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This code has been modified from its original version to provide better support for Inventory icons with custom namespaces.
Usage
Used by {{Inventory icon}}
.
fr:Module:Icône inventaire it:Modulo:Inventory icon
local p = {}
p.icon = function( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local file = args[1]
local link = args.link
local title = args.title
-- local filePrefix,fileName = file:match("(.+):(.+)")
-- if file:match( '%.gif$' ) or file:match( '%.png$' ) then
-- file = filePrefix .. 'Invicon ' .. fileName
-- else
-- file = filePrefix .. 'Invicon ' .. fileName .. '.png'
-- end
local filePrefix,fileName = file:match("(.+):(.+)")
if file:match( '%.gif$' ) or file:match( '%.png$' ) then
if filePrefix == nil then
file = 'Invicon ' .. file
else
file = filePrefix .. 'Invicon ' .. fileName
end
else
if filePrefix == nil then
file = 'Invicon ' .. file .. '.png'
else
file = filePrefix .. 'Invicon ' .. fileName .. '.png'
end
end
-- if file:match( '%.gif$' ) or file:match( '%.png$' ) then
-- file = 'Invicon ' .. file
-- else
-- file = 'Invicon ' .. file .. '.png'
-- end
return '[[File:' .. file .. '|32x32px|link=' .. ( link or '' ) .. '|' .. ( title or '' ) .. '|class=pixel-image]]'
end
return p