastion Remnant]]", | ||
link = "[[bastion remnant | link = "[[bastion remnant]] bridge", | ||
structure = "Bastion | structure = "Bastion Remnant", | ||
container = "Bridge chest", | container = "Bridge chest", | ||
structID = "bastion-remnant", | structID = "bastion-remnant", | ||
| Line 2,445: | Line 2,446: | ||
}, | }, | ||
["bastion-hoglin-stable"] = { -- bastion_hoglin_stable.json | ["bastion-hoglin-stable"] = { -- bastion_hoglin_stable.json | ||
header = "[[Bastion]] | header = "[[Bastion Remnant]]", | ||
link = "[[bastion remnant | link = "[[bastion remnant]] hoglin stable", | ||
structure = "Bastion | structure = "Bastion Remnant", | ||
container = "Hoglin stable chest", | container = "Hoglin stable chest", | ||
structID = "bastion-remnant", | structID = "bastion-remnant", | ||
| Line 2,458: | Line 2,459: | ||
["netherite-scrap"] = {1,1,8}, | ["netherite-scrap"] = {1,1,8}, | ||
["ancient-debris"] = {1,1,12}, | ["ancient-debris"] = {1,1,12}, | ||
["ancient-debris"] = {2,2,5}, | ["ancient-debris-2"] = {2,2,5}, | ||
["saddle"] = {1,1,12}, | ["saddle"] = {1,1,12}, | ||
["block-of-gold"] = {2,4,16}, | ["block-of-gold"] = {2,4,16}, | ||
| Line 2,551: | Line 2,552: | ||
}, | }, | ||
["bastion-generic"] = { -- bastion_other.json | ["bastion-generic"] = { -- bastion_other.json | ||
header = "[[Bastion]]", | header = "[[Bastion Remnant]]", | ||
link = "[[ | link = "[[bastion remnant]]", | ||
structure = "Bastion | structure = "Bastion Remnant", | ||
container = "Generic chest", | container = "Generic chest", | ||
structID = "bastion-remnant", | structID = "bastion-remnant", | ||
| Line 2,692: | Line 2,693: | ||
}, | }, | ||
["bastion-treasure"] = { -- bastion_treasure.json | ["bastion-treasure"] = { -- bastion_treasure.json | ||
header = "[[Bastion]] | header = "[[Bastion Remnant]]", | ||
link = "[[bastion remnant | link = "[[bastion remnant]] treasure", | ||
structure = "Bastion | structure = "Bastion Remnant", | ||
container = "Treasure chest", | container = "Treasure chest", | ||
structID = "bastion-remnant", | structID = "bastion-remnant", | ||
| Line 2,704: | Line 2,705: | ||
["ancient-debris"] = {1,1,10}, | ["ancient-debris"] = {1,1,10}, | ||
["netherite-scrap"] = {1,1,8}, | ["netherite-scrap"] = {1,1,8}, | ||
["ancient-debris"] = {2,2,4}, | ["ancient-debris-2"] = {2,2,4}, | ||
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6}, | ["damaged-random-enchanted-diamond-sword-2"] = {1,1,6}, | ||
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6}, | ["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6}, | ||
| Line 2,755: | Line 2,756: | ||
["ancient-debris"] = {1,1,10}, | ["ancient-debris"] = {1,1,10}, | ||
["netherite-scrap"] = {1,1,8}, | ["netherite-scrap"] = {1,1,8}, | ||
["ancient-debris"] = {2,2,4}, | ["ancient-debris-2"] = {2,2,4}, | ||
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6}, | ["damaged-random-enchanted-diamond-sword-2"] = {1,1,6}, | ||
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6}, | ["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6}, | ||
| Line 2,803: | Line 2,804: | ||
header = "[[Ruined Portal]]", | header = "[[Ruined Portal]]", | ||
link = "[[ruined portal]]", | link = "[[ruined portal]]", | ||
structure = "Ruined | structure = "Ruined Portal", | ||
container = "", | container = "", | ||
structID = "ruined-portal", | structID = "ruined-portal", | ||
| Line 2,876: | Line 2,877: | ||
header = "[[Woodland Mansion]]", | header = "[[Woodland Mansion]]", | ||
link = "[[woodland mansion]]", | link = "[[woodland mansion]]", | ||
structure = "Woodland | structure = "Woodland Mansion", | ||
container = "", | container = "", | ||
structID = "woodland-mansion", | structID = "woodland-mansion", | ||
| Line 2,976: | Line 2,977: | ||
} | } | ||
}, | }, | ||
poolsBedrockUpcoming = {} | poolsBedrockUpcoming = { | ||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["lead"] = {1,1,100}, | |||
["golden-apple"] = {1,1,75}, | |||
["enchanted-golden-apple"] = {1,1,10}, | |||
["disc-13"] = {1,1,75}, | |||
["disc-cat"] = {1,1,75}, | |||
["name-tag"] = {1,1,100}, | |||
["chainmail-chestplate"] = {1,1,50}, | |||
["diamond-hoe"] = {1,1,75}, | |||
["diamond-chestplate"] = {1,1,25}, | |||
["enchanted-book-rnd"] = {1,1,60}, | |||
} | |||
}, | |||
{ | { | ||
rolls = {1,4}, | rolls = {1,4}, | ||
items = { | items = { | ||
[" | ["iron-ingot"] = {1,4,50}, | ||
["gold-ingot"] = {1,4,25}, | |||
[" | ["bread"] = {1,1,100}, | ||
[" | ["wheat"] = {1,4,100}, | ||
[" | ["bucket"] = {1,1,50}, | ||
[" | ["redstone"] = {1,4,75}, | ||
[" | ["coal"] = {1,4,75}, | ||
[" | ["melon-seeds"] = {2,4,50}, | ||
[" | ["pumpkin-seeds"] = {2,4,50}, | ||
["beetroot-seeds"] = {2,4,50}, | |||
["resin-clump"] = {2,4,50}, | |||
["resin-brick"] = {1,2,50}, | |||
[" | |||
[" | |||
[" | |||
[" | |||
} | } | ||
}, | }, | ||
{ | { | ||
rolls = { | rolls = {3,3}, | ||
items = { | items = { | ||
[" | ["bone"] = {1,8,50}, | ||
[" | ["gunpowder"] = {1,8,50}, | ||
[" | ["rotten-flesh"] = {1,8,50}, | ||
[" | ["string"] = {1,8,50}, | ||
} | } | ||
}, | }, | ||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["vex-armor-trim-smithing-template"] = {1,1,1}, | |||
["empty"] = {1,1,1} | |||
} | |||
} | |||
} | |||
}, | }, | ||
[" | ["bonus-barrel"] = { -- bonus_barrel.json from Java Edition 3D Shareware v1.34 | ||
header = "[[Java Edition 3D Shareware v1.34#Blocks|Bonus barrel]]", | |||
header = "[[ | link = "[[Java Edition 3D Shareware v1.34#Blocks|bonus barrel]]", | ||
link = "[[ | structure = "Bonus barrel", | ||
structure = " | container = "", | ||
container = " | structID = "day", | ||
structID = " | |||
poolsJava = { | poolsJava = { | ||
{ | { | ||
rolls = {1, | rolls = {1,4}, | ||
items = { | items = { | ||
[" | ["level-enchanted-bow"] = {1,1,1}, | ||
[" | ["random-effect-arrow"] = {1,20,1}, | ||
[" | ["random-effect-tipped-arrow"] = {1,20,1}, | ||
[" | ["random-effect-potion"] = {1,1,1}, | ||
["iron- | ["random-effect-splash-potion"] = {1,1,1}, | ||
[" | ["random-effect-lingering-potion"] = {1,1,1}, | ||
[" | ["level-enchanted-leather-tunic"] = {1,1,1}, | ||
[" | ["level-enchanted-leather-boots"] = {1,1,1}, | ||
[" | ["level-enchanted-leather-cap"] = {1,1,1}, | ||
[" | ["level-enchanted-leather-pants"] = {1,1,1}, | ||
} | ["level-enchanted-iron-chestplate-2"] = {1,1,1}, | ||
} | ["level-enchanted-iron-boots-2"] = {1,1,1}, | ||
["level-enchanted-iron-helmet-2"] = {1,1,1}, | |||
["level-enchanted-iron-leggings-2"] = {1,1,1}, | |||
["level-enchanted-diamond-chestplate-2"] = {1,1,1}, | |||
["level-enchanted-diamond-boots-2"] = {1,1,1}, | |||
["level-enchanted-diamond-helmet-2"] = {1,1,1}, | |||
["level-enchanted-diamond-leggings-2"] = {1,1,1}, | |||
["level-enchanted-stone-sword"] = {1,1,1}, | |||
["level-enchanted-iron-sword-2"] = {1,1,1}, | |||
["level-enchanted-diamond-sword-2"] = {1,1,1}, | |||
["random-enchanted-crossbow"] = {1,1,1}, | |||
} | |||
}, | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["blue-key"] = {1,1,1}, | |||
["yellow-key"] = {1,1,2}, | |||
["red-key"] = {1,1,5}, | |||
["empty"] = {1,1,16}, | |||
} | |||
}, | |||
}, | }, | ||
poolsJavaUpcoming = {}, | poolsJavaUpcoming = {}, | ||
poolsBedrock = { | poolsBedrock = {}, | ||
poolsBedrockUpcoming = {} | |||
}, | |||
["brushable-cold-ocean-ruins"]={ | |||
chest_type = "suspicious gravel", | |||
header = "[[Ocean Ruins]]", | |||
link = "cold [[ocean ruins]]", | |||
structure = "Ocean Ruins", | |||
container = "Cold ruins suspicious gravel", | |||
structID = "ocean-ruins", | |||
poolsJava = { | |||
{ | { | ||
rolls = {1,1}, | rolls = {1,1}, | ||
items = { | items = { | ||
["blade-pottery-sherd"] = {1,1,1}, | |||
["explorer-pottery-sherd"] = {1,1,1}, | ["explorer-pottery-sherd"] = {1,1,1}, | ||
["mourner-pottery-sherd"] = {1,1,1}, | ["mourner-pottery-sherd"] = {1,1,1}, | ||
["plenty-pottery-sherd"] = {1,1,1}, | ["plenty-pottery-sherd"] = {1,1,1}, | ||
["iron-axe"] = {1,1,1}, | ["iron-axe"] = {1,1,1}, | ||
["emerald"] = {1,1,2}, | ["emerald"] = {1,1,2}, | ||
| Line 3,068: | Line 3,100: | ||
} | } | ||
}, | }, | ||
poolsBedrockUpcoming = {} | poolsJavaUpcoming = {}, | ||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["explorer-pottery-sherd"] = {1,1,1}, | |||
["mourner-pottery-sherd"] = {1,1,1}, | |||
["plenty-pottery-sherd"] = {1,1,1}, | |||
["blade-pottery-sherd"] = {1,1,1}, | |||
["iron-axe"] = {1,1,1}, | |||
["emerald"] = {1,1,2}, | |||
["wheat"] = {1,1,2}, | |||
["wooden-hoe"] = {1,1,2}, | |||
["coal"] = {1,1,2}, | |||
["gold-nugget"] = {1,1,2}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | }, | ||
["brushable-desert-temple"]={ | ["brushable-desert-temple"]={ | ||
chest_type = "suspicious sand", | chest_type = "suspicious sand", | ||
header = "[[Desert | header = "[[Desert Pyramid]]", | ||
link = "[[ | link = "[[desert pyramid]]", | ||
structure = "Desert | structure = "Desert Pyramid", | ||
container = "Suspicious sand", | container = "Suspicious sand", | ||
structID = "desert-temple", | structID = "desert-temple", | ||
| Line 3,113: | Line 3,163: | ||
chest_type = "suspicious sand", | chest_type = "suspicious sand", | ||
header = "[[Desert Well]]", | header = "[[Desert Well]]", | ||
link = "[[ | link = "[[desert well]]", | ||
structure = "Desert well", | structure = "Desert well", | ||
container = "Suspicious sand", | container = "Suspicious sand", | ||
| Line 3,149: | Line 3,199: | ||
chest_type = "suspicious gravel", | chest_type = "suspicious gravel", | ||
header = "[[Trail Ruins]]", | header = "[[Trail Ruins]]", | ||
link = "[[ | link = "[[trail ruins]]", | ||
structure = "Trail | structure = "Trail Ruins", | ||
container = "Suspicious gravel", | container = "Suspicious gravel", | ||
structID = "trail-ruins", | structID = "trail-ruins", | ||
| Line 3,236: | Line 3,286: | ||
header = "[[Trail Ruins]]", | header = "[[Trail Ruins]]", | ||
link = "[[Trail Ruins]]", | link = "[[Trail Ruins]]", | ||
structure = "Trail | structure = "Trail Ruins", | ||
container = "Suspicious gravel", | container = "Suspicious gravel", | ||
structID = "trail-ruins", | structID = "trail-ruins", | ||
| Line 3,282: | Line 3,332: | ||
["brushable-warm-ocean-ruins"]={ | ["brushable-warm-ocean-ruins"]={ | ||
chest_type = "suspicious sand", | chest_type = "suspicious sand", | ||
header = "[[ | header = "[[Ocean Ruins]]", | ||
link = "[[ | link = "warm [[ocean Ruins]]", | ||
structure = " | structure = "Ocean ruins", | ||
container = "Warm ruins suspicious sand", | container = "Warm ruins suspicious sand", | ||
structID = "ocean-ruins", | structID = "ocean-ruins", | ||
| Line 3,322: | Line 3,372: | ||
} | } | ||
}, | }, | ||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-corridor"] = { -- trial_chambers/corridor.json | |||
header = "Corridor", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[Trial Chambers]] corridor", | |||
structure = "Trial Chambers", | |||
container = "Corridor chest", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["tuff"] = {8,20,3}, | |||
["scaffolding"] = {2,10,2}, | |||
["torch"] = {3,6,2}, | |||
["bamboo-planks"] = {3,6,2}, | |||
["bamboo-hanging-sign"] = {1,4,2}, | |||
["ender-pearl"] = {1,2,2}, | |||
["damaged-stone-pickaxe"] = {1,1,2}, | |||
["damaged-stone-axe"] = {1,1,2}, | |||
["honeycomb"] = {2,8,1}, | |||
["damaged-random-enchanted-iron-axe"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["tuff"] = {8,20,3}, | |||
["scaffolding"] = {2,10,2}, | |||
["torch"] = {3,6,2}, | |||
["bamboo-planks"] = {3,6,2}, | |||
["bamboo-hanging-sign"] = {1,4,2}, | |||
["ender-pearl"] = {1,2,2}, | |||
["damaged-stone-pickaxe"] = {1,1,2}, | |||
["damaged-stone-axe"] = {1,1,2}, | |||
["honeycomb"] = {2,8,1}, | |||
["damaged-random-enchanted-iron-axe"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-entrance"] = { -- trial_chambers/entrance.json | |||
header = "Entrance", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] entrance", | |||
structure = "Trial Chambers", | |||
container = "Entrance chest", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {2,3}, | |||
items = { | |||
["arrow"] = {5,10,10}, | |||
["honeycomb"] = {2,8,10}, | |||
["wooden-axe"] = {1,1,10}, | |||
["stick"] = {2,5,5}, | |||
["trial-key"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {2,3}, | |||
items = { | |||
["arrow"] = {5,10,10}, | |||
["honeycomb"] = {2,8,10}, | |||
["wooden-axe"] = {1,1,10}, | |||
["stick"] = {2,5,5}, | |||
["trial-key"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-intersection-barrel"] = { -- trial_chambers/intersection_barrel.json | |||
chest_type = "barrel", | |||
header = "Barrel intersection", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] barrel intersection", | |||
structure = "Trial Chambers", | |||
container = "Intersection barrel", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["bamboo-planks"] = {5,15,10}, | |||
["baked-potato"] = {6,10,10}, | |||
["damaged-golden-pickaxe"] = {1,1,4}, | |||
["damaged-golden-axe"] = {1,1,4}, | |||
["diamond"] = {1,3,1}, | |||
["bucket"] = {1,2,1}, | |||
["compass"] = {1,1,1}, | |||
["damaged-diamond-pickaxe"] = {1,1,1}, | |||
["damaged-random-enchanted-diamond-axe"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["bamboo-planks"] = {5,15,10}, | |||
["baked-potato"] = {6,10,10}, | |||
["damaged-golden-pickaxe"] = {1,1,4}, | |||
["damaged-golden-axe"] = {1,1,4}, | |||
["diamond"] = {1,3,1}, | |||
["bucket"] = {1,2,1}, | |||
["compass"] = {1,1,1}, | |||
["damaged-diamond-pickaxe"] = {1,1,1}, | |||
["damaged-random-enchanted-diamond-axe"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-intersection"] = { -- trial_chambers/intersection.json | |||
header = "Intersection", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] intersection", | |||
structure = "Trial Chambers", | |||
container = "Intersection chest", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["amethyst-shard"] = {8,20,20}, | |||
["block-of-iron"] = {1,2,20}, | |||
["cake"] = {1,4,20}, | |||
["diamond"] = {1,2,10}, | |||
["block-of-emerald"] = {1,3,5}, | |||
["damaged-diamond-pickaxe"] = {1,1,5}, | |||
["damaged-diamond-axe"] = {1,1,5}, | |||
["block-of-diamond"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["amethyst-shard"] = {8,20,20}, | |||
["block-of-iron"] = {1,2,20}, | |||
["cake"] = {1,4,20}, | |||
["diamond"] = {1,2,10}, | |||
["block-of-emerald"] = {1,3,5}, | |||
["damaged-diamond-pickaxe"] = {1,1,5}, | |||
["damaged-diamond-axe"] = {1,1,5}, | |||
["block-of-diamond"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-reward"] = { -- trial_chambers/reward.json | |||
chest_type = "reward-container", | |||
header = "Vault and reward chest", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] vault", | |||
structure = "Trial Chambers", | |||
container = "Vault", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 20% trial_chambers/reward_common.json, all weights multiplied by 23 (reward_rare weight total) | |||
["arrow"] = {2,8,92}, | |||
["tipped-arrow-poison"] = {2,8,92}, | |||
["emerald"] = {2,4,392}, -- Added 300 to the weight because it's the same as on reward_rare table | |||
["wind-charge"] = {1,3,69}, | |||
["iron-ingot"] = {1,4,69}, | |||
["honey-bottle"] = {1,2,69}, | |||
["ominous-bottle"] = {1,1,46}, | |||
["wind-charge-2"] = {4,12,23}, | |||
["diamond"] = {1,2,23}, | |||
-- 80% trial_chambers/reward_rare.json, all weights multiplied by 100 (reward_common weight total multiplied by 4) | |||
-- ["emerald"] = {2,4,300}, It's the exact same as on the reward_common table, added the weight there | |||
["damaged-shield"] = {1,1,300}, | |||
["level-enchanted-bow-2"] = {1,1,300}, | |||
["level-enchanted-crossbow"] = {1,1,200}, | |||
["level-enchanted-iron-axe"] = {1,1,200}, | |||
["level-enchanted-iron-chestplate-0-10"] = {1,1,200}, | |||
["golden-carrot"] = {1,2,200}, | |||
["enchanted-book-rnd-trial-chambers"] = {1,1,200}, | |||
["enchanted-book-rnd-mending-trident"] = {1,1,200}, | |||
["level-enchanted-diamond-axe"] = {1,1,100}, | |||
