Module:LootChest/chests: Difference between revisions

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Update to 1.21
(Updated dungeon name to monster room)
 
(Update to 1.21)
 
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Line 377: Line 377:
},
},
["buried-treasure"] = { -- buried_treasure.json in Java and buriedtreasure.json in Bedrock
["buried-treasure"] = { -- buried_treasure.json in Java and buriedtreasure.json in Bedrock
header = "[[Buried treasure]]",
header = "[[Buried Treasure]]",
link = "[[buried treasure]]",
link = "[[buried treasure]]",
structure = "Buried treasure",
structure = "Buried Treasure",
container = "",
container = "",
structID = "buried-treasure",
structID = "buried-treasure",
Line 462: Line 462:
["underwater-ruin-big"] = { -- underwater_ruin_big.json
["underwater-ruin-big"] = { -- underwater_ruin_big.json
header = "Big",
header = "Big",
superheader = "[[Underwater ruins]]",
superheader = "[[Underwater Ruins]]",
link = "big [[underwater ruins]]",
link = "big [[underwater ruins]]",
structure = "Underwater ruins",
structure = "Underwater Ruins",
container = "Big ruins chest",
container = "Big ruins chest",
structID = "underwater-ruins",
structID = "underwater-ruins",
Line 516: Line 516:
["underwater-ruin-small"] = { -- underwater_ruin_small.json
["underwater-ruin-small"] = { -- underwater_ruin_small.json
header = "Small",
header = "Small",
superheader = "[[Underwater ruins]]",
superheader = "[[Underwater Ruins]]",
link = "small [[underwater ruins]]",
link = "small [[underwater ruins]]",
structure = "Underwater ruins",
structure = "Underwater Ruins",
container = "Small ruins chest",
container = "Small ruins chest",
structID = "underwater-ruins",
structID = "underwater-ruins",
Line 1,081: Line 1,081:
items = {
items = {
["gold-nugget"] = {1,3,1},
["gold-nugget"] = {1,3,1},
["grass"] = {1,1,5},
["short-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["bread"] = {1,4,10},
["bread"] = {1,4,10},
Line 1,099: Line 1,099:
items = {
items = {
["gold-nugget"] = {1,3,1},
["gold-nugget"] = {1,3,1},
["grass"] = {1,1,5},
["short-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["tall-grass"] = {1,1,5},
["bread"] = {1,4,10},
["bread"] = {1,4,10},
Line 1,372: Line 1,372:
},
},
["bonus"] = { -- spawn_bonus_chest.json
["bonus"] = { -- spawn_bonus_chest.json
header = "[[Chest#Bonus chest|Bonus]]",
header = "[[Bonus Chest]]",
link = "[[Chest#Bonus chest|bonus]]",
link = "[[bonus chest]]",
structure = "Bonus chest",
structure = "Bonus Chest",
container = "",
container = "",
structID = "day",
structID = "day",
Line 1,466: Line 1,466:
["dark-oak-log"] = {1,3,1},
["dark-oak-log"] = {1,3,1},
["acacia-log"] = {1,3,1},
["acacia-log"] = {1,3,1},
["mangrove-log"] = {1,3,1},
}
}
},
},
Line 1,615: Line 1,616:
chest_type = "minecart with chest",
chest_type = "minecart with chest",
header = "[[Mineshaft]]",
header = "[[Mineshaft]]",
link = "[[Mineshaft]]s",
link = "[[mineshaft]]",
structure = "Mineshaft",
structure = "Mineshaft",
container = "",
container = "",
Line 1,746: Line 1,747:
},
},
["nether-fortress"] = { -- nether_bridge.json
["nether-fortress"] = { -- nether_bridge.json
