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["enchant-with-levels-30"] = "Enchantment probabilities are the same as a level-30 enchantment on an [[enchantment table]] that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ["enchant-with-levels-30"] = "Enchantment probabilities are the same as a level-30 enchantment on an [[enchantment table]] that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ||
["enchant-with-levels-30-50"] = "Enchantment probabilities are the same as a level-30 to level-50 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ["enchant-with-levels-30-50"] = "Enchantment probabilities are the same as a level-30 to level-50 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ||
["damaged-0-0.01"] = "The item has between 0% and 1% of its total durability.", | |||
["damaged-0-0.4"] = "The item has between 0% and 40% of its total durability.", | ["damaged-0-0.4"] = "The item has between 0% and 40% of its total durability.", | ||
["damaged-0-0.5"] = "The item has between 0% and 50% of its total durability.", | ["damaged-0-0.5"] = "The item has between 0% and 50% of its total durability.", |