["level-enchanted-diamond-chestplate-3"] = {1,1,100}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_common.json | |||
rolls = {1,3}, | |||
items = { | |||
["arrow"] = {2,8,4}, | |||
["tipped-arrow-poison"] = {2,8,4}, | |||
["emerald"] = {2,4,4}, | |||
["wind-charge"] = {1,3,3}, | |||
["iron-ingot"] = {1,4,3}, | |||
["honey-bottle"] = {1,2,3}, | |||
["ominous-bottle"] = {1,1,2}, | |||
["wind-charge-2"] = {4,12,1}, | |||
["diamond"] = {1,2,1}, | |||
} | |||
}, | |||
{ -- 25% trial_chambers/reward_unique.json | |||
rolls = {1,1}, | |||
items = { | |||
["golden-apple"] = {1,1,4}, | |||
["bolt-armor-trim-smithing-template"] = {1,1,3}, | |||
["guster-banner-pattern"] = {1,1,2}, | |||
["disc-precipice"] = {1,1,2}, | |||
["trident"] = {1,1,1}, | |||
-- 75% skip reward_unique, weight is the sum of non-empty weights multiplied by 3 | |||
["empty"] = {1,1,36}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 80% trial_chambers/reward_common.json, all weights multiplied by 92 (reward_rare weight total multiplied by 4) | |||
["arrow"] = {2,8,368}, | |||
["tipped-arrow-poison"] = {2,8,368}, | |||
["emerald"] = {2,4,443}, -- Added 75 to the weight because it's the same as on reward_rare table | |||
["wind-charge"] = {1,3,276}, | |||
["iron-ingot"] = {1,4,276}, | |||
["honey-bottle"] = {1,2,276}, | |||
["ominous-bottle"] = {1,1,184}, | |||
["wind-charge-2"] = {4,12,92}, | |||
["diamond"] = {1,2,92}, | |||
-- 20% trial_chambers/reward_rare.json, all weights multiplied by 25 (reward_common weight total) | |||
-- ["emerald"] = {2,4,75}, It's the exact same as on the reward_common table, added the weight there | |||
["damaged-shield"] = {1,1,75}, | |||
["level-enchanted-bow-2"] = {1,1,75}, | |||
["level-enchanted-crossbow"] = {1,1,50}, | |||
["level-enchanted-iron-axe"] = {1,1,50}, | |||
["level-enchanted-iron-chestplate-0-10"] = {1,1,50}, | |||
["golden-carrot"] = {1,2,50}, | |||
["enchanted-book-rnd-trial-chambers"] = {1,1,50}, | |||
["enchanted-book-rnd-mending-trident"] = {1,1,50}, | |||
["level-enchanted-diamond-axe"] = {1,1,25}, | |||
["level-enchanted-diamond-chestplate-3"] = {1,1,25}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_common.json | |||
rolls = {1,3}, | |||
items = { | |||
["arrow"] = {2,8,4}, | |||
["tipped-arrow-poison"] = {2,8,4}, | |||
["emerald"] = {2,4,4}, | |||
["wind-charge"] = {1,3,3}, | |||
["iron-ingot"] = {1,4,3}, | |||
["honey-bottle"] = {1,2,3}, | |||
["ominous-bottle"] = {1,1,2}, | |||
["wind-charge-2"] = {4,12,1}, | |||
["diamond"] = {1,2,1}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_unique.json | |||
rolls = {1,1}, | |||
items = { | |||
["golden-apple"] = {1,1,4}, | |||
["bolt-armor-trim-smithing-template"] = {1,1,3}, | |||
["guster-banner-pattern"] = {1,1,2}, | |||
["disc-precipice"] = {1,1,2}, | |||
["trident"] = {1,1,1}, | |||
["empty"] = {1,1,36}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-reward-ominous"] = { -- trial_chambers/reward_ominous.json | |||
chest_type = "reward-container", | |||
header = "Ominous Vault", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] ominous vault", | |||
structure = "Trial Chambers", | |||
container = "Ominous Vault", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total) | |||
["diamond"] = {2,3,58}, | |||
["emerald"] = {4,10,145}, | |||
["wind-charge"] = {8,12,116}, | |||
["tipped-arrow-strong-slowness"] = {4,12,87}, | |||
["ominous-bottle-2"] = {1,1,29}, | |||
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4) | |||
["block-of-diamond"] = {1,1,60}, | |||
["block-of-emerald"] = {1,1,300}, | |||
["block-of-iron"] = {1,1,240}, | |||
["golden-apple"] = {1,1,180}, | |||
["level-enchanted-crossbow"] = {1,1,240}, | |||
["level-enchanted-diamond-axe-2"] = {1,1,180}, | |||
["level-enchanted-diamond-chestplate-4"] = {1,1,180}, | |||
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120}, | |||
["enchanted-book-rnd-breach-density"] = {1,1,120}, | |||
["enchanted-book-rnd-wind-burst"] = {1,1,120}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_ominous_common.json | |||
rolls = {1,3}, | |||
items = { | |||
["emerald"] = {4,10,5}, | |||
["wind-charge"] = {8,12,4}, | |||
["tipped-arrow-strong-slowness"] = {4,12,3}, | |||
["diamond"] = {2,3,2}, | |||
["ominous-bottle-2"] = {1,1,1}, | |||
} | |||
}, | |||
{ -- 75% trial_chambers/reward_ominous_unique.json, all weights multiplied by 3, except for "empty" | |||
rolls = {1,1}, | |||
items = { | |||
["enchanted-golden-apple"] = {1,1,9}, | |||
["flow-armor-trim-smithing-template"] = {1,1,9}, | |||
["flow-banner-pattern"] = {1,1,6}, | |||
["disc-creator"] = {1,1,3}, | |||
["heavy-core"] = {1,1,3}, | |||
-- 25% skip reward_ominous_unique, weight is the sum of non-empty weights divided by 3 | |||
["empty"] = {1,1,10}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total) | |||
["diamond"] = {2,3,58}, | |||
["emerald"] = {4,10,145}, | |||
["wind-charge"] = {8,12,116}, | |||
["tipped-arrow-strong-slowness"] = {4,12,87}, | |||
["ominous-bottle-2"] = {1,1,29}, | |||
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4) | |||
["block-of-diamond"] = {1,1,60}, | |||
["block-of-emerald"] = {1,1,300}, | |||
["block-of-iron"] = {1,1,240}, | |||
["golden-apple"] = {1,1,180}, | |||
["level-enchanted-crossbow"] = {1,1,240}, | |||
["level-enchanted-diamond-axe-2"] = {1,1,180}, | |||
["level-enchanted-diamond-chestplate-4"] = {1,1,180}, | |||
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120}, | |||
["enchanted-book-rnd-breach-density"] = {1,1,120}, | |||
["enchanted-book-rnd-wind-burst"] = {1,1,120}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_ominous_common.json | |||
rolls = {1,3}, | |||
items = { | |||
["emerald"] = {4,10,5}, | |||
["wind-charge"] = {8,12,4}, | |||
["tipped-arrow-strong-slowness"] = {4,12,3}, | |||
["diamond"] = {2,3,2}, | |||
["ominous-bottle-2"] = {1,1,1}, | |||
} | |||
}, | |||
{ -- trial_chambers/reward_ominous_unique.json | |||
rolls = {1,1}, | |||
items = { | |||
["enchanted-golden-apple"] = {1,1,9}, | |||
["flow-armor-trim-smithing-template"] = {1,1,9}, | |||
["flow-banner-pattern"] = {1,1,6}, | |||
["disc-creator"] = {1,1,3}, | |||
["heavy-core"] = {1,1,3}, | |||
["empty"] = {1,1,10} -- 25% chance of dropping nothing | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-supply"] = { -- trial_chambers/supply.json | |||
header = "Supply", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] supply", | |||
structure = "Trial Chambers", | |||
container = "Supply chest", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {3,5}, | |||
items = { | |||
["arrow"] = {4,14,2}, | |||
["glow-berries"] = {2,10,2}, | |||
["baked-potato"] = {2,4,2}, | |||
["damaged-stone-pickaxe"] = {1,1,2}, | |||
["tuff"] = {5,10,1}, | |||
["tipped-arrow-poison"] = {4,8,1}, | |||
["tipped-arrow-slowness"] = {4,8,1}, | |||
["acacia-planks"] = {3,6,1}, | |||
["torch"] = {3,6,1}, | |||
["bone-meal"] = {2,5,1}, | |||
["moss-block"] = {2,5,1}, | |||
["potion-of-strength"] = {2,2,1}, | |||
["potion-of-regeneration"] = {2,2,1}, | |||
["milk-bucket"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {3,5}, | |||
items = { | |||
["arrow"] = {4,14,2}, | |||
["glow-berries"] = {2,10,2}, | |||
["baked-potato"] = {2,4,2}, | |||
["damaged-stone-pickaxe"] = {1,1,2}, | |||
["tuff"] = {5,10,1}, | |||
["tipped-arrow-poison"] = {4,8,1}, | |||
["tipped-arrow-slowness"] = {4,8,1}, | |||
["acacia-planks"] = {3,6,1}, | |||
["torch"] = {3,6,1}, | |||
["bone-meal"] = {2,5,1}, | |||
["moss-block"] = {2,5,1}, | |||
["potion-of-strength"] = {2,2,1}, | |||
["potion-of-regeneration"] = {2,2,1}, | |||
["milk-bucket"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-corridor-pot"] = { -- pots/trial_chambers/corridor.json | |||
chest_type = "decorated pot", | |||
header = "Corridor pot", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] corridor pot", | |||
structure = "Trial Chambers", | |||
container = "Corridor pot", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["emerald"] = {1,3,125}, | |||
["arrow"] = {2,8,100}, | |||
["iron-ingot"] = {1,2,100}, | |||
["trial-key"] = {1,1,10}, | |||
["disc-creator-music-box"] = {1,1,5}, | |||
["diamond"] = {1,2,5}, | |||
["block-of-emerald"] = {1,1,5}, | |||
["block-of-diamond"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["emerald"] = {1,3,125}, | |||
["arrow"] = {2,8,100}, | |||
["iron-ingot"] = {1,2,100}, | |||
["trial-key"] = {1,1,10}, | |||
["disc-creator-music-box"] = {1,1,5}, | |||
["diamond"] = {1,2,5}, | |||
["block-of-emerald"] = {1,1,5}, | |||
["block-of-diamond"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-chamber-dispenser"] = { -- dispensers/trial_chambers/chamber.json | |||
chest_type = "dispenser", | |||
header = "Chamber dispenser", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] chamber dispenser", | |||
structure = "Trial Chambers", | |||
container = "Chamber dispenser", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["snowball"] = {4,8,6}, | |||
["fire-charge"] = {4,8,6}, | |||
["arrow"] = {4,8,4}, | |||
["water-bucket"] = {1,1,4}, | |||
["egg"] = {4,8,2}, | |||
["splash-potion-of-slowness"] = {2,5,1}, | |||
["splash-potion-of-poison"] = {2,5,1}, | |||
["splash-potion-of-weakness"] = {2,5,1}, | |||
["lingering-potion-of-slowness"] = {2,5,1}, | |||
["lingering-potion-of-poison"] = {2,5,1}, | |||
["lingering-potion-of-weakness"] = {2,5,1}, | |||
["lingering-potion-of-healing"] = {2,5,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["snowball"] = {4,8,6}, | |||
["fire-charge"] = {4,8,6}, | |||
["arrow"] = {4,8,4}, | |||
["water-bucket"] = {1,1,4}, | |||
["egg"] = {4,8,2}, | |||
["splash-potion-of-slowness"] = {2,5,1}, | |||
["splash-potion-of-poison"] = {2,5,1}, | |||
["splash-potion-of-weakness"] = {2,5,1}, | |||
["lingering-potion-of-slowness"] = {2,5,1}, | |||
["lingering-potion-of-poison"] = {2,5,1}, | |||
["lingering-potion-of-weakness"] = {2,5,1}, | |||
["lingering-potion-of-healing"] = {2,5,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-corridor-dispenser"] = { -- dispensers/trial_chambers/corridor.json | |||
chest_type = "dispenser", | |||
header = "Corridor dispenser", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] corridor dispenser", | |||
structure = "Trial Chambers", | |||
container = "Corridor dispenser", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["arrow"] = {4,8,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["arrow"] = {4,8,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-water-dispenser"] = { -- dispensers/trial_chambers/water.json | |||
chest_type = "dispenser", | |||
header = "Water dispenser", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] water dispenser", | |||
structure = "Trial Chambers", | |||
container = "Water dispenser", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["water-bucket"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["water-bucket"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-trial-spawner"] = { -- This is a merge of 50% spawners/trial_chamber/key and 50% spawners/trial_chamber/consumables | |||
chest_type = "trial spawner", | |||
header = "Spawner", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] spawner", | |||
structure = "Trial Chambers", | |||
container = "Trial spawner", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["cooked-chicken"] = {1,1,3}, | |||
["bread"] = {1,3,3}, | |||
["baked-potato"] = {1,3,2}, | |||
["potion-of-regeneration"] = {1,1,1}, | |||
["potion-of-swiftness"] = {1,1,1}, | |||
["trial-key"] = {1,1,10}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["cooked-chicken"] = {1,1,3}, | |||
["bread"] = {1,3,3}, | |||
["baked-potato"] = {1,3,2}, | |||
["potion-of-regeneration"] = {1,1,1}, | |||
["potion-of-swiftness"] = {1,1,1}, | |||
["trial-key"] = {1,1,10}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["trial-chambers-trial-spawner-ominous"] = { -- This is a merge of 30% spawners/ominous/trial_chamber/key and 70% spawners/ominous/trial_chamber/consumables | |||
chest_type = "ominous trial spawner", | |||
header = "Ominous Spawner", | |||
superheader = "[[Trial Chambers]]", | |||
link = "[[trial chambers]] ominous spawner", | |||
structure = "Trial Chambers", | |||
container = "Trial ominous spawner", | |||
structID = "trial-chambers", | |||
poolsJava = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 30% spawners/ominous/trial_chamber/key.json | |||
["ominous-trial-key"] = {1,1,30}, | |||
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7 | |||
["cooked-beef"] = {1,2,21}, | |||
["baked-potato"] = {2,4,21}, | |||
["golden-carrot"] = {1,2,14}, | |||
["potion-of-regeneration"] = {1,1,7}, | |||
["potion-of-strength"] = {1,1,7}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = { | |||
{ -- combination of common and rare | |||
rolls = {1,1}, | |||
items = { | |||
-- 30% spawners/ominous/trial_chamber/key.json | |||
["ominous-trial-key"] = {1,1,30}, | |||
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7 | |||
["cooked-beef"] = {1,2,21}, | |||
["baked-potato"] = {2,4,21}, | |||
["golden-carrot"] = {1,2,14}, | |||
["potion-of-regeneration"] = {1,1,7}, | |||
["potion-of-strength"] = {1,1,7}, | |||
} | |||
} | |||
}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["moon-resuply"] = { -- chests/moon_resuply.json (23w13a_or_b, this is really how it's spelled) | |||
chest_type = "chest", | |||
header = "Moon Mission Resupply Crate", | |||
superheader = "[[Lunar Base]]", | |||
link = "[[Lunar Base#Loot|lunar base]]", | |||
structure = "Lunar Base", | |||
container = "", | |||
structID = "lunar-base", | |||
poolsJava = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["bucket-m"] = {1,1,5}, | |||
["water-bucket-m"] = {1,1,2}, | |||
["lava-bucket-m"] = {1,1,2}, | |||
["dirt-m"] = {5,10,20}, | |||
["sand-m"] = {5,64,20}, | |||
["end-stone-m"] = {1,3,10}, | |||
["gravel-m"] = {5,64,10}, | |||
["grass-block-m"] = {1,3,15}, | |||
["snow-block-m"] = {1,3,10}, | |||
} | |||
}, | |||
{ | |||
rolls = {1,2}, | |||
items = { | |||
["iron-ingot-m"] = {1,4,30}, | |||
["gold-ingot-m"] = {1,4,30}, | |||
["oak-log-m"] = {1,4,10}, | |||
["wheat-seeds-m"] = {1,4,5}, | |||
["pumpkin-seeds-m"] = {1,1,5}, | |||
["beetroot-seeds-m"] = {1,1,5}, | |||
["carrot-m"] = {1,4,5}, | |||
["potato=m"] = {1,4,5}, | |||
["oak-sapling-m"] = {1,4,5}, | |||
["spruce-sapling-m"] = {1,4,5}, | |||
["birch-sapling-m"] = {1,4,5}, | |||
["acacia-sapling-m"] = {1,4,5}, | |||
["jungle-sapling-m"] = {1,4,5}, | |||
} | |||
}, | |||
{ | |||
rolls = {0,1}, | |||
items = { | |||
["gunpowder-m"] = {1,8,5}, | |||
["bone-meal-m"] = {1,8,10}, | |||
["quartz-m"] = {1,8,10}, | |||
["string-m"] = {1,8,10}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = {}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["moon-lab"] = { -- chests/moon_lab.json (23w13a_or_b) | |||
chest_type = "green shulker box", | |||
header = "Lunar Laboratory Equipment", | |||
superheader = "[[Lunar Base]]", | |||
link = "[[Lunar Base#Loot|lunar base]]", | |||
structure = "Lunar Base", | |||
container = "", | |||
structID = "lunar-base", | |||
poolsJava = { | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["elytra-m"] = {1,1,2}, | |||
["golden-apple-m"] = {1,1,2}, | |||
["bucket-m"] = {1,1,10}, | |||
["water-bucket-m"] = {1,1,5}, | |||
["lava-bucket-m"] = {1,1,5}, | |||
["spyglass-m"] = {1,1,2}, | |||
["diamond-pickaxe-m"] = {1,1,2}, | |||
["end-stone-m"] = {1,4,10}, | |||
["budding-amethyst-m"] = {1,1,10}, | |||
["brain-coral-block-m"] = {1,4,1}, | |||
["bubble-coral-block-m"] = {1,4,1}, | |||
["fire-coral-block-m"] = {1,4,1}, | |||
["horn-coral-block-m"] = {1,4,1}, | |||
["tube-coral-block-m"] = {1,4,1}, | |||
["villager-spawn-egg-m"] = {1,1,5}, | |||
["cow-spawn-egg-m"] = {1,1,5}, | |||
["sheep-spawn-egg-m"] = {1,1,2}, | |||
["turtle-egg-m"] = {1,1,2}, | |||
["sniffer-egg-m"] = {1,1,1}, | |||
["soul-sand-m"] = {1,4,10}, | |||
["echo-shard-m"] = {1,4,2}, | |||
["snow-block-m"] = {1,4,10}, | |||