header = "[[nether fortress]]",
header = "[[Nether Fortress]]",
link = "[[nether fortress]]",
link = "[[nether fortress]]",
structure = "Nether fortress",
structure = "Nether Fortress",
container = "",
container = "",
structID = "nether-fortress",
structID = "nether-fortress",
Line 1,807: Line 1,808:
},
},
["desert-temple"] = { -- desert_pyramid.json
["desert-temple"] = { -- desert_pyramid.json
header = "[[Desert temple]]",
header = "[[Desert Pyramid]]",
link = "[[desert temple]]",
link = "[[desert pyramid]]",
structure = "Desert temple",
structure = "Desert Pyramid",
container = "",
container = "",
structID = "desert-temple",
structID = "desert-temple",
Line 1,933: Line 1,934:
},
},
["jungle-temple"] = { -- jungle_temple.json
["jungle-temple"] = { -- jungle_temple.json
header = "[[Jungle temple]]",
header = "[[Jungle Pyramid]]",
link = "[[jungle temple]]",
link = "[[jungle pyramid]]",
structure = "Jungle temple",
structure = "Jungle Pyramid",
container = "Chest",
container = "Chest",
structID = "jungle-temple",
structID = "jungle-temple",
Line 2,027: Line 2,028:
["jungle-temple-dispenser"] = { -- jungle_temple_dispenser.json in Java and dispenser_trap.json in Bedrock
["jungle-temple-dispenser"] = { -- jungle_temple_dispenser.json in Java and dispenser_trap.json in Bedrock
chest_type = "dispenser",
chest_type = "dispenser",
link = "[[jungle temple]]s",
link = "[[jungle pyramid]]s",
structure = "Jungle temple",
structure = "Jungle Pyramid",
container = "Dispenser",
container = "Dispenser",
structID = "jungle-temple",
structID = "jungle-temple",
Line 2,051: Line 2,052:
},
},
["end-city"] = { -- end_city_treasure.json
["end-city"] = { -- end_city_treasure.json
header = "[[End city]]",
header = "[[End City]]",
link = "[[End city]]",
link = "[[end city]]",
structure = "End city",
structure = "End City",
container = "",
container = "",
structID = "end-city",
structID = "end-city",
Line 2,183: Line 2,184:
},
},
["pillager-outpost"] = { -- pillager_outpost.json
["pillager-outpost"] = { -- pillager_outpost.json
header = "[[Pillager outpost]]",
header = "[[Pillager Outpost]]",
link = "[[pillager outpost]]",
link = "[[pillager outpost]]",
structure = "Pillager Outpost",
structure = "Pillager Outpost",
Line 2,336: Line 2,337:
},
},
["bastion-bridge"] = { -- bastion_bridge.json
["bastion-bridge"] = { -- bastion_bridge.json
header = "[[Bastion]] bridge",
header = "[[Bastion Remnant]]",
link = "[[bastion remnant|bastion remnant bridge]]",
link = "[[bastion remnant]] bridge",
structure = "Bastion remnant",
structure = "Bastion Remnant",
container = "Bridge chest",
container = "Bridge chest",
structID = "bastion-remnant",
structID = "bastion-remnant",
Line 2,445: Line 2,446:
},
},
["bastion-hoglin-stable"] = { -- bastion_hoglin_stable.json
["bastion-hoglin-stable"] = { -- bastion_hoglin_stable.json
header = "[[Bastion]] hoglin stable",
header = "[[Bastion Remnant]]",
link = "[[bastion remnant|bastion remnant hoglin stable]]",
link = "[[bastion remnant]] hoglin stable",
structure = "Bastion remnant",
structure = "Bastion Remnant",
container = "Hoglin stable chest",
container = "Hoglin stable chest",
