Module:SpriteFile: Difference between revisions
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-- External link | -- External link | ||
if link:find( '//' ) then | if link:find( '//' ) then | ||
spriteText = '[' .. link .. ' ' .. tostring( | spriteText = '[' .. link .. ' ' .. tostring( link ) .. ']' | ||
else | else | ||
spriteText = '[[' .. link .. '|' .. tostring( | spriteText = '[[' .. link .. '|' .. tostring( link ) .. ']]' | ||
end | end | ||
end | end |
Revision as of 07:34, 7 November 2023
This is the documentation page. It will be transcluded into the main module page. See Template:Documentation for more information
This module implements a replacement for {{sprite}}
. It should generally be invoked directly on template pages, rather than using the sprite template.
Parent arguments are automatically merged with directly passed arguments (the latter overwriting the former) and all arguments are normalized to trim whitespace and set empty arguments to nil
.
This code has been edited to allow for custom Parallel items.
Dependencies
See also
- Minecraft
{{BiomeSprite}}
{{BlockSprite}}
{{EffectSprite}}
{{EntitySprite}}
{{EnvSprite}}
{{ItemSprite}}
{{InvSprite}}
{{SchematicSprite}}
{{SlotSprite}}
{{AchievementSprite}}
{{NewAchievementSprite}}
- Minecraft (legacy)
{{LegacyBlockSprite}}
{{LegacyEntitySprite}}
- Minecraft Dungeons
{{DungeonsLevelSprite}}
{{DungeonsEnchantmentSprite}}
{{DungeonsEffectSprite}}
{{DungeonsEntitySprite}}
{{DungeonsItemSprite}}
{{DungeonsAchievementSprite}}
{{DungeonsMiscellaneousSprite}}
- Other
{{Sprite}}
{{Sprite grid}}
{{Layered blueprint}}
{{Schematic}}
{{CommentSprite}}
{{FrontPageSprite}}
{{ProgressSprite}}
{{Tint}}
- Module:Sprite
local p = {}
function p.sprite( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
-- Default settings
local default = {
scale = 1,
size = 16,
align = 'text-top'
}
-- local id = mw.text.trim( tostring( args[1] or '' ) )
-- if not args.keepcase then
-- id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
-- end
local id = mw.text.trim( tostring( args[1] or '' ) )
local idPrefix = ""
if not args.keepcase then
id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
if string.find(id, "parallel:") then
id = mw.ustring.lower( id ):gsub( 'parallel:', '' )
idPrefix = "Parallel"
end
end
-- local link = ( args.link or '' )
-- if mw.ustring.lower( link ) == 'none' then
-- link = ''
-- elseif link ~= '' then
-- local linkPrefix = ( not link:find( '//' ) and args.linkprefix ) or ''
-- link = linkPrefix .. link
-- end
-- Edited to turn regular links into links with ' (Vanilla)' at the end and to turn parallel: prefixes into regular links
local link = ( args.link or '' )
if mw.ustring.lower( link ) == 'none' then
link = ''
elseif link ~= '' then
local linkPrefix = ( not link:find( '//' ) and args.linkprefix ) or ''
if linkPrefix == "parallel:" then -- <- these are the added bits here
linkprefix = ''
end
if string.find(link, "[Pp]arallel:") then
link = mw.ustring.gsub( link, "[Pp]arallel:", "" )
else
link = link .. ' (Vanilla)'
end
link = linkPrefix .. link
end
local scale = args.scale or default.scale
local height = ( args.height or args.size or default.size ) * scale
local width = ( args.width or args.size or default.size ) * scale
local size = width .. 'x' .. height .. 'px'
local styles = {}
if height ~= default.size then
styles[#styles + 1] = 'height:' .. height .. 'px'
end
if width ~= default.size then
styles[#styles + 1] = 'width:' .. width .. 'px'
end
local name = args.name
if name == 'InvSprite' then
name = 'Invicon'
end
-- local file = name .. ' ' .. id .. '.png'
local file = idPrefix .. name .. ' ' .. id .. '.png'
local altText = file .. ': Sprite image for ' .. id .. ' in Minecraft'
if link ~= '' then
altText = altText .. ' linking to ' .. link
end
if id == '' then
file = 'Grid Unknown.png'
altText = 'Unknown sprite image'
end
local sprite = mw.html.create( 'span' ):addClass( 'sprite-file' )
local img = '[[File:' .. file .. '|' .. size .. '|link=' .. link .. '|alt=' .. altText .. '|class=pixel-image|' .. ( args.title or '' ) .. ']]'
sprite:node( img )
local align = args.align or default.align
if align ~= default.align then
styles[#styles + 1] = '--vertical-align:' .. align
end
styles[#styles + 1] = args.css
sprite:cssText( table.concat( styles, ';' ) )
local root
local spriteText
if args.text then
if not args['wrap'] then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
end
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( args.text )
if args.title then
spriteText:attr( 'title', args.title )
end
if link ~= '' then
-- External link
if link:find( '//' ) then
spriteText = '[' .. link .. ' ' .. tostring( link ) .. ']'
else
spriteText = '[[' .. link .. '|' .. tostring( link ) .. ']]'
end
end
end
if not root then
root = mw.html.create( '' )
end
root:node( sprite )
if spriteText then
root:node( spriteText )
end
return tostring( root )
end
function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
local text
if not args.notext then
text = args.text or args[2] or link
end
args[1] = args.id or args[1]
args.link = args.link or link
args.text = text
return p.sprite( args )
end
return p