["sculk-catalyst-m"] = {1,1,2}, | |||
["heart-of-the-sea-m"] = {1,1,1}, | |||
["cobweb-m"] = {1,4,2}, | |||
["powder-snow-bucket-m"] = {1,1,2}, | |||
["pufferfish-bucket-m"] = {1,1,2}, | |||
["bell-m"] = {1,1,1}, | |||
} | |||
}, | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["iron-ingot-m"] = {1,4,30}, | |||
["gold-ingot-m"] = {1,4,30}, | |||
["wheat-seeds-m"] = {1,4,5}, | |||
["pumpkin-seeds-m"] = {1,1,5}, | |||
["melon-seeds-m"] = {1,1,5}, | |||
["beetroot-seeds-m"] = {1,1,5}, | |||
["carrot-m"] = {1,4,5}, | |||
["potato-m"] = {1,4,5}, | |||
["brown-mushroom-m"] = {1,1,5}, | |||
["moss-block-m"] = {1,1,5}, | |||
["warped-nylium-m"] = {1,1,1}, | |||
["crimson-nylium-m"] = {1,1,1}, | |||
["mycelium-m"] = {1,1,5}, | |||
["pointed-dripstone-m"] = {1,1,1}, | |||
["red-mushroom-m"] = {1,1,5}, | |||
["chorus-flower-m"] = {1,1,5}, | |||
["rose-bush-m"] = {1,1,1}, | |||
["sunflower-m"] = {1,1,1}, | |||
["lilac-m"] = {1,1,1}, | |||
["peony-m"] = {1,1,1}, | |||
["dandelion-m"] = {1,1,1}, | |||
["poppy-m"] = {1,1,1}, | |||
["blue-orchid-m"] = {1,1,1}, | |||
["allium-m"] = {1,1,1}, | |||
["azure-bluet-m"] = {1,1,1}, | |||
["orange-tulip-m"] = {1,1,1}, | |||
["pink-tulip-m"] = {1,1,1}, | |||
["red-tulip-m"] = {1,1,1}, | |||
["white-tulip-m"] = {1,1,1}, | |||
["oxeye-daisy-m"] = {1,1,1}, | |||
["cornflower-m"] = {1,1,1}, | |||
["lily-of-the-valley-m"] = {1,1,1}, | |||
["pink-petals-m"] = {1,1,1}, | |||
["spore-blossom-m"] = {1,1,2}, | |||
["kelp-m"] = {1,1,5}, | |||
["big-dripleaf-m"] = {1,1,1}, | |||
["fern-m"] = {1,1,5}, | |||
["large-fern-m"] = {1,1,1}, | |||
["glow-berries-m"] = {1,1,5}, | |||
["sweet-berries-m"] = {1,1,5}, | |||
["oak-sapling-m"] = {1,2,5}, | |||
["spruce-sapling-m"] = {1,2,5}, | |||
["dark-oak-sapling-m"] = {1,4,5}, | |||
["birch-sapling-m"] = {1,2,5}, | |||
["acacia-sapling-m"] = {1,2,5}, | |||
["jungle-sapling-m"] = {1,4,5}, | |||
["cherry-sapling-m"] = {1,2,5}, | |||
["mangrove-propagule-m"] = {1,2,5}, | |||
["cactus-m"] = {1,4,5}, | |||
["sugar-cane-m"] = {2,4,5}, | |||
["nether-wart-m"] = {2,4,5}, | |||
["cocoa-beans-m"] = {2,4,5}, | |||
["sea-pickle-m"] = {2,4,5}, | |||
["bamboo-m"] = {2,4,5}, | |||
["wither-skeleton-skull-m"] = {3,3,1}, | |||
["ender-pearl-m"] = {2,4,2}, | |||
} | |||
}, | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["air-block-m"] = {1,4,10}, | |||
["packed-air-m"] = {1,1,2}, | |||
["gunpowder-m"] = {2,32,5}, | |||
["bone-block-m"] = {1,8,10}, | |||
["slimeball-m"] = {8,32,10}, | |||
["redstone-m"] = {8,32,10}, | |||
["glowstone-dust-m"] = {1,8,5}, | |||
["lapis-lazuli-m"] = {5,32,10}, | |||
["gold-ingot-m"] = {5,16,10}, | |||
["diamond-m"] = {1,1,5}, | |||
["ancient-debris-m"] = {1,1,5}, | |||
["nether-quartz-m"] = {5,32,10}, | |||
["iron-ingot-m"] = {5,16,10}, | |||
["blaze-rod-m"] = {2,4,10}, | |||
["prismarine-shard-m"] = {2,16,10}, | |||
["prismarine-crystals-m"] = {1,8,10}, | |||
["nautilus-shell-m"] = {1,4,2}, | |||
["spider-eye-m"] = {1,3,5}, | |||
["ghast-tear-m"] = {1,3,2}, | |||
["rabbit-foot-m"] = {1,3,2}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = {}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
-------------------------------------------- | |||
-- CUSTOM PARALLEL LOOT TABLES START HERE -- | |||
-------------------------------------------- | |||
["sunken-treasure"]={ | |||
chest_type = "suspicious sand", | |||
header = "[[parallel:Sunken Treasure]]", | |||
link = "[[parallel:Sunken Treasure]]", | |||
structure = "Sunken Treasure", | |||
container = "sand block", | |||
structID = "sunken-treasure", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["bone"] = {1,1,1729}, | |||
["seagrass"] = {1,1,1729}, | |||
["mossy-cobblestone"] = {1,1,1152}, | |||
["kelp"] = {1,1,864}, | |||
["prismarine-crystals"] = {1,1,576}, | |||
["prismarine-shard"] = {1,1,576}, | |||
["sea-pickle"] = {1,1,576}, | |||
["scute"] = {1,1,288}, | |||
["bottle-o'-enchanting"] = {1,1,288}, | |||
["gold-ingot"] = {1,1,288}, | |||
["wet-sponge"] = {1,1,173}, | |||
["parallel:treasure-chest"] = {1,1,58}, | |||
["parallel:message-in-a-bottle"] = {1,1,1152}, | |||
["parallel:waders"] = {1,1,300}, | |||
["leather-boots"] = {1,1,250}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = {}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["sunken-treasure-chest"]={ | |||
chest_type = "suspicious sand", | |||
header = "[[parallel:Sunken Treasure]]", | |||
link = "[[parallel:Sunken Treasure]]", | |||
structure = "Sunken Treasure Chest", | |||
container = "sand block", | |||
structID = "sunken-treasure-chest", | |||
poolsJava = { | |||
{ | |||
rolls = {1,1}, | |||
items = { | |||
["heart-of-the-sea"] = {1,1,10}, | |||
["wet-sponge"] = {1,2,50}, | |||
["damaged-trident"] = {1,1,1}, | |||
} | |||
}, | |||
{ | |||
rolls = {0,2}, | |||
items = { | |||
["emerald"] = {1,2,20}, | |||
["diamond"] = {1,2,10}, | |||
["nautilus-shell"] = {1,3,5}, | |||
} | |||
}, | |||
{ | |||
rolls = {1,3}, | |||
items = { | |||
["tube-coral"] = {2,4,5}, | |||
["tube-coral-fan"] = {2,4,5}, | |||
["tube-coral-block"] = {1,2,1}, | |||
["brain-coral"] = {2,4,5}, | |||
["brain-coral-fan"] = {2,4,5}, | |||
["brain-coral-block"] = {1,2,1}, | |||
["bubble-coral"] = {2,4,5}, | |||
["bubble-coral-fan"] = {2,4,5}, | |||
["bubble-coral-block"] = {1,2,1}, | |||
["fire-coral"] = {2,4,5}, | |||
["fire-coral-fan"] = {2,4,5}, | |||
["fire-coral-block"] = {1,2,1}, | |||
["horn-coral"] = {2,4,5}, | |||
["horn-coral-fan"] = {2,4,5}, | |||
["horn-coral-block"] = {1,2,1}, | |||
} | |||
}, | |||
{ | |||
rolls = {4,8}, | |||
items = { | |||
["sand"] = {1,4,15}, | |||
["gravel"] = {1,3,20}, | |||
["clay-ball"] = {5,9,15}, | |||
} | |||
}, | |||
{ | |||
rolls = {2,4}, | |||
items = { | |||
["gunpowder"] = {2,5,10}, | |||
["lapis-lazuli"] = {4,12,10}, | |||
["gold-nugget"] = {1,3,10}, | |||
["iron-nugget"] = {1,4,10}, | |||
["rotten-flesh"] = {1,5,5}, | |||
["bone"] = {1,5,5}, | |||
} | |||
}, | |||
{ | |||
rolls = {0,1}, | |||
items = { | |||
["enchanted-book-rnd"] = {1,1,2}, | |||
["damaged-random-enchanted-iron-shovel"] = {1,1,1}, | |||
["damaged-random-enchanted-fishing-rod"] = {1,1,1}, | |||
} | |||
}, | |||
{ | |||
rolls = {2,2}, | |||
items = { | |||
["raw-cod"] = {2,5,5}, | |||
["raw-salmon"] = {2,5,5}, | |||
["tropical-fish"] = {1,3,1}, | |||
["pufferfish"] = {1,4,3}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = {}, | |||
poolsBedrockUpcoming = {} | |||
}, | |||
["voteparty"]={ | |||
header = "[[parallel:Voting]]", | |||
link = "[[parallel:Voting]]", | |||
structure = "VoteParty", | |||
container = "VoteParty chest", | |||
structID = "voteparty", | |||
poolsJava = { | |||
{ | |||
rolls = {2,2}, | |||
items = { | |||
["diamond"] = {1,4,628}, | |||
["parallel:50-riftcoin-jackpot"] = {1,1,100}, | |||
["enchanted-book-rnd-low"] = {1,1,80}, | |||
["enchanted-book-rnd-high"] = {1,1,40}, | |||
["parallel:100-riftcoin-jackpot"] = {1,1,40}, | |||
["parallel:soul-shard"] = {3,3,25}, | |||
["parallel:pink-plague-doctor-mask"] = {1,1,25}, | |||
["parallel:buzzing-bee-hat"] = {1,1,20}, | |||
["parallel:buzzing-angry-bee-hat"] = {1,1,10}, | |||
["parallel:buzzing-nectar-bee-hat"] = {1,1,10}, | |||
["parallel:makeshift-wings"] = {1,1,10}, | |||
["parallel:500-riftcoin-mega-jackpot"] = {1,1,5}, | |||
["parallel:buzzing-angry-nectar-bee-hat"] = {1,1,5}, | |||
["parallel:buddy-head"] = {1,1,1}, | |||
["parallel:maggie-head"] = {1,1,1}, | |||
} | |||
} | |||
}, | |||
poolsJavaUpcoming = {}, | |||
poolsBedrock = {}, | |||
poolsBedrockUpcoming = {} | poolsBedrockUpcoming = {} | ||
} | } | ||
} | } | ||
Latest revision as of 22:08, 29 October 2024
This module has been modified in order to provide better support for Parallel items.
-- NOTE: order here doesn't matter.
-- * in the table, chests are sorted in alphabetical order
-- * in the table, items are sorted by chance, then by avg#, then alphabetically.
-- * If poolsJavaUpcoming is omitted, poolsJava is used. To omit a pool entirely, set it to {}.
-- * If the loot is the same on both editions, use the same loot table twice.
-- these values are used:
-- * in place of the keys, when the key is used as a parameter
return {
["ancient-city"] = { -- ancient_city.json
header = "[[Ancient City]]",
link = "[[Ancient City]]",
structure = "Ancient City",
container = "",
structID = "ancient city",
poolsJava = {
{
rolls = {5,10},
items = {
["enchanted-golden-apple"] = {1,2,1},
["disc-otherside"] = {1,1,1},
["compass"] = {1,1,2},
["sculk-catalyst"] = {1,2,2},
["name-tag"] = {1,1,2},
["damaged-level-enchanted-diamond-hoe"] = {1,1,2},
["lead"] = {1,1,2},
["diamond-horse-armor"] = {1,1,2},
["saddle"] = {1,1,2},
["disc-13"] = {1,1,2},
["disc-cat"] = {1,1,2},
["level-enchanted-diamond-leggings-3"] = {1,1,2},
["enchanted-book-rnd-swift-sneak"] = {1,1,3},
["sculk"] = {4,10,3},
["sculk-sensor"] = {1,3,3},
["candle"] = {1,4,3},
["amethyst-shard"] = {1,15,3},
["bottle-o'-enchanting"] = {1,3,3},
["glow-berries"] = {1,15,3},
["level-enchanted-iron-leggings"] = {1,1,3},
["echo-shard"] = {1,3,4},
["disc-fragment-5"] = {1,3,4},
["potion-of-regeneration"] = {1,3,5},
["enchanted-book-rnd"] = {1,1,5},
["book"] = {3,10,5},
["bone"] = {1,15,5},
["soul-torch"] = {1,15,5},
["coal"] = {6,15,7},
}
},
{
rolls = {1,1},
items = {
["ward-armor-trim-smithing-template"] = {1,1,4},
["silence-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,75}
}
}
},
poolsJavaUpcoming = {
{
rolls = {5,10},
items = {
["enchanted-golden-apple"] = {1,2,1},
["disc-otherside"] = {1,1,1},
["compass"] = {1,1,2},
["sculk-catalyst"] = {1,2,2},
["name-tag"] = {1,1,2},
["damaged-level-enchanted-diamond-hoe"] = {1,1,2},
["lead"] = {1,1,2},
["diamond-horse-armor"] = {1,1,2},
["saddle"] = {1,1,2},
["disc-13"] = {1,1,2},
["disc-cat"] = {1,1,2},
["level-enchanted-diamond-leggings-3"] = {1,1,2},
["enchanted-book-rnd-swift-sneak"] = {1,1,3},
["sculk"] = {4,10,3},
["sculk-sensor"] = {1,3,3},
["candle"] = {1,4,3},
["amethyst-shard"] = {1,15,3},
["bottle-o'-enchanting"] = {1,3,3},
["glow-berries"] = {1,15,3},
["level-enchanted-iron-leggings"] = {1,1,3},
["echo-shard"] = {1,3,4},
["disc-fragment-5"] = {1,3,4},
["potion-of-regeneration"] = {1,3,5},
["enchanted-book-rnd"] = {1,1,5},
["book"] = {3,10,5},
["bone"] = {1,15,5},
["soul-torch"] = {1,15,5},
["coal"] = {6,15,7},
}
},
{
rolls = {1,1},
items = {
["ward-armor-trim-smithing-template"] = {1,1,4},
["silence-armor-trim-smithing-template"] = {1,1,1},
["enchanted-book-rnd-mending"] = {1,1,4},
["empty"] = {1,1,71}
}
}
},
poolsBedrock = {
{
rolls = {5,10},
items = {
["enchanted-golden-apple"] = {1,2,1},
["disc-otherside"] = {1,1,1},
["compass"] = {1,1,2},
["sculk-catalyst"] = {1,2,2},
["name-tag"] = {1,1,2},
["damaged-level-enchanted-diamond-hoe"] = {1,1,2},
["lead"] = {1,1,2},
["diamond-horse-armor"] = {1,1,2},
["saddle"] = {1,1,2},
["disc-13"] = {1,1,2},
["disc-cat"] = {1,1,2},
["level-enchanted-diamond-leggings-3"] = {1,1,2},
["enchanted-book-rnd-swift-sneak"] = {1,1,3},
["sculk"] = {4,10,3},
["sculk-sensor"] = {1,3,3},
["candle"] = {1,4,3},
["amethyst-shard"] = {1,15,3},
["bottle-o'-enchanting"] = {1,3,3},
["glow-berries"] = {1,15,3},
["level-enchanted-iron-leggings"] = {1,1,3},
["echo-shard"] = {1,3,4},
["disc-fragment-5"] = {1,3,4},
["potion-of-regeneration"] = {1,3,5},
["enchanted-book-rnd"] = {1,1,5},
["book"] = {3,10,5},
["bone"] = {1,15,5},
["soul-torch"] = {1,15,5},
["coal"] = {6,15,7},
}
},
{
rolls = {1,1},
items = {
["ward-armor-trim-smithing-template"] = {1,1,4},
["silence-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,75}
}
}
},
poolsBedrockUpcoming = {}
},
["ancient-city-ice-box"] = { -- ancient_city_ice_box.json
header = "[[Ancient City]]",
link = "[[Ancient City]]",
structure = "Ancient City",
container = "Ice box chest",
structID = "ancient city",
poolsJava = {
{
rolls = {4,10},
items = {
["suspicious-stew-2"] = {2,6,1},
["golden-carrot"] = {1,10,1},
["baked-potato"] = {1,10,1},
["packed-ice"] = {2,6,2},
["snowball"] = {2,6,4},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {4,10},
items = {
["suspicious-stew-2"] = {2,6,1},
["golden-carrot"] = {1,10,1},
["baked-potato"] = {1,10,1},
["packed-ice"] = {2,6,2},
["snowball"] = {2,6,4},
}
},
},
poolsBedrockUpcoming = {}
},
["shipwreck-map"] = { -- shipwreck_map.json in Java and shipwreck.json in Bedrock
header = "Map",
superheader = "[[Shipwreck]]",
link = "[[shipwreck]] map",
structure = "Shipwreck",
container = "Map chest",
structID = "shipwreck",
poolsJava = {
{
rolls = {1,1},
items = {
["buried-treasure-map"] = {1,1,1},
}
},
{
rolls = {3,3},
items = {
["compass"] = {1,1,1},
["empty-map"] = {1,1,1},
["clock"] = {1,1,1},
["paper"] = {1,10,20},
["feather"] = {1,5,10},
["book"] = {1,5,5},
}
},
{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["buried-treasure-map"] = {1,1,1},
}
},
{
rolls = {3,3},
items = {
["compass"] = {1,1,1},
["map"] = {1,1,1},
["clock"] = {1,1,1},
["paper"] = {1,10,20},
["feather"] = {1,5,10},
["book"] = {1,5,5},
}
},
{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsBedrockUpcoming = {}
},
["shipwreck-supply"] = { -- shipwreck_supply.json in Java and shipwrecksupply.json in Bedrock
header = "Supply",
superheader = "[[Shipwreck]]",
link = "[[shipwreck]] supply",
structure = "Shipwreck",
container = "Supply chest",
structID = "shipwreck",
poolsJava = {
{
rolls = {3,10},
items = {
["paper"] = {1,12,8},
["potato"] = {2,6,7},
["moss-block"] = {1,4,7},
["poisonous-potato"] = {2,6,7},
["carrot"] = {4,8,7},
["wheat"] = {8,21,7},
["coal"] = {2,8,6},
["rotten-flesh"] = {5,24,5},
["bamboo"] = {1,3,2},
["suspicious-stew"] = {1,1,10},
["pumpkin"] = {1,3,2},
["gunpowder"] = {1,5,3},
["tnt"] = {1,2,1},
["random-enchanted-leather-cap"] = {1,1,3},
["random-enchanted-leather-tunic"] = {1,1,3},
["random-enchanted-leather-pants"] = {1,1,3},
["random-enchanted-leather-boots"] = {1,1,3},
}
},{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,10},
items = {
["paper"] = {1,12,8},
["potato"] = {2,6,7},
["poisonous-potato"] = {2,6,7},
["moss-block"] = {1,4,7},
["carrot"] = {4,8,7},
["wheat"] = {8,21,7},
["coal"] = {2,8,6},
["rotten-flesh"] = {5,24,5},
["bamboo"] = {1,3,2},
["suspicious-stew"] = {1,1,10},
["pumpkin"] = {1,3,2},
["gunpowder"] = {1,5,3},
["tnt"] = {1,2,1},
["random-enchanted-leather-cap"] = {1,1,3},
["random-enchanted-leather-tunic"] = {1,1,3},
["random-enchanted-leather-pants"] = {1,1,3},
["random-enchanted-leather-boots"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsBedrockUpcoming = {}
},
["shipwreck-treasure"] = { -- shipwreck_treasure.json in Java and shipwrecktreasure.json in Bedrock
header = "Treasure",
superheader = "[[Shipwreck]]",
link = "[[shipwreck]] treasure",
structure = "Shipwreck",
container = "Treasure chest",
structID = "shipwreck",
poolsJava = {
{
rolls = {3,6},
items = {
["iron-ingot"] = {1,5,90},
["gold-ingot"] = {1,5,10},
["emerald"] = {1,5,40},
["diamond"] = {1,1,5},
["bottle-o'-enchanting"] = {1,1,5},
}
},
{
rolls = {2,5},
items = {
["iron-nugget"] = {1,10,50},
["gold-nugget"] = {1,10,10},
["lapis-lazuli"] = {1,10,20},
}
},{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,6},
items = {
["iron-ingot"] = {1,5,90},
["gold-ingot"] = {1,5,10},
["emerald"] = {1,5,40},
["diamond"] = {1,1,5},
["bottle-o'-enchanting"] = {1,1,5},
}
},
{
rolls = {2,5},
items = {
["iron-nugget"] = {1,10,50},
["gold-nugget"] = {1,10,10},
["lapis-lazuli"] = {1,10,20},
}
},
{
rolls = {1,1},
items = {
["coast-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,5}
}
}
},
poolsBedrockUpcoming = {}
},
["buried-treasure"] = { -- buried_treasure.json in Java and buriedtreasure.json in Bedrock
header = "[[Buried Treasure]]",
link = "[[buried treasure]]",
structure = "Buried Treasure",
container = "",
structID = "buried-treasure",
poolsJava = {
{
rolls = {1,1},
items = {
["heart-of-the-sea"] = {1,1,1},
}
},
{
rolls = {5,8},
items = {
["iron-ingot"] = {1,4,20},
["gold-ingot"] = {1,4,10},
["tnt"] = {1,2,5},
}
},
{
rolls = {1,4},
items = {
["emerald"] = {4,8,5},
["diamond"] = {1,2,5},
