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(Add all class items (besides chemist) and fix some typos) |
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====Chemist ==== | ====Chemist ==== | ||
Chemist is a support class, with a leather helmet and boots, Protection II gold chestplate and leggings, an iron sword, and a wide array of potions at their disposal. The potions available to them are listed below. | Chemist is a support class, with a leather helmet and boots, Protection II gold chestplate and leggings, an iron sword, and a wide array of potions at their disposal. The potions available to them are listed below. Chemists have an energy bar that is spent when they throw potions. Harming, Healing, and Poison potions take the most amount of energy to throw, while the other potions each take slightly less. Chemists are a great asset to any team, as their potions can help solve any problem, whether it is a teammate on fire, a need for health without a Medic, and needing to reach higher places. A well timed Strength/Speed potion at the start of the game can be very beneficial for the entire team, allowing them to reach the other team quicker and having the upper hand with Strength. | ||
{{Slot|item=Iron Sword|name=Chemist Sword}}{{Slot|item=Splash Potion of Harming|name=Instant Damage II|lore=&cInstant Damage II|count=12}}{{Slot|item=Splash Potion of Poison|name=Poison II|lore=&cPoison II (0:05)|count=8}}{{Slot|item=Splash Potion of Healing|name=Instant Health III|lore=&9Instant Health III|count=5}}{{Slot|item=Splash Potion of Regeneration|name=Regeneration III|lore=&7Regeneration III (0:16)|count=5}}{{Slot|item=Splash Potion of Strength|name=Strength + Speed|lore=&7Strength (3:00)<br>Speed (3:00)|count=3}}{{Slot|item=Splash Potion of Fire Resistance|name=Fire Resistance|lore=&7Fire Resistance (0:30)|count=5}}{{Slot|item=Splash Potion of Leaping|name=Jump Boost III|lore=&7Jump Boost III (0:05)|count=3}}{{Slot|item=Leather Cap}}{{Slot|item=Golden Chestplate|lore=&7Protection II}}{{Slot|item=Golden Leggings|lore=&7Protection II}}{{Slot|item=Leather Boots}} | |||
Chemists have an energy bar that is spent when they throw potions. Harming, Healing, and Poison potions take the most amount of energy to throw, while the other potions each take slightly less. Chemists are a great asset to any team, as their potions can help solve any problem, whether it is a teammate on fire, a need for health without a Medic, and needing to reach higher places. A well timed Strength/Speed potion at the start of the game can be very beneficial for the entire team, allowing them to reach the other team quicker and having the upper hand with Strength. | |||
====Dwarf==== | ====Dwarf==== |
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