structID = "bastion-remnant",
structID = "bastion-remnant",
Line 2,458: Line 2,459:
["netherite-scrap"] = {1,1,8},
["netherite-scrap"] = {1,1,8},
["ancient-debris"] = {1,1,12},
["ancient-debris"] = {1,1,12},
["ancient-debris"] = {2,2,5},
["ancient-debris-2"] = {2,2,5},
["saddle"] = {1,1,12},
["saddle"] = {1,1,12},
["block-of-gold"] = {2,4,16},
["block-of-gold"] = {2,4,16},
Line 2,551: Line 2,552:
},
},
["bastion-generic"] = { -- bastion_other.json
["bastion-generic"] = { -- bastion_other.json
header = "[[Bastion]]",
header = "[[Bastion Remnant]]",
link = "[[bastion remnant|bastion remnant]]",
link = "[[bastion remnant]]",
structure = "Bastion remnant",
structure = "Bastion Remnant",
container = "Generic chest",
container = "Generic chest",
structID = "bastion-remnant",
structID = "bastion-remnant",
Line 2,692: Line 2,693:
},
},
["bastion-treasure"] = { -- bastion_treasure.json
["bastion-treasure"] = { -- bastion_treasure.json
header = "[[Bastion]] treasure",
header = "[[Bastion Remnant]]",
link = "[[bastion remnant|bastion remnant treasure]]",
link = "[[bastion remnant]] treasure",
structure = "Bastion remnant",
structure = "Bastion Remnant",
container = "Treasure chest",
container = "Treasure chest",
structID = "bastion-remnant",
structID = "bastion-remnant",
Line 2,704: Line 2,705:
["ancient-debris"] = {1,1,10},
["ancient-debris"] = {1,1,10},
["netherite-scrap"] = {1,1,8},
["netherite-scrap"] = {1,1,8},
["ancient-debris"] = {2,2,4},
["ancient-debris-2"] = {2,2,4},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
Line 2,755: Line 2,756:
["ancient-debris"] = {1,1,10},
["ancient-debris"] = {1,1,10},
["netherite-scrap"] = {1,1,8},
["netherite-scrap"] = {1,1,8},
["ancient-debris"] = {2,2,4},
["ancient-debris-2"] = {2,2,4},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-sword-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
["damaged-random-enchanted-diamond-chestplate-2"] = {1,1,6},
Line 2,803: Line 2,804:
header = "[[Ruined Portal]]",
header = "[[Ruined Portal]]",
link = "[[ruined portal]]",
link = "[[ruined portal]]",
structure = "Ruined portal",
structure = "Ruined Portal",
container = "",
container = "",
structID = "ruined-portal",
structID = "ruined-portal",
Line 2,876: Line 2,877:
header = "[[Woodland Mansion]]",
header = "[[Woodland Mansion]]",
link = "[[woodland mansion]]",
link = "[[woodland mansion]]",
structure = "Woodland mansion",
structure = "Woodland Mansion",
container = "",
container = "",
structID = "woodland-mansion",
structID = "woodland-mansion",
Line 2,976: Line 2,977:
}
}
},
},
poolsBedrockUpcoming = {}
poolsBedrockUpcoming = {
},
{
["bonus-barrel"] = { -- bonus_barrel.json from Java Edition 3D Shareware v1.34
rolls = {1,3},
header = "[[Java Edition 3D Shareware v1.34#Blocks|Bonus barrel]]",
items = {
link = "[[Java Edition 3D Shareware v1.34#Blocks|bonus barrel]]",
["lead"] = {1,1,100},
structure = "Bonus barrel",
["golden-apple"] = {1,1,75},
container = "",
["enchanted-golden-apple"] = {1,1,10},
structID = "day",
["disc-13"] = {1,1,75},
poolsJava = {
["disc-cat"] = {1,1,75},
["name-tag"] = {1,1,100},
["chainmail-chestplate"] = {1,1,50},
["diamond-hoe"] = {1,1,75},