["prismarine-crystals"] = {1,5,5},
}
},
{
rolls = {0,1},
items = {
["leather-tunic"] = {1,1,1},
["iron-sword"] = {1,1,1},
}
},
{
rolls = {2,2},
items = {
["cooked-cod"] = {2,4,1},
["cooked-salmon"] = {2,4,1},
}
},
{
rolls = {0,2},
items = {
["potion-of-water-breathing"] = {1,1,1},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["heart-of-the-sea"] = {1,1,1},
}
},
{
rolls = {5,12},
items = {
["prismarine-crystals"] = {1,5,5},
["iron-ingot"] = {3,5,20},
["gold-ingot"] = {1,5,10},
["tnt"] = {1,2,10},
["diamond"] = {1,1,15},
["disc-wait"] = {1,1,5},
["disc-mellohi"] = {1,1,5},
["name-tag"] = {1,1,10},
["chainmail-chestplate"] = {1,1,20},
["chainmail-helmet"] = {1,1,20},
["chainmail-leggings"] = {1,1,20},
["chainmail-boots"] = {1,1,20},
["book-and-quill"] = {1,2,5},
["lead"] = {1,3,10},
["bottle-o'-enchanting"] = {1,1,3},
["potion-of-water-breathing"] = {1,1,15},
["potion-of-regeneration"] = {1,1,10},
["cake"] = {1,1,1},
}
},
},
poolsBedrockUpcoming = {}
},
["underwater-ruin-big"] = { -- underwater_ruin_big.json
header = "Big",
superheader = "[[Underwater Ruins]]",
link = "big [[underwater ruins]]",
structure = "Underwater Ruins",
container = "Big ruins chest",
structID = "underwater-ruins",
poolsJava = {
{
rolls = {2,8},
items = {
["coal"] = {1,4,10},
["gold-nugget"] = {1,3,10},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10},
}
},
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,1},
["enchanted-book-rnd"] = {1,1,5},
["leather-tunic"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["enchanted-fishing-rod"] = {1,1,5},
["buried-treasure-map"] = {1,1,10},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,8},
items = {
["coal"] = {1,4,10},
["gold-nugget"] = {1,3,10},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10},
}
},
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,1},
["enchanted-book-rnd"] = {1,1,5},
["leather-tunic"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["enchanted-fishing-rod"] = {1,1,5},
["buried-treasure-map"] = {1,1,10},
}
},
},
poolsBedrockUpcoming = {}
},
["underwater-ruin-small"] = { -- underwater_ruin_small.json
header = "Small",
superheader = "[[Underwater Ruins]]",
link = "small [[underwater ruins]]",
structure = "Underwater Ruins",
container = "Small ruins chest",
structID = "underwater-ruins",
poolsJava = {
{
rolls = {2,8},
items = {
["coal"] = {1,4,10},
["stone-axe"] = {1,1,2},
["rotten-flesh"] = {1,1,5},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10},
}
},
{
rolls = {1,1},
items = {
["leather-tunic"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["enchanted-fishing-rod"] = {1,1,5},
["buried-treasure-map"] = {1,1,5},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,8},
items = {
["coal"] = {1,4,10},
["stone-axe"] = {1,1,2},
["rotten-flesh"] = {1,1,5},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10},
}
},
{
rolls = {1,1},
items = {
["leather-tunic"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["enchanted-fishing-rod"] = {1,1,5},
["buried-treasure-map"] = {1,1,5},
}
},
},
poolsBedrockUpcoming = {}
},
["village-armorer"] = { -- village\village_armorer.json
header = "Armorer",
superheader = "[[Village]]",
link = "[[village]] armorer",
structure = "Village",
container = "Armorer's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["iron-ingot"] = {1,3,2},
["bread"] = {1,4,4},
["iron-helmet"] = {1,1,1},
["emerald"] = {1,1,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["iron-ingot"] = {1,3,2},
["bread"] = {1,4,4},
["iron-helmet"] = {1,1,1},
["emerald"] = {1,1,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-butcher"] = { -- village\village_butcher.json
header = "Butcher",
superheader = "[[Village]]",
link = "[[village]] butcher",
structure = "Village",
container = "Butcher's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["emerald"] = {1,1,1},
["raw-porkchop"] = {1,3,6},
["wheat"] = {1,3,6},
["raw-beef"] = {1,3,6},
["raw-mutton"] = {1,3,6},
["coal"] = {1,3,3}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["emerald"] = {1,1,1},
["raw-porkchop"] = {1,3,6},
["wheat"] = {1,3,6},
["raw-beef"] = {1,3,6},
["raw-mutton"] = {1,3,6},
["coal"] = {1,3,3}
}
},
},
poolsBedrockUpcoming = {}
},
["village-cartographer"] = { -- village\village_cartographer.json
header = "Cartographer",
superheader = "[[Village]]",
link = "[[village]] cartographer",
structure = "Village",
container = "Cartographer's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["empty-map"] = {1,3,10},
["paper"] = {1,5,15},
["compass"] = {1,1,5},
["bread"] = {1,4,15},
["stick"] = {1,2,5}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["map"] = {1,3,10},
["paper"] = {1,5,15},
["compass"] = {1,1,5},
["bread"] = {1,4,15},
["oak-sapling"] = {1,2,5}
}
},
},
poolsBedrockUpcoming = {}
},
["village-fisherman"] = { -- village\village_fisher.json, Java-exclusive as of Java 1.14 / Bedrock 1.12
header = "Fisherman",
superheader = "[[Village]]",
link = "[[village]] fisherman",
structure = "Village",
container = "Fisherman's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["emerald"] = {1,1,1},
["raw-cod"] = {1,3,2},
["raw-salmon"] = {1,3,1},
["water-bucket"] = {1,3,1},
["barrel"] = {1,3,1},
["wheat-seeds"] = {1,3,3},
["coal"] = {1,3,2}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["village-fletcher"] = { -- village\village_fletcher.json
header = "Fletcher",
superheader = "[[Village]]",
link = "[[village]] fletcher",
structure = "Village",
container = "Fletcher's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["emerald"] = {1,1,1},
["arrow"] = {1,3,2},
["feather"] = {1,3,6},
["egg"] = {1,3,2},
["flint"] = {1,3,6},
["stick"] = {1,3,6}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["emerald"] = {1,1,1},
["arrow"] = {1,3,2},
["feather"] = {1,3,6},
["egg"] = {1,3,2},
["flint"] = {1,3,6},
["stick"] = {1,3,6}
}
},
},
poolsBedrockUpcoming = {}
},
["village-mason"] = { -- village\village_mason.json
header = "Mason",
superheader = "[[Village]]",
link = "[[village]] mason",
structure = "Village",
container = "Mason's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["clay-ball"] = {1,3,1},
["flower-pot"] = {1,1,1},
["stone"] = {1,1,2},
["stone-bricks"] = {1,1,2},
["bread"] = {1,4,4},
["yellow-dye"] = {1,1,1},
["smooth-stone"] = {1,1,1},
["emerald"] = {1,1,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["clay-ball"] = {1,3,1},
["flower-pot"] = {1,1,1},
["stone"] = {1,1,2},
["stone-bricks"] = {1,1,2},
["bread"] = {1,4,4},
["yellow-dye"] = {1,1,1},
["smooth-stone"] = {1,1,1},
["emerald"] = {1,1,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-shepherd"] = { -- village\village_shepherd.json
header = "Shepherd",
superheader = "[[Village]]",
link = "[[village]] shepherd",
structure = "Village",
container = "Shepherd's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["white-wool"] = {1,8,6},
["black-wool"] = {1,3,3},
["gray-wool"] = {1,3,2},
["brown-wool"] = {1,3,2},
["light-gray-wool"] = {1,3,2},
["emerald"] = {1,1,1},
["shears"] = {1,1,1},
["wheat"] = {1,6,6}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["white-wool"] = {1,8,6},
["black-wool"] = {1,3,3},
["gray-wool"] = {1,3,2},
["brown-wool"] = {1,3,2},
["light-gray-wool"] = {1,3,2},
["emerald"] = {1,1,1},
["shears"] = {1,1,1},
["wheat"] = {1,6,6}
}
},
},
poolsBedrockUpcoming = {}
},
["village-tannery"] = { -- village\village_tannery.json
header = "Tannery",
superheader = "[[Village]]",
link = "[[village]] tannery",
structure = "Village",
container = "Tanner's chest",
structID = "village",
poolsJava = {
{
rolls = {1,5},
items = {
["leather"] = {1,3,1},
["leather-tunic"] = {1,1,2},
["leather-boots"] = {1,1,2},
["leather-cap"] = {1,1,2},
["bread"] = {1,4,5},
["leather-pants"] = {1,1,2},
["saddle"] = {1,1,1},
["emerald"] = {1,4,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,5},
items = {
["leather"] = {1,3,1},
["leather-tunic"] = {1,1,2},
["leather-boots"] = {1,1,2},
["leather-cap"] = {1,1,2},
["bread"] = {1,4,5},
["leather-pants"] = {1,1,2},
["saddle"] = {1,1,1},
["emerald"] = {1,4,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-temple"] = { -- village\village_temple.json
header = "Temple",
superheader = "[[Village]]",
link = "[[village]] temple",
structure = "Village",
container = "Temple chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["redstone"] = {1,4,2},
["bread"] = {1,4,7},
["rotten-flesh"] = {1,4,7},
["lapis-lazuli"] = {1,4,1},
["gold-ingot"] = {1,4,1},
["emerald"] = {1,4,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["redstone"] = {1,4,2},
["bread"] = {1,4,7},
["rotten-flesh"] = {1,4,7},
["lapis-lazuli"] = {1,4,1},
["gold-ingot"] = {1,4,1},
["emerald"] = {1,4,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-toolsmith"] = { -- village\village_toolsmith.json
header = "Toolsmith",
superheader = "[[Village]]",
link = "[[village]] toolsmith",
structure = "Village",
container = "Toolsmith's chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["diamond"] = {1,3,1},
["iron-ingot"] = {1,5,5},
["gold-ingot"] = {1,3,1},
["bread"] = {1,3,15},
["iron-pickaxe"] = {1,1,5},
["coal"] = {1,3,1},
["stick"] = {1,3,20},
["iron-shovel"] = {1,1,5}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["diamond"] = {1,3,1},
["iron-ingot"] = {1,5,5},
["gold-ingot"] = {1,3,1},
["bread"] = {1,3,15},
["iron-pickaxe"] = {1,1,5},
["coal"] = {1,3,1},
["stick"] = {1,3,20},
["iron-shovel"] = {1,1,5}
}
},
},
poolsBedrockUpcoming = {}
},
["village-weaponsmith"] = { -- village\village_weaponsmith.json
header = "Weaponsmith",
superheader = "[[Village]]",
link = "[[village]] weaponsmith",
structure = "Village",
container = "Weaponsmith's chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["diamond"] = {1,3,3},
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["bread"] = {1,3,15},
["apple"] = {1,3,15},
["iron-pickaxe"] = {1,1,5},
["iron-sword"] = {1,1,5},
["iron-chestplate"] = {1,1,5},
["iron-helmet"] = {1,1,5},
["iron-leggings"] = {1,1,5},
["iron-boots"] = {1,1,5},
["obsidian"] = {3,7,5},
["oak-sapling"] = {3,7,5},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["diamond"] = {1,3,3},
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["bread"] = {1,3,15},
["apple"] = {1,3,15},
["iron-pickaxe"] = {1,1,5},
["iron-sword"] = {1,1,5},
["iron-chestplate"] = {1,1,5},
["iron-helmet"] = {1,1,5},
["iron-leggings"] = {1,1,5},
["iron-boots"] = {1,1,5},
["obsidian"] = {3,7,5},
["oak-sapling"] = {3,7,5},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-desert-house"] = { -- village\village_desert_house.json
header = "Desert House",
superheader = "[[Village]]",
link = "desert [[village]] house",
structure = "Village",
container = "Desert house chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["clay-ball"] = {1,1,1},
["green-dye"] = {1,1,1},
["cactus"] = {1,4,10},
["wheat"] = {1,7,10},
["bread"] = {1,4,10},
["book"] = {1,1,1},
["dead-bush"] = {1,3,2},
["emerald"] = {1,3,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["clay-ball"] = {1,1,1},
["green-dye"] = {1,1,1},
["cactus"] = {1,4,10},
["wheat"] = {1,7,10},
["bread"] = {1,4,10},
["book"] = {1,1,1},
["dead-bush"] = {1,3,2},
["emerald"] = {1,3,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-plains-house"] = { -- village\village_plains_house.json
header = "Plains house",
superheader = "[[Village]]",
link = "plains [[village]] house",
structure = "Village",
container = "Plains house chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["gold-nugget"] = {1,3,1},
["dandelion"] = {1,1,2},
["poppy"] = {1,1,1},
["potato"] = {1,7,10},
["bread"] = {1,4,10},
["apple"] = {1,5,10},
["book"] = {1,1,1},
["feather"] = {1,1,1},
["emerald"] = {1,4,2},
["oak-sapling"] = {1,2,5}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["gold-nugget"] = {1,3,1},
["dandelion"] = {1,1,2},
["poppy"] = {1,1,1},
["potato"] = {1,7,10},
["bread"] = {1,4,10},
["apple"] = {1,5,10},
["book"] = {1,1,1},
["feather"] = {1,1,1},
["emerald"] = {1,4,2},
["oak-sapling"] = {1,2,5}
}
},
},
poolsBedrockUpcoming = {}
},
["village-savanna-house"] = { -- village\village_savanna_house.json
header = "Savanna house",
superheader = "[[Village]]",
link = "savanna [[village]] house",
structure = "Village",
container = "Savanna house chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["gold-nugget"] = {1,3,1},
["short-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["bread"] = {1,4,10},
["wheat-seeds"] = {1,5,10},
["emerald"] = {1,4,2},
["acacia-sapling"] = {1,2,10},
["saddle"] = {1,1,1},
["torch"] = {1,2,1},
["bucket"] = {1,1,1}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["gold-nugget"] = {1,3,1},
["short-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["bread"] = {1,4,10},
["wheat-seeds"] = {1,5,10},
["emerald"] = {1,4,2},
["acacia-sapling"] = {1,2,10},
["saddle"] = {1,1,1},
["torch"] = {1,2,1},
["bucket"] = {1,1,1}
}
},
},
poolsBedrockUpcoming = {}
},
["village-snowy-house"] = { -- village\village_snowy_house.json
header = "Snowy house",
superheader = "[[Village]]",
link = "snowy [[village]] house",
structure = "Village",
container = "Snowy house chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["blue-ice"] = {1,1,1},
["snow-block"] = {1,1,4},
["potato"] = {1,7,10},
["bread"] = {1,4,10},
["beetroot-seeds"] = {1,5,10},
["beetroot-soup"] = {1,1,1},
["furnace"] = {1,1,1},
["emerald"] = {1,4,1},
["snowball"] = {1,7,10},
["coal"] = {1,4,5}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["blue-ice"] = {1,1,1},
["snow-block"] = {1,1,4},
["potato"] = {1,7,10},
["bread"] = {1,4,10},
["beetroot-seeds"] = {1,5,10},
["beetroot-soup"] = {1,1,1},
["furnace"] = {1,1,1},
["emerald"] = {1,4,1},
["snowball"] = {1,7,10},
["coal"] = {1,4,5}
}
},
},
poolsBedrockUpcoming = {}
},
["village-taiga-house"] = { -- village\village_taiga_house.json
header = "Taiga house",
superheader = "[[Village]]",
link = "taiga [[village]] house",
structure = "Village",
container = "Taiga house chest",
structID = "village",
poolsJava = {
{
rolls = {3,8},
items = {
["iron-nugget"] = {1,5,1},
["fern"] = {1,1,2},
["large-fern"] = {1,1,2},
["potato"] = {1,7,10},
["sweet-berries"] = {1,7,5},
["bread"] = {1,4,10},
["pumpkin-seeds"] = {1,5,5},
["pumpkin-pie"] = {1,1,1},
["emerald"] = {1,4,2},
["spruce-sapling"] = {1,5,5},
["spruce-sign"] = {1,1,1},
["spruce-log"] = {1,5,10}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,8},
items = {
["iron-nugget"] = {1,5,1},
["fern"] = {1,1,2},
["large-fern"] = {1,1,2},
["potato"] = {1,7,10},
["bread"] = {1,4,10},
["pumpkin-seeds"] = {1,5,5},
["pumpkin-pie"] = {1,1,1},
["emerald"] = {1,4,2},
["spruce-sapling"] = {1,5,5},
["oak-sign"] = {1,1,1},
["spruce-log"] = {1,5,10}
}
},
},
poolsBedrockUpcoming = {}
},
["stronghold-altar"] = { -- stronghold_corridor.json
header = "Altar",
superheader = "[[Stronghold]]",
link = "[[stronghold]] altar",
structure = "Stronghold",
container = "Altar chest",
structID = "stronghold",
poolsJava = {
{
rolls = {2,3},
items = {
["ender-pearl"] = {1,1,10},
["diamond"] = {1,3,3},
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["redstone"] = {4,9,5},
["bread"] = {1,3,15},
["apple"] = {1,3,15},
["iron-pickaxe"] = {1,1,5},
["iron-sword"] = {1,1,5},
["iron-chestplate"] = {1,1,5},
["iron-helmet"] = {1,1,5},
["iron-leggings"] = {1,1,5},
["iron-boots"] = {1,1,5},
["golden-apple"] = {1,1,1},
["saddle"] = {1,1,1},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1},
["disc-otherside"] = {1,1,1},
["enchanted-book"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["eye-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,3},
items = {
["ender-pearl"] = {1,1,50},
["emerald"] = {1,3,15},
["diamond"] = {1,3,15},
["iron-ingot"] = {1,5,50},
["gold-ingot"] = {1,3,25},
["redstone"] = {4,9,25},
["bread"] = {1,3,75},
["apple"] = {1,3,75},
["iron-pickaxe"] = {1,1,25},
["iron-sword"] = {1,1,25},
["iron-chestplate"] = {1,1,25},
["iron-helmet"] = {1,1,25},
["iron-leggings"] = {1,1,25},
["iron-boots"] = {1,1,25},
["golden-apple"] = {1,1,5},
["saddle"] = {1,1,5},
["iron-horse-armor"] = {1,1,5},
