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["enchant-with-levels-30"] = "Enchantment probabilities are the same as a level-30 enchantment on an [[enchantment table]] that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ["enchant-with-levels-30"] = "Enchantment probabilities are the same as a level-30 enchantment on an [[enchantment table]] that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ||
["enchant-with-levels-30-50"] = "Enchantment probabilities are the same as a level-30 to level-50 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ["enchant-with-levels-30-50"] = "Enchantment probabilities are the same as a level-30 to level-50 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | ||
["damaged-0-0.01"] = "The item has between 0% and 1% of its total durability.", | |||
["damaged-0-0.4"] = "The item has between 0% and 40% of its total durability.", | |||
["damaged-0-0.5"] = "The item has between 0% and 50% of its total durability.", | |||
["damaged-0.05-0.15"] = "The item has between 5% and 15% of its total durability.", | ["damaged-0.05-0.15"] = "The item has between 5% and 15% of its total durability.", | ||
["damaged-0.1-0.5"] = "The item has between 10% and 50% of its total durability.", | ["damaged-0.1-0.5"] = "The item has between 10% and 50% of its total durability.", | ||
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["random-effect-arrow"] = "The arrow has an ineffective hidden [[effect]] applied, including empty, water, mundane, thick, or awkward. As it is not a tipped arrow, this has no effect except make it unstackable with arrows that do not match the hidden effect. The effect applied can be seen with {{cmd|data get entity @s}}.", | ["random-effect-arrow"] = "The arrow has an ineffective hidden [[effect]] applied, including empty, water, mundane, thick, or awkward. As it is not a tipped arrow, this has no effect except make it unstackable with arrows that do not match the hidden effect. The effect applied can be seen with {{cmd|data get entity @s}}.", | ||
["enchant-randomly-multishot"] = "Any level between 1 and 12 of [[Multishot]] is equally probable.", | ["enchant-randomly-multishot"] = "Any level between 1 and 12 of [[Multishot]] is equally probable.", | ||
-- Custom Parallel notes -- | |||
["enchant-with-levels-39"] = "Enchantment probabilities are the same as a level-39 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | |||
["enchant-with-levels-50"] = "Enchantment probabilities are the same as a level-50 [[enchantment mechanics|enchantment]] would be on an [[enchantment table]] that had no cap at level 30, and that was able to apply [[treasure enchantment]]s (except [[Soul Speed]], and [[Swift Sneak]]), and where the chance of multiple enchantments is not reduced.", | |||
}, | }, | ||