["diamond-chestplate"] = {1,1,25},
["enchanted-book-rnd"] = {1,1,60},
}
},
{
{
rolls = {1,4},
rolls = {1,4},
items = {
items = {
["level-enchanted-bow"] = {1,1,1},
["iron-ingot"] = {1,4,50},
["random-effect-arrow"] = {1,20,1},
["gold-ingot"] = {1,4,25},
["random-effect-tipped-arrow"] = {1,20,1},
["bread"] = {1,1,100},
["random-effect-potion"] = {1,1,1},
["wheat"] = {1,4,100},
["random-effect-splash-potion"] = {1,1,1},
["bucket"] = {1,1,50},
["random-effect-lingering-potion"] = {1,1,1},
["redstone"] = {1,4,75},
["level-enchanted-leather-tunic"] = {1,1,1},
["coal"] = {1,4,75},
["level-enchanted-leather-boots"] = {1,1,1},
["melon-seeds"] = {2,4,50},
["level-enchanted-leather-cap"] = {1,1,1},
["pumpkin-seeds"] = {2,4,50},
["level-enchanted-leather-pants"] = {1,1,1},
["beetroot-seeds"] = {2,4,50},
["level-enchanted-iron-chestplate-2"] = {1,1,1},
["resin-clump"] = {2,4,50},
["level-enchanted-iron-boots-2"] = {1,1,1},
["resin-brick"] = {1,2,50},
["level-enchanted-iron-helmet-2"] = {1,1,1},
["level-enchanted-iron-leggings-2"] = {1,1,1},
["level-enchanted-diamond-chestplate-2"] = {1,1,1},
["level-enchanted-diamond-boots-2"] = {1,1,1},
["level-enchanted-diamond-helmet-2"] = {1,1,1},
["level-enchanted-diamond-leggings-2"] = {1,1,1},
["level-enchanted-stone-sword"] = {1,1,1},
["level-enchanted-iron-sword-2"] = {1,1,1},
["level-enchanted-diamond-sword-2"] = {1,1,1},
["random-enchanted-crossbow"] = {1,1,1},
}
}
},
},
{
{
rolls = {1,1},
rolls = {3,3},
items = {
items = {
["blue-key"] = {1,1,1},
["bone"] = {1,8,50},
["yellow-key"] = {1,1,2},
["gunpowder"] = {1,8,50},
["red-key"] = {1,1,5},
["rotten-flesh"] = {1,8,50},
["empty"] = {1,1,16},
["string"] = {1,8,50},
}
}
},
},
},
{
poolsJavaUpcoming = {},
rolls = {1,1},
poolsBedrock = {},
items = {
poolsBedrockUpcoming = {}
["vex-armor-trim-smithing-template"] = {1,1,1},
["empty"] = {1,1,1}
}
}
}
},
},
["brushable-cold-ocean-ruins"]={
["bonus-barrel"] = { -- bonus_barrel.json from Java Edition 3D Shareware v1.34
chest_type = "suspicious gravel",
header = "[[Java Edition 3D Shareware v1.34#Blocks|Bonus barrel]]",
header = "[[Ocean Ruins|Cold Ocean Ruins]]",
link = "[[Java Edition 3D Shareware v1.34#Blocks|bonus barrel]]",
link = "[[Ocean Ruins|Cold Ocean Ruins]]",
structure = "Bonus barrel",
structure = "Cold Ocean ruins",
container = "",
container = "Cold ruins suspicious gravel",
structID = "day",
structID = "ocean-ruins",
poolsJava = {
poolsJava = {
{
{
rolls = {1,1},
rolls = {1,4},
items = {
items = {
["blade-pottery-sherd"] = {1,1,1},
["level-enchanted-bow"] = {1,1,1},
["explorer-pottery-sherd"] = {1,1,1},
["random-effect-arrow"] = {1,20,1},
["mourner-pottery-sherd"] = {1,1,1},
["random-effect-tipped-arrow"] = {1,20,1},
["plenty-pottery-sherd"] = {1,1,1},
["random-effect-potion"] = {1,1,1},
["iron-axe"] = {1,1,1},
["random-effect-splash-potion"] = {1,1,1},
["emerald"] = {1,1,2},
["random-effect-lingering-potion"] = {1,1,1},
["wheat"] = {1,1,2},
["level-enchanted-leather-tunic"] = {1,1,1},
["wooden-hoe"] = {1,1,2},
["level-enchanted-leather-boots"] = {1,1,1},
["coal"] = {1,1,2},
["level-enchanted-leather-cap"] = {1,1,1},
["gold-nugget"] = {1,1,2},