["golden-horse-armor"] = {1,1,5},
["diamond-horse-armor"] = {1,1,5},
["disc-otherside"] = {1,1,5},
["enchanted-book"] = {1,1,6},
}
},
{
rolls = {1,1},
items = {
["eye-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsBedrockUpcoming = {}
},
["stronghold-library"] = { -- stronghold_library.json
header = "Library",
superheader = "[[Stronghold]]",
link = "[[stronghold]] library",
structure = "Stronghold",
container = "Library chest",
structID = "stronghold",
poolsJava = {
{
rolls = {2,10},
items = {
["book"] = {1,3,20},
["paper"] = {2,7,20},
["empty-map"] = {1,1,1},
["compass"] = {1,1,1},
["enchanted-book"] = {1,1,10},
}
},
{
rolls = {1,1},
items = {
["eye-armor-trim-smithing-template"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,10},
items = {
["book"] = {1,3,100},
["paper"] = {2,7,100},
["map"] = {1,1,5},
["compass"] = {1,1,5},
["enchanted-book"] = {1,1,60},
}
},
{
rolls = {1,1},
items = {
["eye-armor-trim-smithing-template"] = {1,1,1}
}
}
},
poolsBedrockUpcoming = {}
},
["stronghold-storeroom"] = { -- stronghold_crossing.json
header = "Storeroom",
superheader = "[[Stronghold]]",
link = "[[stronghold]] storeroom",
structure = "Stronghold",
container = "Storeroom chest",
structID = "stronghold",
poolsJava = {
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["redstone"] = {4,9,5},
["coal"] = {3,8,10},
["bread"] = {1,3,15},
["apple"] = {1,3,15},
["iron-pickaxe"] = {1,1,1},
["enchanted-book"] = {1,1,1},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,5,50},
["gold-ingot"] = {1,3,25},
["redstone"] = {4,9,25},
["coal"] = {3,8,50},
["bread"] = {1,3,75},
["apple"] = {1,3,75},
["iron-pickaxe"] = {1,1,5},
["enchanted-book"] = {1,1,6},
["ink-sac"] = {1,3,75},
}
},
},
poolsBedrockUpcoming = {}
},
["bonus"] = { -- spawn_bonus_chest.json
header = "[[Bonus Chest]]",
link = "[[bonus chest]]",
structure = "Bonus Chest",
container = "",
structID = "day",
poolsJava = {
{
rolls = {1,1},
items = {
["stone-axe"] = {1,1,1},
["wooden-axe"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["stone-pickaxe"] = {1,1,1},
["wooden-pickaxe"] = {1,1,3}
}
},
{
rolls = {3,3},
items = {
["apple"] = {1,2,5},
["bread"] = {1,2,3},
["raw-salmon"] = {1,2,3},
}
},
{
rolls = {4,4},
items = {
["stick"] = {1,12,10},
["oak-planks"] = {1,12,10},
["oak-log"] = {1,3,3},
["spruce-log"] = {1,3,3},
["birch-log"] = {1,3,3},
["jungle-log"] = {1,3,3},
["acacia-log"] = {1,3,3},
["dark-oak-log"] = {1,3,3},
["mangrove-log"] = {1,3,3},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["stone-axe"] = {1,1,1},
["wooden-axe"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["stone-pickaxe"] = {1,1,1},
["wooden-pickaxe"] = {1,1,3}
}
},
{
rolls = {1,1},
items = {
["apple"] = {1,2,1}
}
},
{
rolls = {1,1},
items = {
["bread"] = {1,2,1}
}
},
{
rolls = {1,1},
items = {
["raw-salmon"] = {1,2,1}
}
},
{
rolls = {1,1},
items = {
["stick"] = {1,12,1}
}
},
{
rolls = {1,1},
items = {
["oak-planks"] = {1,12,1}
}
},
{
rolls = {1,1},
items = {
["dark-oak-log"] = {1,3,1},
["acacia-log"] = {1,3,1},
["mangrove-log"] = {1,3,1},
}
},
{
rolls = {1,1},
items = {
["oak-log"] = {1,3,1},
["spruce-log"] = {1,3,1},
["birch-log"] = {1,3,1},
["jungle-log"] = {1,3,1},
}
},
{
rolls = {1,1},
items = {
["potato"] = {1,2,3},
["carrot"] = {1,2,3},
}
},
{
rolls = {1,1},
items = {
["oak-sapling"] = {4,4,2},
["spruce-sapling"] = {4,4,2},
["birch-sapling"] = {4,4,2},
["jungle-sapling"] = {4,4,4},
["dark-oak-sapling"] = {4,4,2},
["acacia-sapling"] = {4,4,2},
}
},
{
rolls = {1,1},
items = {
["melon-seeds"] = {1,2,3},
["pumpkin-seeds"] = {1,2,3},
["beetroot-seeds"] = {1,2,3},
}
},
{
rolls = {1,1},
items = {
["cactus"] = {1,2,3},
["cocoa-beans"] = {1,2,2},
}
},
{
rolls = {1,1},
items = {
["brown-mushroom"] = {1,2,2},
}
},
},
poolsBedrockUpcoming = {}
},
["monster room"] = { -- simple_dungeon.json
header = "[[Monster Room]]",
link = "[[monster room]]",
structure = "Monster Room",
container = "",
structID = "Monster Room",
poolsJava = {
{
rolls = {1,3},
items = {
["saddle"] = {1,1,20},
["golden-apple"] = {1,1,15},
["enchanted-golden-apple"] = {1,1,2},
["disc-otherside"] = {1,1,2},
["disc-13"] = {1,1,15},
["disc-cat"] = {1,1,15},
["name-tag"] = {1,1,20},
["golden-horse-armor"] = {1,1,10},
["iron-horse-armor"] = {1,1,15},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,10},
}
},
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,4,10},
["gold-ingot"] = {1,4,5},
["bread"] = {1,1,20},
["wheat"] = {1,4,20},
["bucket"] = {1,1,10},
["redstone"] = {1,4,15},
["coal"] = {1,4,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
}
},
{
rolls = {3,3},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["saddle"] = {1,1,20},
["golden-apple"] = {1,1,15},
["enchanted-golden-apple"] = {1,1,2},
["disc-13"] = {1,1,15},
["disc-cat"] = {1,1,15},
["disc-otherside"] = {1,1,2},
["name-tag"] = {1,1,20},
["golden-horse-armor"] = {1,1,10},
["iron-horse-armor"] = {1,1,15},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,10},
}
},
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,4,10},
["gold-ingot"] = {1,4,5},
["bread"] = {1,1,20},
["wheat"] = {1,4,20},
["bucket"] = {1,1,10},
["redstone"] = {1,4,15},
["coal"] = {1,4,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
}
},
{
rolls = {3,3},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
}
},
},
poolsBedrockUpcoming = {}
},
["mineshaft"] = { -- abandoned_mineshaft.json
chest_type = "minecart with chest",
header = "[[Mineshaft]]",
link = "[[mineshaft]]",
structure = "Mineshaft",
container = "",
structID = "abandoned-mineshaft",
poolsJava = {
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,1},
["name-tag"] = {1,1,30},
["enchanted-book-rnd"] = {1,1,10},
["iron-pickaxe"] = {1,1,5},
["empty"] = {1,1,5},
}
},
{
rolls = {2,4},
items = {
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["redstone"] = {4,9,5},
["lapis-lazuli"] = {4,9,5},
["diamond"] = {1,2,3},
["coal"] = {3,8,10},
["bread"] = {1,3,15},
["glow-berries"] = {3,6,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
}
},
{
rolls = {3,3},
items = {
["rail"] = {4,8,20},
["powered-rail"] = {1,4,5},
["detector-rail"] = {1,4,5},
["activator-rail"] = {1,4,5},
["torch"] = {1,16,15},
}
},
},
poolsJavaUpcoming = {
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,1},
["name-tag"] = {1,1,30},
["enchanted-book-rnd"] = {1,1,10},
["iron-pickaxe"] = {1,1,5},
["empty"] = {1,1,5},
}
},
{
rolls = {2,4},
items = {
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["redstone"] = {4,9,5},
["lapis-lazuli"] = {4,9,5},
["diamond"] = {1,2,3},
["coal"] = {3,8,10},
["bread"] = {1,3,15},
["glow-berries"] = {3,6,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
}
},
{
rolls = {3,3},
items = {
["rail"] = {4,8,20},
["powered-rail"] = {1,4,5},
["detector-rail"] = {1,4,5},
["activator-rail"] = {1,4,5},
["torch"] = {1,16,15},
}
},
{
rolls = {1,1},
items = {
["enchanted-book-rnd-efficiency"] = {1,1,1},
["empty"] = {1,1,4},
}
},
},
poolsBedrock = {
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,1},
["name-tag"] = {1,1,30},
["enchanted-book-rnd"] = {1,1,10},
["iron-pickaxe"] = {1,1,5},
["empty"] = {1,1,5},
}
},
{
rolls = {2,4},
items = {
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {1,3,5},
["redstone"] = {4,9,5},
["lapis-lazuli"] = {4,9,5},
["diamond"] = {1,2,3},
["coal"] = {3,8,10},
["bread"] = {1,3,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
["glow-berries"] = {3,6,15},
}
},
{
rolls = {3,3},
items = {
["rail"] = {4,8,20},
["powered-rail"] = {1,4,5},
["detector-rail"] = {1,4,5},
["activator-rail"] = {1,4,5},
["torch"] = {1,16,15},
}
},
},
poolsBedrockUpcoming = {}
},
["nether-fortress"] = { -- nether_bridge.json
header = "[[Nether Fortress]]",
link = "[[nether fortress]]",
structure = "Nether Fortress",
container = "",
structID = "nether-fortress",
poolsJava = {
{
rolls = {2,4},
items = {
["diamond"] = {1,3,5},
["iron-ingot"] = {1,5,5},
["gold-ingot"] = {1,3,15},
["golden-sword"] = {1,1,5},
["golden-chestplate"] = {1,1,5},
["flint-and-steel"] = {1,1,5},
["nether-wart"] = {3,7,5},
["saddle"] = {1,1,10},
["golden-horse-armor"] = {1,1,8},
["iron-horse-armor"] = {1,1,5},
["diamond-horse-armor"] = {1,1,3},
["obsidian"] = {2,4,2},
}
},
{
rolls = {1,1},
items = {
["rib-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,14}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,4},
items = {
["diamond"] = {1,3,5},
["iron-ingot"] = {1,5,5},
["gold-ingot"] = {1,3,15},
["golden-sword"] = {1,1,5},
["golden-chestplate"] = {1,1,5},
["flint-and-steel"] = {1,1,5},
["nether-wart"] = {3,7,5},
["saddle"] = {1,1,10},
["golden-horse-armor"] = {1,1,8},
["iron-horse-armor"] = {1,1,5},
["diamond-horse-armor"] = {1,1,3},
["obsidian"] = {2,4,2},
}
},
{
rolls = {1,1},
items = {
["rib-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,14}
}
}
},
poolsBedrockUpcoming = {}
},
["desert-temple"] = { -- desert_pyramid.json
header = "[[Desert Pyramid]]",
link = "[[desert pyramid]]",
structure = "Desert Pyramid",
container = "",
structID = "desert-temple",
poolsJava = {
{
rolls = {2,4},
items = {
["diamond"] = {1,3,5},
["iron-ingot"] = {1,5,15},
["gold-ingot"] = {2,7,15},
["emerald"] = {1,3,15},
["bone"] = {4,6,25},
["spider-eye"] = {1,3,25},
["rotten-flesh"] = {3,7,25},
["saddle"] = {1,1,20},
["iron-horse-armor"] = {1,1,15},
["golden-horse-armor"] = {1,1,10},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,20},
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,2},
["empty"] = {1,1,15},
}
},
{
rolls = {4,4},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
["sand"] = {1,8,10},
}
},
{
rolls = {1,1},
items = {
["dune-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,6},
}
},
},
poolsJavaUpcoming = {
{
rolls = {2,4},
items = {
["diamond"] = {1,3,5},
["iron-ingot"] = {1,5,15},
["gold-ingot"] = {2,7,15},
["emerald"] = {1,3,15},
["bone"] = {4,6,25},
["spider-eye"] = {1,3,25},
["rotten-flesh"] = {3,7,25},
["saddle"] = {1,1,20},
["iron-horse-armor"] = {1,1,15},
["golden-horse-armor"] = {1,1,10},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,20},
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,2},
["empty"] = {1,1,15},
}
},
{
rolls = {4,4},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
["sand"] = {1,8,10},
}
},
{
rolls = {1,1},
items = {
["dune-armor-trim-smithing-template"] = {2,2,1},
["enchanted-book-rnd-unbreaking"] = {1,1,2},
["empty"] = {1,1,4},
}
},
},
poolsBedrock = {
{
rolls = {2,4},
items = {
["diamond"] = {1,3,5},
["iron-ingot"] = {1,5,15},
["gold-ingot"] = {2,7,15},
["emerald"] = {1,3,15},
["bone"] = {4,6,25},
["spider-eye"] = {1,3,25},
["rotten-flesh"] = {3,7,25},
["saddle"] = {1,1,20},
["iron-horse-armor"] = {1,1,15},
["golden-horse-armor"] = {1,1,10},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,20},
["golden-apple"] = {1,1,20},
["enchanted-golden-apple"] = {1,1,2},
["empty"] = {1,1,15},
}
},
{
rolls = {4,4},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
["sand"] = {1,8,10},
}
},
{
rolls = {1,1},
items = {
["dune-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,6}
}
}
},
poolsBedrockUpcoming = {}
},
["jungle-temple"] = { -- jungle_temple.json
header = "[[Jungle Pyramid]]",
link = "[[jungle pyramid]]",
structure = "Jungle Pyramid",
container = "Chest",
structID = "jungle-temple",
poolsJava = {
{
rolls = {2,6},
items = {
["diamond"] = {1,3,3},
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {2,7,15},
["emerald"] = {1,3,2},
["bone"] = {4,6,20},
["bamboo"] = {1,3,15},
["rotten-flesh"] = {3,7,16},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1},
["enchanted-book"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["wild-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,2},
}
}
},
poolsJavaUpcoming = {
{
rolls = {2,6},
items = {
["diamond"] = {1,3,3},
["iron-ingot"] = {1,5,10},
["gold-ingot"] = {2,7,15},
["emerald"] = {1,3,2},
["bone"] = {4,6,20},
["bamboo"] = {1,3,15},
["rotten-flesh"] = {3,7,16},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1},
["enchanted-book"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["wild-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,2},
}
},
{
rolls = {1,1},
items = {
["enchanted-book-rnd-unbreaking"] = {1,1,1},
["empty"] = {1,1,1},
}
},
},
poolsBedrock = {
{
rolls = {2,6},
items = {
["diamond"] = {1,3,15},
["iron-ingot"] = {1,5,50},
["gold-ingot"] = {2,7,75},
["emerald"] = {1,3,10},
["bone"] = {4,6,100},
["rotten-flesh"] = {3,7,80},
["bamboo"] = {1,3,75},
["saddle"] = {1,1,15},
["iron-horse-armor"] = {1,1,5},
["golden-horse-armor"] = {1,1,5},
["diamond-horse-armor"] = {1,1,5},
["enchanted-book"] = {1,1,6}
}
},
{
rolls = {1,1},
items = {
["wild-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,2}
}
}
},
poolsBedrockUpcoming = {}
},
["jungle-temple-dispenser"] = { -- jungle_temple_dispenser.json in Java and dispenser_trap.json in Bedrock
chest_type = "dispenser",
link = "[[jungle pyramid]]s",
structure = "Jungle Pyramid",
container = "Dispenser",
structID = "jungle-temple",
poolsJava = {
{
rolls = {1,2},
items = {
["arrow"] = {2,7,30}
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,2},
items = {
["arrow"] = {2,7,30}
}
},
},
poolsBedrockUpcoming = {}
},
["end-city"] = { -- end_city_treasure.json
header = "[[End City]]",
link = "[[end city]]",
structure = "End City",
container = "",
structID = "end-city",
poolsJava = {
{
rolls = {2,6},
items = {
["diamond"] = {2,7,5},
["iron-ingot"] = {4,8,10},
["gold-ingot"] = {2,7,15},
["emerald"] = {2,6,2},
["beetroot-seeds"] = {1,10,5},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1},
["level-enchanted-diamond-sword"] = {1,1,3},
["level-enchanted-diamond-boots"] = {1,1,3},
["level-enchanted-diamond-chestplate"] = {1,1,3},
["level-enchanted-diamond-leggings"] = {1,1,3},
["level-enchanted-diamond-helmet"] = {1,1,3},
["level-enchanted-diamond-pickaxe"] = {1,1,3},
["level-enchanted-diamond-shovel"] = {1,1,3},
["level-enchanted-iron-sword"] = {1,1,3},
["level-enchanted-iron-boots"] = {1,1,3},
["level-enchanted-iron-chestplate"] = {1,1,3},
["level-enchanted-iron-leggings"] = {1,1,3},
["level-enchanted-iron-helmet"] = {1,1,3},
["level-enchanted-iron-pickaxe"] = {1,1,3},
["level-enchanted-iron-shovel"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["spire-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,14}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,6},
items = {
["diamond"] = {2,7,5},
["iron-ingot"] = {4,8,10},
["gold-ingot"] = {2,7,15},
["emerald"] = {2,6,2},
["beetroot-seeds"] = {1,10,5},
["saddle"] = {1,1,3},
["iron-horse-armor"] = {1,1,1},
["golden-horse-armor"] = {1,1,1},
["diamond-horse-armor"] = {1,1,1},
["level-enchanted-diamond-sword"] = {1,1,3},
["level-enchanted-diamond-boots"] = {1,1,3},
["level-enchanted-diamond-chestplate"] = {1,1,3},
["level-enchanted-diamond-leggings"] = {1,1,3},
["level-enchanted-diamond-helmet"] = {1,1,3},
["level-enchanted-diamond-pickaxe"] = {1,1,3},
["level-enchanted-diamond-shovel"] = {1,1,3},
["level-enchanted-iron-sword"] = {1,1,3},
["level-enchanted-iron-boots"] = {1,1,3},
["level-enchanted-iron-chestplate"] = {1,1,3},
["level-enchanted-iron-leggings"] = {1,1,3},
["level-enchanted-iron-helmet"] = {1,1,3},
["level-enchanted-iron-pickaxe"] = {1,1,3},
["level-enchanted-iron-shovel"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["spire-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,14}
}
}
},
poolsBedrockUpcoming = {}
},
["igloo"] = { -- igloo_chest.json
header = "[[Igloo]]",
link = "[[igloo]]",
structure = "Igloo",
container = "",
structID = "igloo",
poolsJava = {
{
rolls = {2,8},
items = {
["apple"] = {1,3,15},
["coal"] = {1,4,15},
["gold-nugget"] = {1,3,10},
["stone-axe"] = {1,1,2},
["rotten-flesh"] = {1,1,10},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10}
}
},
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,1},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,8},
items = {
["apple"] = {1,3,15},
["coal"] = {1,4,15},
["gold-nugget"] = {1,3,10},
["stone-axe"] = {1,1,2},
["rotten-flesh"] = {1,1,10},
["emerald"] = {1,1,1},
