Module:AnimateSprite: Difference between revisions
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Latest revision as of 07:08, 25 October 2023
This is the documentation page. It will be transcluded into the main module page. See Template:Documentation for more information
Usage
Implement {{AnimateSprite}}
.
local p = {}
function p.animate( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local icons = {}
local sprite = require( 'Module:SpriteFile' ).sprite
local name = args.name or 'InvSprite'
local function image( icon )
return sprite({
name = name,
icon,
size = args.size or 32,
align = args.align or 'middle',
keepcase = true
}) or ''
end
for icon in mw.text.gsplit( args[1], '%s*;%s*' ) do
icons[#icons+1] = '<span>' .. (#icon > 0 and image( icon ) or '<br>') .. '</span>'
end
icons[1] = icons[1]:gsub( '^<span>', '<span class="animated-active">' )
return '<span class="animated">' .. table.concat( icons ) .. '</span>'
end
return p