["level-enchanted-leather-pants"] = {1,1,1},
}
["level-enchanted-iron-chestplate-2"] = {1,1,1},
}
["level-enchanted-iron-boots-2"] = {1,1,1},
["level-enchanted-iron-helmet-2"] = {1,1,1},
["level-enchanted-iron-leggings-2"] = {1,1,1},
["level-enchanted-diamond-chestplate-2"] = {1,1,1},
["level-enchanted-diamond-boots-2"] = {1,1,1},
["level-enchanted-diamond-helmet-2"] = {1,1,1},
["level-enchanted-diamond-leggings-2"] = {1,1,1},
["level-enchanted-stone-sword"] = {1,1,1},
["level-enchanted-iron-sword-2"] = {1,1,1},
["level-enchanted-diamond-sword-2"] = {1,1,1},
["random-enchanted-crossbow"] = {1,1,1},
}
},
{
rolls = {1,1},
items = {
["blue-key"] = {1,1,1},
["yellow-key"] = {1,1,2},
["red-key"] = {1,1,5},
["empty"] = {1,1,16},
}
},
},
},
poolsJavaUpcoming = {},
poolsJavaUpcoming = {},
poolsBedrock = {
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["brushable-cold-ocean-ruins"]={
chest_type = "suspicious gravel",
header = "[[Ocean Ruins]]",
link = "cold [[ocean ruins]]",
structure = "Ocean Ruins",
container = "Cold ruins suspicious gravel",
structID = "ocean-ruins",
poolsJava = {
{
{
rolls = {1,1},
rolls = {1,1},
items = {
items = {
["blade-pottery-sherd"] = {1,1,1},
["explorer-pottery-sherd"] = {1,1,1},
["explorer-pottery-sherd"] = {1,1,1},
["mourner-pottery-sherd"] = {1,1,1},
["mourner-pottery-sherd"] = {1,1,1},
["plenty-pottery-sherd"] = {1,1,1},
["plenty-pottery-sherd"] = {1,1,1},
["blade-pottery-sherd"] = {1,1,1},
["iron-axe"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["emerald"] = {1,1,2},
Line 3,068: Line 3,100:
}
}
},
},
poolsBedrockUpcoming = {}
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["explorer-pottery-sherd"] = {1,1,1},
["mourner-pottery-sherd"] = {1,1,1},
["plenty-pottery-sherd"] = {1,1,1},
["blade-pottery-sherd"] = {1,1,1},
["iron-axe"] = {1,1,1},
["emerald"] = {1,1,2},
["wheat"] = {1,1,2},
["wooden-hoe"] = {1,1,2},
["coal"] = {1,1,2},
["gold-nugget"] = {1,1,2},
}
}
},
poolsBedrockUpcoming = {}
},
},
["brushable-desert-temple"]={
["brushable-desert-temple"]={
chest_type = "suspicious sand",
chest_type = "suspicious sand",
header = "[[Desert Temple]]",
header = "[[Desert Pyramid]]",
link = "[[Desert Temple]]",
link = "[[desert pyramid]]",
structure = "Desert temple",
structure = "Desert Pyramid",
container = "Suspicious sand",
container = "Suspicious sand",
structID = "desert-temple",
structID = "desert-temple",
Line 3,113: Line 3,163:
chest_type = "suspicious sand",
chest_type = "suspicious sand",
header = "[[Desert Well]]",
header = "[[Desert Well]]",
link = "[[Desert Well]]",
link = "[[desert well]]",
structure = "Desert well",
structure = "Desert well",
container = "Suspicious sand",
container = "Suspicious sand",
Line 3,149: Line 3,199:
chest_type = "suspicious gravel",
chest_type = "suspicious gravel",
header = "[[Trail Ruins]]",
header = "[[Trail Ruins]]",
link = "[[Trail Ruins]]",
link = "[[trail ruins]]",
structure = "Trail ruins",
structure = "Trail Ruins",
container = "Suspicious gravel",
container = "Suspicious gravel",
structID = "trail-ruins",
structID = "trail-ruins",
Line 3,236: Line 3,286:
header = "[[Trail Ruins]]",
header = "[[Trail Ruins]]",