["wheat"] = {2,3,10}
}
},
{
rolls = {1,1},
items = {
["golden-apple"] = {1,1,1},
}
},
},
poolsBedrockUpcoming = {}
},
["pillager-outpost"] = { -- pillager_outpost.json
header = "[[Pillager Outpost]]",
link = "[[pillager outpost]]",
structure = "Pillager Outpost",
container = "",
structID = "pillager-outpost",
poolsJava = {
{
rolls = {0,1},
items = {
["crossbow"] = {1,1,1},
}
},
{
rolls = {2,3},
items = {
["wheat"] = {3,5,7},
["potato"] = {2,5,5},
["carrot"] = {3,5,5}
}
},
{
rolls = {1,3},
items = {
["dark-oak-log"] = {2,3,1}
}
},
{
rolls = {2,3},
items = {
["bottle-o'-enchanting"] = {1,1,7},
["string"] = {1,6,4},
["arrow"] = {2,7,4},
["tripwire-hook"] = {1,3,3},
["iron-ingot"] = {1,3,3},
["enchanted-book-rnd"] = {1,1,1}
}
},
{
rolls = {0,1},
items = {
["goat-horn"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["sentry-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,3},
}
},
},
poolsJavaUpcoming = {
{
rolls = {0,1},
items = {
["crossbow"] = {1,1,1},
}
},
{
rolls = {2,3},
items = {
["wheat"] = {3,5,7},
["potato"] = {2,5,5},
["carrot"] = {3,5,5}
}
},
{
rolls = {1,3},
items = {
["dark-oak-log"] = {2,3,1}
}
},
{
rolls = {2,3},
items = {
["bottle-o'-enchanting"] = {1,1,7},
["string"] = {1,6,4},
["arrow"] = {2,7,4},
["tripwire-hook"] = {1,3,3},
["iron-ingot"] = {1,3,3},
["enchanted-book-rnd"] = {1,1,1}
}
},
{
rolls = {0,1},
items = {
["goat-horn"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["sentry-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,3}
}
},
},
poolsBedrock = {
{
rolls = {0,1},
items = {
["crossbow"] = {1,1,1},
}
},
{
rolls = {2,3},
items = {
["wheat"] = {3,5,7},
["potato"] = {2,5,5},
["carrot"] = {3,5,5}
}
},
{
rolls = {1,3},
items = {
["dark-oak-log"] = {2,3,1}
}
},
{
rolls = {2,3},
items = {
["bottle-o'-enchanting"] = {1,1,7},
["string"] = {1,6,4},
["arrow"] = {2,7,4},
["tripwire-hook"] = {1,3,3},
["iron-ingot"] = {1,3,3},
["enchanted-book-rnd"] = {1,1,1}
}
},
{
rolls={0,1},
items={
["goat-horn"] = {1,1,1}
}
},
{
rolls = {1,1},
items = {
["sentry-armor-trim-smithing-template"] = {2,2,1},
["empty"] = {1,1,3},
}
},
{
rolls = {1,1},
items = {
["enchanted-book-rnd-quick-charge"] = {1,1,2},
["empty"] = {1,1,1},
}
},
},
poolsBedrockUpcoming = {}
},
["bastion-bridge"] = { -- bastion_bridge.json
header = "[[Bastion Remnant]]",
link = "[[bastion remnant]] bridge",
structure = "Bastion Remnant",
container = "Bridge chest",
structID = "bastion-remnant",
poolsJava = {
{
rolls = {1,1},
items = {
["lodestone"] = {1,1,1},
}
},
{
rolls = {1,2},
items = {
["damaged-random-enchanted-crossbow"] = {1,1,1},
["spectral-arrow"] = {10,28,1},
["gilded-blackstone"] = {8,12,1},
["crying-obsidian"] = {3,8,1},
["block-of-gold"] = {1,1,1},
["gold-ingot"] = {4,9,1},
["iron-ingot"] = {4,9,1},
["golden-sword"] = {1,1,1},
["random-enchanted-golden-chestplate"] = {1,1,1},
["random-enchanted-golden-helmet"] = {1,1,1},
["random-enchanted-golden-leggings"] = {1,1,1},
["random-enchanted-golden-boots"] = {1,1,1},
["random-enchanted-golden-axe"] = {1,1,1},
}
},
{
rolls = {2,4},
items = {
["string"] = {1,6,1},
["leather"] = {1,3,1},
["arrow"] = {5,17,1},
["iron-nugget"] = {2,6,1},
["gold-nugget"] = {2,6,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["lodestone"] = {1,1,1},
}
},
{
rolls = {1,2},
items = {
["damaged-random-enchanted-crossbow"] = {1,1,1},
["arrow"] = {10,28,1},
["gilded-blackstone"] = {8,12,1},
["crying-obsidian"] = {3,8,1},
["block-of-gold"] = {1,1,1},
["gold-ingot"] = {4,9,1},
["iron-ingot"] = {4,9,1},
["golden-sword"] = {1,1,1},
["random-enchanted-golden-chestplate"] = {1,1,1},
["random-enchanted-golden-helmet"] = {1,1,1},
["random-enchanted-golden-leggings"] = {1,1,1},
["random-enchanted-golden-boots"] = {1,1,1},
["random-enchanted-golden-axe"] = {1,1,1},
}
},
{
rolls = {2,4},
items = {
["string"] = {1,6,1},
["leather"] = {1,3,1},
["arrow"] = {5,17,1},
["iron-nugget"] = {2,6,1},
["gold-nugget"] = {2,6,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsBedrockUpcoming = {}
},
["bastion-hoglin-stable"] = { -- bastion_hoglin_stable.json
header = "[[Bastion Remnant]]",
link = "[[bastion remnant]] hoglin stable",
structure = "Bastion Remnant",
container = "Hoglin stable chest",
structID = "bastion-remnant",
poolsJava = {
{
rolls = {1,1},
items = {
["damaged-random-enchanted-diamond-shovel-2"] = {1,1,15},
["damaged-random-enchanted-diamond-pickaxe"] = {1,1,12},
["netherite-scrap"] = {1,1,8},
["ancient-debris"] = {1,1,12},
["ancient-debris-2"] = {2,2,5},
["saddle"] = {1,1,12},
["block-of-gold"] = {2,4,16},
["golden-carrot"] = {8,17,10},
["golden-apple"] = {1,1,10},
}
},
{
rolls = {3,4},
items = {
["random-enchanted-golden-axe"] = {1,1,1},
["crying-obsidian"] = {1,5,1},
["glowstone"] = {3,6,1},
["gilded-blackstone"] = {2,5,1},
["soul-sand"] = {2,7,1},
["crimson-nylium"] = {2,7,1},
["gold-nugget"] = {2,8,1},
["leather"] = {1,3,1},
["arrow"] = {5,17,1},
["string"] = {3,8,1},
["raw-porkchop"] = {2,5,1},
["cooked-porkchop"] = {2,5,1},
["crimson-fungus"] = {2,7,1},
["crimson-roots"] = {2,7,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["damaged-random-enchanted-diamond-shovel-2"] = {1,1,15},
["damaged-random-enchanted-diamond-pickaxe"] = {1,1,12},
["netherite-scrap"] = {1,1,8},
["ancient-debris"] = {1,1,5},
["saddle"] = {1,1,12},
["block-of-gold"] = {2,4,16},
["golden-carrot"] = {8,17,10},
["golden-apple"] = {1,1,10},
}
},
{
rolls = {3,4},
items = {
["random-enchanted-golden-axe"] = {1,1,1},
["crying-obsidian"] = {1,5,1},
["glowstone"] = {3,6,1},
["gilded-blackstone"] = {2,5,1},
["soul-sand"] = {2,7,1},
["crimson-nylium"] = {2,7,1},
["gold-nugget"] = {2,8,1},
["leather"] = {1,3,1},
["arrow"] = {5,17,1},
["string"] = {3,8,1},
["raw-porkchop"] = {2,5,1},
["cooked-porkchop"] = {2,5,1},
["crimson-fungus"] = {2,7,1},
["crimson-roots"] = {2,7,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsBedrockUpcoming = {}
},
["bastion-generic"] = { -- bastion_other.json
header = "[[Bastion Remnant]]",
link = "[[bastion remnant]]",
structure = "Bastion Remnant",
container = "Generic chest",
structID = "bastion-remnant",
poolsJava = {
{
rolls = {1,1},
items = {
["random-enchanted-diamond-pickaxe"] = {1,1,6},
["diamond-shovel"] = {1,1,6},
["damaged-random-enchanted-crossbow-2"] = {1,1,6},
["ancient-debris"] = {1,1,12},
["netherite-scrap"] = {1,1,4},
["spectral-arrow"] = {10,22,10},
["snout-banner-pattern"] = {1,1,9},
["disc-pigstep"] = {1,1,5},
["golden-carrot"] = {6,17,12},
["golden-apple"] = {1,1,9},
["enchanted-book-rnd-soul-speed"] = {1,1,10},
}
},
{
rolls = {2,2},
items = {
["damaged-random-enchanted-iron-sword"] = {1,1,2},
["block-of-iron"] = {1,1,2},
["soul-speed-enchanted-golden-boots"] = {1,1,1},
["random-enchanted-golden-axe"] = {1,1,1},
["block-of-gold"] = {1,1,2},
["crossbow"] = {1,1,1},
["gold-ingot"] = {1,6,2},
["iron-ingot"] = {1,6,2},
["golden-sword"] = {1,1,1},
["golden-chestplate"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["golden-leggings"] = {1,1,1},
["golden-boots"] = {1,1,1},
["crying-obsidian"] = {1,5,2},
}
},
{
rolls = {3,4},
items = {
["gilded-blackstone"] = {1,5,2},
["chain"] = {2,10,1},
["magma-cream"] = {2,6,2},
["bone-block"] = {3,6,1},
["iron-nugget"] = {2,8,1},
["obsidian"] = {4,6,1},
["gold-nugget"] = {2,8,1},
["string"] = {4,6,1},
["arrow"] = {5,17,2},
["cooked-porkchop"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["random-enchanted-diamond-pickaxe"] = {1,1,6},
["diamond-shovel"] = {1,1,6},
["damaged-random-enchanted-crossbow-2"] = {1,1,6},
["ancient-debris"] = {1,1,12},
["netherite-scrap"] = {1,1,4},
["arrow"] = {10,22,10},
["snout-banner-pattern"] = {1,1,9},
["disc-pigstep"] = {1,1,5},
["golden-carrot"] = {6,17,12},
["golden-apple"] = {1,1,9},
["enchanted-book-rnd-soul-speed"] = {1,1,10},
}
},
{
rolls = {2,2},
items = {
["damaged-random-enchanted-iron-sword"] = {1,1,2},
["block-of-iron"] = {1,1,2},
["soul-speed-enchanted-golden-boots"] = {1,1,1},
["random-enchanted-golden-axe"] = {1,1,1},
["block-of-gold"] = {1,1,2},
["crossbow"] = {1,1,1},
["gold-ingot"] = {1,6,2},
["iron-ingot"] = {1,6,2},
["golden-sword"] = {1,1,1},
["golden-chestplate"] = {1,1,1},
["golden-helmet"] = {1,1,1},
["golden-leggings"] = {1,1,1},
["golden-boots"] = {1,1,1},
["crying-obsidian"] = {1,5,2},
}
},
{
rolls = {3,4},
items = {
["gilded-blackstone"] = {1,5,2},
["chain"] = {2,10,1},
["magma-cream"] = {2,6,2},
["bone-block"] = {3,6,1},
["iron-nugget"] = {2,8,1},
["obsidian"] = {4,6,1},
["gold-nugget"] = {2,8,1},
["string"] = {4,6,1},
["arrow"] = {5,17,2},
["cooked-porkchop"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
["empty"] = {1,1,9}
}
}
},
poolsBedrockUpcoming = {}
},
["bastion-treasure"] = { -- bastion_treasure.json
header = "[[Bastion Remnant]]",
link = "[[bastion remnant]] treasure",
structure = "Bastion Remnant",
container = "Treasure chest",
structID = "bastion-remnant",
poolsJava = {
{
rolls = {3,3},
items = {
["netherite-ingot"] = {1,1,15},
["ancient-debris"] = {1,1,10},
["netherite-scrap"] = {1,1,8},
["ancient-debris-2"] = {2,2,4},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
["damaged-random-enchanted-diamond-helmet-2"] = {1,1,6},
["damaged-random-enchanted-diamond-leggings-2"] = {1,1,6},
["damaged-random-enchanted-diamond-boots-2"] = {1,1,6},
["diamond-sword"] = {1,1,6},
["diamond-chestplate"] = {1,1,5},
["diamond-helmet"] = {1,1,5},
["diamond-leggings"] = {1,1,5},
["diamond-boots"] = {1,1,5},
["diamond"] = {2,6,5},
["enchanted-golden-apple"] = {1,1,2},
}
},
{
rolls = {3,4},
items = {
["spectral-arrow"] = {12,25,1},
["block-of-gold"] = {2,5,1},
["block-of-iron"] = {2,5,1},
["gold-ingot"] = {3,9,1},
["iron-ingot"] = {3,9,1},
["crying-obsidian"] = {3,5,1},
["nether-quartz"] = {8,23,1},
["gilded-blackstone"] = {5,15,1},
["magma-cream"] = {3,8,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,3},
items = {
["netherite-ingot"] = {1,1,15},
["ancient-debris"] = {1,1,10},
["netherite-scrap"] = {1,1,8},
["ancient-debris-2"] = {2,2,4},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
["damaged-random-enchanted-diamond-helmet-2"] = {1,1,6},
["damaged-random-enchanted-diamond-leggings-2"] = {1,1,6},
["damaged-random-enchanted-diamond-boots-2"] = {1,1,6},
["diamond-sword"] = {1,1,6},
["diamond-chestplate"] = {1,1,5},
["diamond-helmet"] = {1,1,5},
["diamond-leggings"] = {1,1,5},
["diamond-boots"] = {1,1,5},
["diamond"] = {2,6,5},
["enchanted-golden-apple"] = {1,1,2},
}
},
{
rolls = {3,4},
items = {
["arrow"] = {12,25,1},
["block-of-gold"] = {2,5,1},
["block-of-iron"] = {2,5,1},
["gold-ingot"] = {3,9,1},
["iron-ingot"] = {3,9,1},
["crying-obsidian"] = {3,5,1},
["nether-quartz"] = {8,23,1},
["gilded-blackstone"] = {5,15,1},
["magma-cream"] = {3,8,1},
}
},
{
rolls = {1,1},
items = {
["snout-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,11}
}
},
{
rolls = {1,1},
items = {
["netherite-upgrade-smithing-template"] = {1,1,1}
}
}
},
poolsBedrockUpcoming = {}
},
["ruined-portal"] = { --ruined_portal.json
header = "[[Ruined Portal]]",
link = "[[ruined portal]]",
structure = "Ruined Portal",
container = "",
structID = "ruined-portal",
poolsJava = {
{
rolls = {4,8},
items = {
["obsidian"] = {1,2,40},
["flint"] = {1,4,40},
["iron-nugget"] = {9,18,40},
["flint-and-steel"] = {1,1,40},
["fire-charge"] = {1,1,40},
["golden-apple"] = {1,1,15},
["gold-nugget"] = {4,24,15},
["random-enchanted-golden-sword"] = {1,1,15},
["random-enchanted-golden-axe"] = {1,1,15},
["random-enchanted-golden-hoe"] = {1,1,15},
["random-enchanted-golden-pickaxe"] = {1,1,15},
["random-enchanted-golden-shovel"] = {1,1,15},
["random-enchanted-golden-helmet"] = {1,1,15},
["random-enchanted-golden-chestplate"] = {1,1,15},
["random-enchanted-golden-leggings"] = {1,1,15},
["random-enchanted-golden-boots"] = {1,1,15},
["glistering-melon-slice"] = {4,12,5},
["golden-horse-armor"] = {1,1,5},
["light-weighted-pressure-plate"] = {1,1,5},
["golden-carrot"] = {4,12,5},
["clock"] = {1,1,5},
["gold-ingot"] = {2,8,5},
["bell"] = {1,1,1},
["enchanted-golden-apple"] = {1,1,1},
["block-of-gold"] = {1,2,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {4,8},
items = {
["obsidian"] = {1,2,40},
["flint"] = {1,4,40},
["iron-nugget"] = {9,18,40},
["flint-and-steel"] = {1,1,40},
["fire-charge"] = {1,1,40},
["golden-apple"] = {1,1,15},
["gold-nugget"] = {4,24,15},
["random-enchanted-golden-sword"] = {1,1,15},
["random-enchanted-golden-axe"] = {1,1,15},
["random-enchanted-golden-hoe"] = {1,1,15},
["random-enchanted-golden-shovel"] = {1,1,15},
["random-enchanted-golden-pickaxe"] = {1,1,15},
["random-enchanted-golden-boots"] = {1,1,15},
["random-enchanted-golden-chestplate"] = {1,1,15},
["random-enchanted-golden-helmet"] = {1,1,15},
["random-enchanted-golden-leggings"] = {1,1,15},
["glistering-melon-slice"] = {4,12,5},
["golden-horse-armor"] = {1,1,5},
["light-weighted-pressure-plate"] = {1,1,5},
["golden-carrot"] = {4,12,5},
["clock"] = {1,1,5},
["gold-ingot"] = {2,8,5},
["bell"] = {1,1,1},
["enchanted-golden-apple"] = {1,1,1},
["block-of-gold"] = {1,2,1},
}
}
},
poolsBedrockUpcoming = {}
},
["woodland-mansion"] = { -- woodland_mansion.json
header = "[[Woodland Mansion]]",
link = "[[woodland mansion]]",
structure = "Woodland Mansion",
container = "",
structID = "woodland-mansion",
poolsJava = {
{
rolls = {1,3},
items = {
["lead"] = {1,1,20},
["golden-apple"] = {1,1,15},
["enchanted-golden-apple"] = {1,1,2},
["disc-13"] = {1,1,15},
["disc-cat"] = {1,1,15},
["name-tag"] = {1,1,20},
["chainmail-chestplate"] = {1,1,10},
["diamond-hoe"] = {1,1,15},
["diamond-chestplate"] = {1,1,5},
["enchanted-book-rnd"] = {1,1,10},
}
},
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,4,10},
["gold-ingot"] = {1,4,5},
["bread"] = {1,1,20},
["wheat"] = {1,4,20},
["bucket"] = {1,1,10},
["redstone"] = {1,4,15},
["coal"] = {1,4,15},
["melon-seeds"] = {2,4,10},
["pumpkin-seeds"] = {2,4,10},
["beetroot-seeds"] = {2,4,10},
}
},
{
rolls = {3,3},
items = {
["bone"] = {1,8,10},
["gunpowder"] = {1,8,10},
["rotten-flesh"] = {1,8,10},
["string"] = {1,8,10},
}
},
{
rolls = {1,1},
items = {
["vex-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,1}
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["lead"] = {1,1,100},
["golden-apple"] = {1,1,75},
["enchanted-golden-apple"] = {1,1,10},
["disc-13"] = {1,1,75},
["disc-cat"] = {1,1,75},
["name-tag"] = {1,1,100},
["chainmail-chestplate"] = {1,1,50},
["diamond-hoe"] = {1,1,75},
["diamond-chestplate"] = {1,1,25},
["enchanted-book-rnd"] = {1,1,60},
}
},
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,4,50},
["gold-ingot"] = {1,4,25},
["bread"] = {1,1,100},
["wheat"] = {1,4,100},
["bucket"] = {1,1,50},
["redstone"] = {1,4,75},
["coal"] = {1,4,75},
["melon-seeds"] = {2,4,50},
["pumpkin-seeds"] = {2,4,50},
["beetroot-seeds"] = {2,4,50},
}
},
{
rolls = {3,3},
items = {
["bone"] = {1,8,50},
["gunpowder"] = {1,8,50},
["rotten-flesh"] = {1,8,50},
["string"] = {1,8,50},
}
},
{
rolls = {1,1},
items = {
["vex-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,1}
}
}
},
poolsBedrockUpcoming = {
{
rolls = {1,3},
items = {
["lead"] = {1,1,100},
["golden-apple"] = {1,1,75},
["enchanted-golden-apple"] = {1,1,10},
["disc-13"] = {1,1,75},
["disc-cat"] = {1,1,75},
["name-tag"] = {1,1,100},
["chainmail-chestplate"] = {1,1,50},
["diamond-hoe"] = {1,1,75},
["diamond-chestplate"] = {1,1,25},
["enchanted-book-rnd"] = {1,1,60},
}
},
{
rolls = {1,4},
items = {
["iron-ingot"] = {1,4,50},
["gold-ingot"] = {1,4,25},
["bread"] = {1,1,100},
["wheat"] = {1,4,100},
["bucket"] = {1,1,50},
["redstone"] = {1,4,75},
["coal"] = {1,4,75},
["melon-seeds"] = {2,4,50},
["pumpkin-seeds"] = {2,4,50},
["beetroot-seeds"] = {2,4,50},
["resin-clump"] = {2,4,50},
["resin-brick"] = {1,2,50},
}
},
{
rolls = {3,3},
items = {
["bone"] = {1,8,50},
["gunpowder"] = {1,8,50},
["rotten-flesh"] = {1,8,50},
["string"] = {1,8,50},
}
},
{
rolls = {1,1},
items = {
["vex-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,1}
}
}
}
},
["bonus-barrel"] = { -- bonus_barrel.json from Java Edition 3D Shareware v1.34
header = "[[Java Edition 3D Shareware v1.34#Blocks|Bonus barrel]]",
link = "[[Java Edition 3D Shareware v1.34#Blocks|bonus barrel]]",
structure = "Bonus barrel",
container = "",
structID = "day",
poolsJava = {
{
rolls = {1,4},
items = {
["level-enchanted-bow"] = {1,1,1},
["random-effect-arrow"] = {1,20,1},
["random-effect-tipped-arrow"] = {1,20,1},
["random-effect-potion"] = {1,1,1},
["random-effect-splash-potion"] = {1,1,1},
["random-effect-lingering-potion"] = {1,1,1},
["level-enchanted-leather-tunic"] = {1,1,1},
["level-enchanted-leather-boots"] = {1,1,1},
["level-enchanted-leather-cap"] = {1,1,1},
["level-enchanted-leather-pants"] = {1,1,1},
["level-enchanted-iron-chestplate-2"] = {1,1,1},
["level-enchanted-iron-boots-2"] = {1,1,1},
["level-enchanted-iron-helmet-2"] = {1,1,1},
["level-enchanted-iron-leggings-2"] = {1,1,1},
["level-enchanted-diamond-chestplate-2"] = {1,1,1},
["level-enchanted-diamond-boots-2"] = {1,1,1},
["level-enchanted-diamond-helmet-2"] = {1,1,1},
["level-enchanted-diamond-leggings-2"] = {1,1,1},
["level-enchanted-stone-sword"] = {1,1,1},
["level-enchanted-iron-sword-2"] = {1,1,1},
["level-enchanted-diamond-sword-2"] = {1,1,1},
["random-enchanted-crossbow"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["blue-key"] = {1,1,1},
["yellow-key"] = {1,1,2},
["red-key"] = {1,1,5},
["empty"] = {1,1,16},
}
},
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["brushable-cold-ocean-ruins"]={
chest_type = "suspicious gravel",
header = "[[Ocean Ruins]]",
link = "cold [[ocean ruins]]",
structure = "Ocean Ruins",
container = "Cold ruins suspicious gravel",
structID = "ocean-ruins",
poolsJava = {
{
rolls = {1,1},
items = {
["blade-pottery-sherd"] = {1,1,1},
["explorer-pottery-sherd"] = {1,1,1},
["mourner-pottery-sherd"] = {1,1,1},
["plenty-pottery-sherd"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["coal"] = {1,1,2},
["gold-nugget"] = {1,1,2},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["explorer-pottery-sherd"] = {1,1,1},
["mourner-pottery-sherd"] = {1,1,1},
["plenty-pottery-sherd"] = {1,1,1},
["blade-pottery-sherd"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["coal"] = {1,1,2},
["gold-nugget"] = {1,1,2},
}
}
},
poolsBedrockUpcoming = {}
},
["brushable-desert-temple"]={
chest_type = "suspicious sand",
header = "[[Desert Pyramid]]",
link = "[[desert pyramid]]",
structure = "Desert Pyramid",
container = "Suspicious sand",
structID = "desert-temple",
poolsJava = {
{
rolls = {1,1},
items = {
["archer-pottery-sherd"] = {1,1,1},
["prize-pottery-sherd"] = {1,1,1},
["skull-pottery-sherd"] = {1,1,1},
["miner-pottery-sherd"] = {1,1,1},
["diamond"] = {1,1,1},
["tnt"] = {1,1,1},
["gunpowder"] = {1,1,1},
["emerald"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["archer-pottery-sherd"] = {1,1,1},
["prize-pottery-sherd"] = {1,1,1},
["skull-pottery-sherd"] = {1,1,1},
["miner-pottery-sherd"] = {1,1,1},
["diamond"] = {1,1,1},
["emerald"] = {1,1,1},
["tnt"] = {1,1,1},
["gunpowder"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["brushable-desert-well"]={
chest_type = "suspicious sand",
header = "[[Desert Well]]",
link = "[[desert well]]",
structure = "Desert well",
container = "Suspicious sand",
structID = "desert-well",
poolsJava = {
{
rolls = {1,1},
items = {
["arms-up-pottery-sherd"] = {1,1,2},
["brewer-pottery-sherd"] = {1,1,2},
["brick"] = {1,1,1},
["emerald"] = {1,1,1},
["stick"] = {1,1,1},
["suspicious-stew"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["arms-up-pottery-sherd"] = {1,1,2},
["brewer-pottery-sherd"] = {1,1,2},
["brick"] = {1,1,1},
["emerald"] = {1,1,1},
["stick"] = {1,1,1},
["suspicious-stew"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["brushable-trail-ruins"]={
chest_type = "suspicious gravel",
header = "[[Trail Ruins]]",
link = "[[trail ruins]]",
structure = "Trail Ruins",
container = "Suspicious gravel",
structID = "trail-ruins",
poolsJava = {
{
rolls = {1,1},
items = {
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["clay"] = {1,1,2},
["brick"] = {1,1,2},
["yellow-dye"] = {1,1,2},
["blue-dye"] = {1,1,2},
["light-blue-dye"] = {1,1,2},
["white-dye"] = {1,1,2},
["orange-dye"] = {1,1,2},
["red-candle"] = {1,1,2},
["green-candle"] = {1,1,2},
["purple-candle"] = {1,1,2},
["brown-candle"] = {1,1,2},
["magenta-stained-glass-pane"] = {1,1,1},
["pink-stained-glass-pane"] = {1,1,1},
["blue-stained-glass-pane"] = {1,1,1},
["light-blue-stained-glass-pane"] = {1,1,1},
["red-stained-glass-pane"] = {1,1,1},
["yellow-stained-glass-pane"] = {1,1,1},
["purple-stained-glass-pane"] = {1,1,1},
["spruce-hanging-sign"] = {1,1,1},
["oak-hanging-sign"] = {1,1,1},
["gold-nugget"] = {1,1,1},
["coal"] = {1,1,1},
["wheat-seeds"] = {1,1,1},
["beetroot-seeds"] = {1,1,1},
["dead-bush"] = {1,1,1},
["flower-pot"] = {1,1,1},
["string"] = {1,1,1},
["lead"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["brick"] = {1,1,4}, --2 times weight 2
["clay-ball"] = {1,1,2},
["yellow-dye"] = {1,1,2},
["blue-dye"] = {1,1,2},
["light-blue-dye"] = {1,1,2},
["white-dye"] = {1,1,2},
["orange-dye"] = {1,1,2},
["red-candle"] = {1,1,2},
["green-candle"] = {1,1,2},
["purple-candle"] = {1,1,2},
["brown-candle"] = {1,1,2},
["magenta-stained-glass-pane"] = {1,1,1},
["pink-stained-glass-pane"] = {1,1,1},
["blue-stained-glass-pane"] = {1,1,1},
["light-blue-stained-glass-pane"] = {1,1,1},
["red-stained-glass-pane"] = {1,1,1},
["yellow-stained-glass-pane"] = {1,1,1},
["purple-stained-glass-pane"] = {1,1,1},
["spruce-hanging-sign"] = {1,1,1},
["oak-hanging-sign"] = {1,1,1},
["gold-nugget"] = {1,1,1},
["wheat-seeds"] = {1,1,1},
["beetroot-seeds"] = {1,1,1},
["gold-nugget"] = {1,1,1},
["dead-bush"] = {1,1,1},
["flower-pot"] = {1,1,1},
["string"] = {1,1,1},
["lead"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["brushable-trail-ruins-rare"]={
chest_type = "suspicious gravel",
header = "[[Trail Ruins]]",
link = "[[Trail Ruins]]",
structure = "Trail Ruins",
container = "Suspicious gravel",
structID = "trail-ruins",
poolsJava = {
{
rolls = {1,1},
items = {
["burn-pottery-sherd"] = {1,1,1},
["danger-pottery-sherd"] = {1,1,1},
["friend-pottery-sherd"] = {1,1,1},
["heart-pottery-sherd"] = {1,1,1},
["heartbreak-pottery-sherd"] = {1,1,1},
["howl-pottery-sherd"] = {1,1,1},
["sheaf-pottery-sherd"] = {1,1,1},
["wayfinder-armor-trim-smithing-template"] = {1,1,1},
["raiser-armor-trim-smithing-template"] = {1,1,1},
["shaper-armor-trim-smithing-template"] = {1,1,1},
["host-armor-trim-smithing-template"] = {1,1,1},
["disc-relic"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["burn-pottery-sherd"] = {1,1,1},
["danger-pottery-sherd"] = {1,1,1},
["friend-pottery-sherd"] = {1,1,1},
["heart-pottery-sherd"] = {1,1,1},
["heartbreak-pottery-sherd"] = {1,1,1},
["howl-pottery-sherd"] = {1,1,1},
["sheaf-pottery-sherd"] = {1,1,1},
["wayfinder-armor-trim-smithing-template"] = {1,1,1},
["raiser-armor-trim-smithing-template"] = {1,1,1},
["shaper-armor-trim-smithing-template"] = {1,1,1},
["host-armor-trim-smithing-template"] = {1,1,1},
["disc-relic"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["brushable-warm-ocean-ruins"]={
chest_type = "suspicious sand",
header = "[[Ocean Ruins]]",
link = "warm [[ocean Ruins]]",
structure = "Ocean ruins",
container = "Warm ruins suspicious sand",
structID = "ocean-ruins",
poolsJava = {
{
rolls = {1,1},
items = {
["angler-pottery-sherd"] = {1,1,1},
["shelter-pottery-sherd"] = {1,1,1},
["snort-pottery-sherd"] = {1,1,1},
["sniffer-egg"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["coal"] = {1,1,2},
["gold-nugget"] = {1,1,2},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["snort-pottery-sherd"] = {1,1,1},
["angler-pottery-sherd"] = {1,1,1},
["shelter-pottery-sherd"] = {1,1,1},
["sniffer-egg"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["coal"] = {1,1,2},
["gold-nugget"] = {1,1,2},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor"] = { -- trial_chambers/corridor.json
header = "Corridor",
superheader = "[[Trial Chambers]]",
link = "[[Trial Chambers]] corridor",
structure = "Trial Chambers",
container = "Corridor chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["tuff"] = {8,20,3},
["scaffolding"] = {2,10,2},
["torch"] = {3,6,2},
["bamboo-planks"] = {3,6,2},
["bamboo-hanging-sign"] = {1,4,2},
["ender-pearl"] = {1,2,2},
["damaged-stone-pickaxe"] = {1,1,2},
["damaged-stone-axe"] = {1,1,2},
["honeycomb"] = {2,8,1},
["damaged-random-enchanted-iron-axe"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["tuff"] = {8,20,3},
["scaffolding"] = {2,10,2},
["torch"] = {3,6,2},
["bamboo-planks"] = {3,6,2},
["bamboo-hanging-sign"] = {1,4,2},
["ender-pearl"] = {1,2,2},
["damaged-stone-pickaxe"] = {1,1,2},
["damaged-stone-axe"] = {1,1,2},
["honeycomb"] = {2,8,1},
["damaged-random-enchanted-iron-axe"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-entrance"] = { -- trial_chambers/entrance.json
header = "Entrance",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] entrance",
structure = "Trial Chambers",
container = "Entrance chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {2,3},
items = {
["arrow"] = {5,10,10},
["honeycomb"] = {2,8,10},
["wooden-axe"] = {1,1,10},
["stick"] = {2,5,5},
["trial-key"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,3},
items = {
["arrow"] = {5,10,10},
["honeycomb"] = {2,8,10},
["wooden-axe"] = {1,1,10},
["stick"] = {2,5,5},
["trial-key"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-intersection-barrel"] = { -- trial_chambers/intersection_barrel.json
chest_type = "barrel",
header = "Barrel intersection",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] barrel intersection",
structure = "Trial Chambers",
container = "Intersection barrel",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["bamboo-planks"] = {5,15,10},
["baked-potato"] = {6,10,10},
["damaged-golden-pickaxe"] = {1,1,4},
["damaged-golden-axe"] = {1,1,4},
["diamond"] = {1,3,1},
["bucket"] = {1,2,1},
["compass"] = {1,1,1},
["damaged-diamond-pickaxe"] = {1,1,1},
["damaged-random-enchanted-diamond-axe"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["bamboo-planks"] = {5,15,10},
["baked-potato"] = {6,10,10},
["damaged-golden-pickaxe"] = {1,1,4},
["damaged-golden-axe"] = {1,1,4},
["diamond"] = {1,3,1},
["bucket"] = {1,2,1},
["compass"] = {1,1,1},
["damaged-diamond-pickaxe"] = {1,1,1},
["damaged-random-enchanted-diamond-axe"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-intersection"] = { -- trial_chambers/intersection.json
header = "Intersection",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] intersection",
structure = "Trial Chambers",
container = "Intersection chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["amethyst-shard"] = {8,20,20},
["block-of-iron"] = {1,2,20},
["cake"] = {1,4,20},
["diamond"] = {1,2,10},
["block-of-emerald"] = {1,3,5},
["damaged-diamond-pickaxe"] = {1,1,5},
["damaged-diamond-axe"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["amethyst-shard"] = {8,20,20},
["block-of-iron"] = {1,2,20},
["cake"] = {1,4,20},
["diamond"] = {1,2,10},
["block-of-emerald"] = {1,3,5},
["damaged-diamond-pickaxe"] = {1,1,5},
["damaged-diamond-axe"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-reward"] = { -- trial_chambers/reward.json
chest_type = "reward-container",
header = "Vault and reward chest",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] vault",
structure = "Trial Chambers",
container = "Vault",
structID = "trial-chambers",
poolsJava = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_common.json, all weights multiplied by 23 (reward_rare weight total)
["arrow"] = {2,8,92},
["tipped-arrow-poison"] = {2,8,92},
["emerald"] = {2,4,392}, -- Added 300 to the weight because it's the same as on reward_rare table
["wind-charge"] = {1,3,69},
["iron-ingot"] = {1,4,69},
["honey-bottle"] = {1,2,69},
["ominous-bottle"] = {1,1,46},
["wind-charge-2"] = {4,12,23},
["diamond"] = {1,2,23},
-- 80% trial_chambers/reward_rare.json, all weights multiplied by 100 (reward_common weight total multiplied by 4)
-- ["emerald"] = {2,4,300}, It's the exact same as on the reward_common table, added the weight there
["damaged-shield"] = {1,1,300},
["level-enchanted-bow-2"] = {1,1,300},
["level-enchanted-crossbow"] = {1,1,200},
["level-enchanted-iron-axe"] = {1,1,200},
["level-enchanted-iron-chestplate-0-10"] = {1,1,200},
["golden-carrot"] = {1,2,200},
["enchanted-book-rnd-trial-chambers"] = {1,1,200},
["enchanted-book-rnd-mending-trident"] = {1,1,200},
["level-enchanted-diamond-axe"] = {1,1,100},
["level-enchanted-diamond-chestplate-3"] = {1,1,100},
}
},
{ -- trial_chambers/reward_common.json
rolls = {1,3},
items = {
["arrow"] = {2,8,4},
["tipped-arrow-poison"] = {2,8,4},
["emerald"] = {2,4,4},
["wind-charge"] = {1,3,3},
["iron-ingot"] = {1,4,3},
["honey-bottle"] = {1,2,3},
["ominous-bottle"] = {1,1,2},
["wind-charge-2"] = {4,12,1},
["diamond"] = {1,2,1},
}
},
{ -- 25% trial_chambers/reward_unique.json
rolls = {1,1},
items = {
["golden-apple"] = {1,1,4},
["bolt-armor-trim-smithing-template"] = {1,1,3},
["guster-banner-pattern"] = {1,1,2},
["disc-precipice"] = {1,1,2},
["trident"] = {1,1,1},
-- 75% skip reward_unique, weight is the sum of non-empty weights multiplied by 3
["empty"] = {1,1,36},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 80% trial_chambers/reward_common.json, all weights multiplied by 92 (reward_rare weight total multiplied by 4)
["arrow"] = {2,8,368},
["tipped-arrow-poison"] = {2,8,368},
["emerald"] = {2,4,443}, -- Added 75 to the weight because it's the same as on reward_rare table
["wind-charge"] = {1,3,276},
["iron-ingot"] = {1,4,276},
["honey-bottle"] = {1,2,276},
["ominous-bottle"] = {1,1,184},
["wind-charge-2"] = {4,12,92},
["diamond"] = {1,2,92},
-- 20% trial_chambers/reward_rare.json, all weights multiplied by 25 (reward_common weight total)
-- ["emerald"] = {2,4,75}, It's the exact same as on the reward_common table, added the weight there
["damaged-shield"] = {1,1,75},
["level-enchanted-bow-2"] = {1,1,75},
["level-enchanted-crossbow"] = {1,1,50},
["level-enchanted-iron-axe"] = {1,1,50},
["level-enchanted-iron-chestplate-0-10"] = {1,1,50},
["golden-carrot"] = {1,2,50},
["enchanted-book-rnd-trial-chambers"] = {1,1,50},
["enchanted-book-rnd-mending-trident"] = {1,1,50},
["level-enchanted-diamond-axe"] = {1,1,25},
["level-enchanted-diamond-chestplate-3"] = {1,1,25},
}
},
{ -- trial_chambers/reward_common.json
rolls = {1,3},
items = {
["arrow"] = {2,8,4},
["tipped-arrow-poison"] = {2,8,4},
["emerald"] = {2,4,4},
["wind-charge"] = {1,3,3},
["iron-ingot"] = {1,4,3},
["honey-bottle"] = {1,2,3},
["ominous-bottle"] = {1,1,2},
["wind-charge-2"] = {4,12,1},
["diamond"] = {1,2,1},
}
},
{ -- trial_chambers/reward_unique.json
rolls = {1,1},
items = {
["golden-apple"] = {1,1,4},
["bolt-armor-trim-smithing-template"] = {1,1,3},
["guster-banner-pattern"] = {1,1,2},
["disc-precipice"] = {1,1,2},
["trident"] = {1,1,1},
["empty"] = {1,1,36},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-reward-ominous"] = { -- trial_chambers/reward_ominous.json
chest_type = "reward-container",
header = "Ominous Vault",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] ominous vault",
structure = "Trial Chambers",
container = "Ominous Vault",
structID = "trial-chambers",
poolsJava = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total)
["diamond"] = {2,3,58},
["emerald"] = {4,10,145},
["wind-charge"] = {8,12,116},
["tipped-arrow-strong-slowness"] = {4,12,87},
["ominous-bottle-2"] = {1,1,29},
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4)
["block-of-diamond"] = {1,1,60},
["block-of-emerald"] = {1,1,300},
["block-of-iron"] = {1,1,240},
["golden-apple"] = {1,1,180},
["level-enchanted-crossbow"] = {1,1,240},
["level-enchanted-diamond-axe-2"] = {1,1,180},
["level-enchanted-diamond-chestplate-4"] = {1,1,180},
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120},
["enchanted-book-rnd-breach-density"] = {1,1,120},
["enchanted-book-rnd-wind-burst"] = {1,1,120},
}
},
{ -- trial_chambers/reward_ominous_common.json
rolls = {1,3},
items = {
["emerald"] = {4,10,5},
["wind-charge"] = {8,12,4},
["tipped-arrow-strong-slowness"] = {4,12,3},
["diamond"] = {2,3,2},
["ominous-bottle-2"] = {1,1,1},
}
},
{ -- 75% trial_chambers/reward_ominous_unique.json, all weights multiplied by 3, except for "empty"
rolls = {1,1},
items = {
["enchanted-golden-apple"] = {1,1,9},
["flow-armor-trim-smithing-template"] = {1,1,9},
["flow-banner-pattern"] = {1,1,6},
["disc-creator"] = {1,1,3},
["heavy-core"] = {1,1,3},
-- 25% skip reward_ominous_unique, weight is the sum of non-empty weights divided by 3
["empty"] = {1,1,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total)
["diamond"] = {2,3,58},
["emerald"] = {4,10,145},
["wind-charge"] = {8,12,116},
["tipped-arrow-strong-slowness"] = {4,12,87},
["ominous-bottle-2"] = {1,1,29},
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4)
["block-of-diamond"] = {1,1,60},
["block-of-emerald"] = {1,1,300},
["block-of-iron"] = {1,1,240},
["golden-apple"] = {1,1,180},
["level-enchanted-crossbow"] = {1,1,240},
["level-enchanted-diamond-axe-2"] = {1,1,180},
["level-enchanted-diamond-chestplate-4"] = {1,1,180},
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120},
["enchanted-book-rnd-breach-density"] = {1,1,120},
["enchanted-book-rnd-wind-burst"] = {1,1,120},
}
},
{ -- trial_chambers/reward_ominous_common.json
rolls = {1,3},
items = {
["emerald"] = {4,10,5},
["wind-charge"] = {8,12,4},
["tipped-arrow-strong-slowness"] = {4,12,3},
["diamond"] = {2,3,2},
["ominous-bottle-2"] = {1,1,1},
}
},
{ -- trial_chambers/reward_ominous_unique.json
rolls = {1,1},
items = {
["enchanted-golden-apple"] = {1,1,9},
["flow-armor-trim-smithing-template"] = {1,1,9},
["flow-banner-pattern"] = {1,1,6},
["disc-creator"] = {1,1,3},
["heavy-core"] = {1,1,3},
["empty"] = {1,1,10} -- 25% chance of dropping nothing
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-supply"] = { -- trial_chambers/supply.json
header = "Supply",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] supply",
structure = "Trial Chambers",
container = "Supply chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {3,5},
items = {
["arrow"] = {4,14,2},
["glow-berries"] = {2,10,2},
["baked-potato"] = {2,4,2},
["damaged-stone-pickaxe"] = {1,1,2},
["tuff"] = {5,10,1},
["tipped-arrow-poison"] = {4,8,1},
["tipped-arrow-slowness"] = {4,8,1},
["acacia-planks"] = {3,6,1},
["torch"] = {3,6,1},
["bone-meal"] = {2,5,1},
["moss-block"] = {2,5,1},
["potion-of-strength"] = {2,2,1},
["potion-of-regeneration"] = {2,2,1},
["milk-bucket"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,5},
items = {
["arrow"] = {4,14,2},
["glow-berries"] = {2,10,2},
["baked-potato"] = {2,4,2},
["damaged-stone-pickaxe"] = {1,1,2},
["tuff"] = {5,10,1},
["tipped-arrow-poison"] = {4,8,1},
["tipped-arrow-slowness"] = {4,8,1},
["acacia-planks"] = {3,6,1},
["torch"] = {3,6,1},
["bone-meal"] = {2,5,1},
["moss-block"] = {2,5,1},
["potion-of-strength"] = {2,2,1},
["potion-of-regeneration"] = {2,2,1},
["milk-bucket"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor-pot"] = { -- pots/trial_chambers/corridor.json
chest_type = "decorated pot",
header = "Corridor pot",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] corridor pot",
structure = "Trial Chambers",
container = "Corridor pot",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["emerald"] = {1,3,125},
["arrow"] = {2,8,100},
["iron-ingot"] = {1,2,100},
["trial-key"] = {1,1,10},
["disc-creator-music-box"] = {1,1,5},
["diamond"] = {1,2,5},
["block-of-emerald"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["emerald"] = {1,3,125},
["arrow"] = {2,8,100},
["iron-ingot"] = {1,2,100},
["trial-key"] = {1,1,10},
["disc-creator-music-box"] = {1,1,5},
["diamond"] = {1,2,5},
["block-of-emerald"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-chamber-dispenser"] = { -- dispensers/trial_chambers/chamber.json
chest_type = "dispenser",
header = "Chamber dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] chamber dispenser",
structure = "Trial Chambers",
container = "Chamber dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["snowball"] = {4,8,6},
["fire-charge"] = {4,8,6},
["arrow"] = {4,8,4},
["water-bucket"] = {1,1,4},
["egg"] = {4,8,2},
["splash-potion-of-slowness"] = {2,5,1},
["splash-potion-of-poison"] = {2,5,1},
["splash-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-slowness"] = {2,5,1},
["lingering-potion-of-poison"] = {2,5,1},
["lingering-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-healing"] = {2,5,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["snowball"] = {4,8,6},
["fire-charge"] = {4,8,6},
["arrow"] = {4,8,4},
["water-bucket"] = {1,1,4},
["egg"] = {4,8,2},
["splash-potion-of-slowness"] = {2,5,1},
["splash-potion-of-poison"] = {2,5,1},
["splash-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-slowness"] = {2,5,1},
["lingering-potion-of-poison"] = {2,5,1},
["lingering-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-healing"] = {2,5,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor-dispenser"] = { -- dispensers/trial_chambers/corridor.json
chest_type = "dispenser",
header = "Corridor dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] corridor dispenser",
structure = "Trial Chambers",
container = "Corridor dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["arrow"] = {4,8,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["arrow"] = {4,8,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-water-dispenser"] = { -- dispensers/trial_chambers/water.json
chest_type = "dispenser",
header = "Water dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] water dispenser",
structure = "Trial Chambers",
container = "Water dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["water-bucket"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["water-bucket"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-trial-spawner"] = { -- This is a merge of 50% spawners/trial_chamber/key and 50% spawners/trial_chamber/consumables
chest_type = "trial spawner",
header = "Spawner",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] spawner",
structure = "Trial Chambers",
container = "Trial spawner",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["cooked-chicken"] = {1,1,3},
["bread"] = {1,3,3},
["baked-potato"] = {1,3,2},
["potion-of-regeneration"] = {1,1,1},
["potion-of-swiftness"] = {1,1,1},
["trial-key"] = {1,1,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["cooked-chicken"] = {1,1,3},
["bread"] = {1,3,3},
["baked-potato"] = {1,3,2},
["potion-of-regeneration"] = {1,1,1},
["potion-of-swiftness"] = {1,1,1},
["trial-key"] = {1,1,10},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-trial-spawner-ominous"] = { -- This is a merge of 30% spawners/ominous/trial_chamber/key and 70% spawners/ominous/trial_chamber/consumables
chest_type = "ominous trial spawner",
header = "Ominous Spawner",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] ominous spawner",
structure = "Trial Chambers",
container = "Trial ominous spawner",
structID = "trial-chambers",
poolsJava = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 30% spawners/ominous/trial_chamber/key.json
["ominous-trial-key"] = {1,1,30},
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7
["cooked-beef"] = {1,2,21},
["baked-potato"] = {2,4,21},
["golden-carrot"] = {1,2,14},
["potion-of-regeneration"] = {1,1,7},
["potion-of-strength"] = {1,1,7},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 30% spawners/ominous/trial_chamber/key.json
["ominous-trial-key"] = {1,1,30},
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7
["cooked-beef"] = {1,2,21},
["baked-potato"] = {2,4,21},
["golden-carrot"] = {1,2,14},
["potion-of-regeneration"] = {1,1,7},
["potion-of-strength"] = {1,1,7},
}
}
},
poolsBedrockUpcoming = {}
},
["moon-resuply"] = { -- chests/moon_resuply.json (23w13a_or_b, this is really how it's spelled)
chest_type = "chest",
header = "Moon Mission Resupply Crate",
superheader = "[[Lunar Base]]",
link = "[[Lunar Base#Loot|lunar base]]",
structure = "Lunar Base",
container = "",
structID = "lunar-base",
poolsJava = {
{
rolls = {1,3},
items = {
["bucket-m"] = {1,1,5},
["water-bucket-m"] = {1,1,2},
["lava-bucket-m"] = {1,1,2},
["dirt-m"] = {5,10,20},
["sand-m"] = {5,64,20},
["end-stone-m"] = {1,3,10},
["gravel-m"] = {5,64,10},
["grass-block-m"] = {1,3,15},
["snow-block-m"] = {1,3,10},
}
},
{
rolls = {1,2},
items = {
["iron-ingot-m"] = {1,4,30},
["gold-ingot-m"] = {1,4,30},
["oak-log-m"] = {1,4,10},
["wheat-seeds-m"] = {1,4,5},
["pumpkin-seeds-m"] = {1,1,5},
["beetroot-seeds-m"] = {1,1,5},
["carrot-m"] = {1,4,5},
["potato=m"] = {1,4,5},
["oak-sapling-m"] = {1,4,5},
["spruce-sapling-m"] = {1,4,5},
["birch-sapling-m"] = {1,4,5},
["acacia-sapling-m"] = {1,4,5},
["jungle-sapling-m"] = {1,4,5},
}
},
{
rolls = {0,1},
items = {
["gunpowder-m"] = {1,8,5},
["bone-meal-m"] = {1,8,10},
["quartz-m"] = {1,8,10},
["string-m"] = {1,8,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["moon-lab"] = { -- chests/moon_lab.json (23w13a_or_b)
chest_type = "green shulker box",
header = "Lunar Laboratory Equipment",
superheader = "[[Lunar Base]]",
link = "[[Lunar Base#Loot|lunar base]]",
structure = "Lunar Base",
container = "",
structID = "lunar-base",
poolsJava = {
{
rolls = {1,3},
items = {
["elytra-m"] = {1,1,2},
["golden-apple-m"] = {1,1,2},
["bucket-m"] = {1,1,10},
["water-bucket-m"] = {1,1,5},
["lava-bucket-m"] = {1,1,5},
["spyglass-m"] = {1,1,2},
["diamond-pickaxe-m"] = {1,1,2},
["end-stone-m"] = {1,4,10},
["budding-amethyst-m"] = {1,1,10},
["brain-coral-block-m"] = {1,4,1},
["bubble-coral-block-m"] = {1,4,1},
["fire-coral-block-m"] = {1,4,1},
["horn-coral-block-m"] = {1,4,1},
["tube-coral-block-m"] = {1,4,1},
["villager-spawn-egg-m"] = {1,1,5},
["cow-spawn-egg-m"] = {1,1,5},
["sheep-spawn-egg-m"] = {1,1,2},
["turtle-egg-m"] = {1,1,2},
["sniffer-egg-m"] = {1,1,1},
["soul-sand-m"] = {1,4,10},
["echo-shard-m"] = {1,4,2},
["snow-block-m"] = {1,4,10},
["sculk-catalyst-m"] = {1,1,2},
["heart-of-the-sea-m"] = {1,1,1},
["cobweb-m"] = {1,4,2},
["powder-snow-bucket-m"] = {1,1,2},
["pufferfish-bucket-m"] = {1,1,2},
["bell-m"] = {1,1,1},
}
},
{
rolls = {1,3},
items = {
["iron-ingot-m"] = {1,4,30},
["gold-ingot-m"] = {1,4,30},
["wheat-seeds-m"] = {1,4,5},
["pumpkin-seeds-m"] = {1,1,5},
["melon-seeds-m"] = {1,1,5},
["beetroot-seeds-m"] = {1,1,5},
["carrot-m"] = {1,4,5},
["potato-m"] = {1,4,5},
["brown-mushroom-m"] = {1,1,5},
["moss-block-m"] = {1,1,5},
["warped-nylium-m"] = {1,1,1},
["crimson-nylium-m"] = {1,1,1},
["mycelium-m"] = {1,1,5},
["pointed-dripstone-m"] = {1,1,1},
["red-mushroom-m"] = {1,1,5},
["chorus-flower-m"] = {1,1,5},
["rose-bush-m"] = {1,1,1},
["sunflower-m"] = {1,1,1},
["lilac-m"] = {1,1,1},
["peony-m"] = {1,1,1},
["dandelion-m"] = {1,1,1},
["poppy-m"] = {1,1,1},
["blue-orchid-m"] = {1,1,1},
["allium-m"] = {1,1,1},
["azure-bluet-m"] = {1,1,1},
["orange-tulip-m"] = {1,1,1},
["pink-tulip-m"] = {1,1,1},
["red-tulip-m"] = {1,1,1},
["white-tulip-m"] = {1,1,1},
["oxeye-daisy-m"] = {1,1,1},
["cornflower-m"] = {1,1,1},
["lily-of-the-valley-m"] = {1,1,1},
["pink-petals-m"] = {1,1,1},
["spore-blossom-m"] = {1,1,2},
["kelp-m"] = {1,1,5},
["big-dripleaf-m"] = {1,1,1},
["fern-m"] = {1,1,5},
["large-fern-m"] = {1,1,1},
["glow-berries-m"] = {1,1,5},
["sweet-berries-m"] = {1,1,5},
["oak-sapling-m"] = {1,2,5},
["spruce-sapling-m"] = {1,2,5},
["dark-oak-sapling-m"] = {1,4,5},
["birch-sapling-m"] = {1,2,5},
["acacia-sapling-m"] = {1,2,5},
["jungle-sapling-m"] = {1,4,5},
["cherry-sapling-m"] = {1,2,5},
["mangrove-propagule-m"] = {1,2,5},
["cactus-m"] = {1,4,5},
["sugar-cane-m"] = {2,4,5},
["nether-wart-m"] = {2,4,5},
["cocoa-beans-m"] = {2,4,5},
["sea-pickle-m"] = {2,4,5},
["bamboo-m"] = {2,4,5},
["wither-skeleton-skull-m"] = {3,3,1},
["ender-pearl-m"] = {2,4,2},
}
},
{
rolls = {1,3},
items = {
["air-block-m"] = {1,4,10},
["packed-air-m"] = {1,1,2},
["gunpowder-m"] = {2,32,5},
["bone-block-m"] = {1,8,10},
["slimeball-m"] = {8,32,10},
["redstone-m"] = {8,32,10},
["glowstone-dust-m"] = {1,8,5},
["lapis-lazuli-m"] = {5,32,10},
["gold-ingot-m"] = {5,16,10},
["diamond-m"] = {1,1,5},
["ancient-debris-m"] = {1,1,5},
["nether-quartz-m"] = {5,32,10},
["iron-ingot-m"] = {5,16,10},
["blaze-rod-m"] = {2,4,10},
["prismarine-shard-m"] = {2,16,10},
["prismarine-crystals-m"] = {1,8,10},
["nautilus-shell-m"] = {1,4,2},
["spider-eye-m"] = {1,3,5},
["ghast-tear-m"] = {1,3,2},
["rabbit-foot-m"] = {1,3,2},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
--------------------------------------------
-- CUSTOM PARALLEL LOOT TABLES START HERE --
--------------------------------------------
["sunken-treasure"]={
chest_type = "suspicious sand",
header = "[[parallel:Sunken Treasure]]",
link = "[[parallel:Sunken Treasure]]",
structure = "Sunken Treasure",
container = "sand block",
structID = "sunken-treasure",
poolsJava = {
{
rolls = {1,1},
items = {
["bone"] = {1,1,1729},
["seagrass"] = {1,1,1729},
["mossy-cobblestone"] = {1,1,1152},
["kelp"] = {1,1,864},
["prismarine-crystals"] = {1,1,576},
["prismarine-shard"] = {1,1,576},
["sea-pickle"] = {1,1,576},
["scute"] = {1,1,288},
["bottle-o'-enchanting"] = {1,1,288},
["gold-ingot"] = {1,1,288},
["wet-sponge"] = {1,1,173},
["parallel:treasure-chest"] = {1,1,58},
["parallel:message-in-a-bottle"] = {1,1,1152},
["parallel:waders"] = {1,1,300},
["leather-boots"] = {1,1,250},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["sunken-treasure-chest"]={
chest_type = "suspicious sand",
header = "[[parallel:Sunken Treasure]]",
link = "[[parallel:Sunken Treasure]]",
structure = "Sunken Treasure Chest",
container = "sand block",
structID = "sunken-treasure-chest",
poolsJava = {
{
rolls = {1,1},
items = {
["heart-of-the-sea"] = {1,1,10},
["wet-sponge"] = {1,2,50},
["damaged-trident"] = {1,1,1},
}
},
{
rolls = {0,2},
items = {
["emerald"] = {1,2,20},
["diamond"] = {1,2,10},
["nautilus-shell"] = {1,3,5},
}
},
{
rolls = {1,3},
items = {
["tube-coral"] = {2,4,5},
["tube-coral-fan"] = {2,4,5},
["tube-coral-block"] = {1,2,1},
["brain-coral"] = {2,4,5},
["brain-coral-fan"] = {2,4,5},
["brain-coral-block"] = {1,2,1},
["bubble-coral"] = {2,4,5},
["bubble-coral-fan"] = {2,4,5},
["bubble-coral-block"] = {1,2,1},
["fire-coral"] = {2,4,5},
["fire-coral-fan"] = {2,4,5},
["fire-coral-block"] = {1,2,1},
["horn-coral"] = {2,4,5},
["horn-coral-fan"] = {2,4,5},
["horn-coral-block"] = {1,2,1},
}
},
{
rolls = {4,8},
items = {
["sand"] = {1,4,15},
["gravel"] = {1,3,20},
["clay-ball"] = {5,9,15},
}
},
{
rolls = {2,4},
items = {
["gunpowder"] = {2,5,10},
["lapis-lazuli"] = {4,12,10},
["gold-nugget"] = {1,3,10},
["iron-nugget"] = {1,4,10},
["rotten-flesh"] = {1,5,5},
["bone"] = {1,5,5},
}
},
{
rolls = {0,1},
items = {
["enchanted-book-rnd"] = {1,1,2},
["damaged-random-enchanted-iron-shovel"] = {1,1,1},
["damaged-random-enchanted-fishing-rod"] = {1,1,1},
}
},
{
rolls = {2,2},
items = {
["raw-cod"] = {2,5,5},
["raw-salmon"] = {2,5,5},
["tropical-fish"] = {1,3,1},
["pufferfish"] = {1,4,3},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["voteparty"]={
header = "[[parallel:Voting]]",
link = "[[parallel:Voting]]",
structure = "VoteParty",
container = "VoteParty chest",
structID = "voteparty",
poolsJava = {
{
rolls = {2,2},
items = {
["diamond"] = {1,4,628},
["parallel:50-riftcoin-jackpot"] = {1,1,100},
["enchanted-book-rnd-low"] = {1,1,80},
["enchanted-book-rnd-high"] = {1,1,40},
["parallel:100-riftcoin-jackpot"] = {1,1,40},
["parallel:soul-shard"] = {3,3,25},
["parallel:pink-plague-doctor-mask"] = {1,1,25},
["parallel:buzzing-bee-hat"] = {1,1,20},
["parallel:buzzing-angry-bee-hat"] = {1,1,10},
["parallel:buzzing-nectar-bee-hat"] = {1,1,10},
["parallel:makeshift-wings"] = {1,1,10},
["parallel:500-riftcoin-mega-jackpot"] = {1,1,5},
["parallel:buzzing-angry-nectar-bee-hat"] = {1,1,5},
["parallel:buddy-head"] = {1,1,1},
["parallel:maggie-head"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
}
}