link = "[[Trail Ruins]]",
link = "[[Trail Ruins]]",
structure = "Trail ruins",
structure = "Trail Ruins",
container = "Suspicious gravel",
container = "Suspicious gravel",
structID = "trail-ruins",
structID = "trail-ruins",
Line 3,282: Line 3,332:
["brushable-warm-ocean-ruins"]={
["brushable-warm-ocean-ruins"]={
chest_type = "suspicious sand",
chest_type = "suspicious sand",
header = "[[Ocean Ruins|Warm Ocean Ruins]]",
header = "[[Ocean Ruins]]",
link = "[[Ocean Ruins|Warm Ocean Ruins]]",
link = "warm [[ocean Ruins]]",
structure = "Warm Ocean ruins",
structure = "Ocean ruins",
container = "Warm ruins suspicious sand",
container = "Warm ruins suspicious sand",
structID = "ocean-ruins",
structID = "ocean-ruins",
Line 3,322: Line 3,372:
}
}
},
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor"] = { -- trial_chambers/corridor.json
header = "Corridor",
superheader = "[[Trial Chambers]]",
link = "[[Trial Chambers]] corridor",
structure = "Trial Chambers",
container = "Corridor chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["tuff"] = {8,20,3},
["scaffolding"] = {2,10,2},
["torch"] = {3,6,2},
["bamboo-planks"] = {3,6,2},
["bamboo-hanging-sign"] = {1,4,2},
["ender-pearl"] = {1,2,2},
["damaged-stone-pickaxe"] = {1,1,2},
["damaged-stone-axe"] = {1,1,2},
["honeycomb"] = {2,8,1},
["damaged-random-enchanted-iron-axe"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["tuff"] = {8,20,3},
["scaffolding"] = {2,10,2},
["torch"] = {3,6,2},
["bamboo-planks"] = {3,6,2},
["bamboo-hanging-sign"] = {1,4,2},
["ender-pearl"] = {1,2,2},
["damaged-stone-pickaxe"] = {1,1,2},
["damaged-stone-axe"] = {1,1,2},
["honeycomb"] = {2,8,1},
["damaged-random-enchanted-iron-axe"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-entrance"] = { -- trial_chambers/entrance.json
header = "Entrance",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] entrance",
structure = "Trial Chambers",
container = "Entrance chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {2,3},
items = {
["arrow"] = {5,10,10},
["honeycomb"] = {2,8,10},
["wooden-axe"] = {1,1,10},
["stick"] = {2,5,5},
["trial-key"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {2,3},
items = {
["arrow"] = {5,10,10},
["honeycomb"] = {2,8,10},
["wooden-axe"] = {1,1,10},
["stick"] = {2,5,5},
["trial-key"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-intersection-barrel"] = { -- trial_chambers/intersection_barrel.json
chest_type = "barrel",
header = "Barrel intersection",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] barrel intersection",
structure = "Trial Chambers",
container = "Intersection barrel",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["bamboo-planks"] = {5,15,10},
["baked-potato"] = {6,10,10},
["damaged-golden-pickaxe"] = {1,1,4},
["damaged-golden-axe"] = {1,1,4},
["diamond"] = {1,3,1},
["bucket"] = {1,2,1},
["compass"] = {1,1,1},
["damaged-diamond-pickaxe"] = {1,1,1},
["damaged-random-enchanted-diamond-axe"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["bamboo-planks"] = {5,15,10},
["baked-potato"] = {6,10,10},
["damaged-golden-pickaxe"] = {1,1,4},
["damaged-golden-axe"] = {1,1,4},
["diamond"] = {1,3,1},
["bucket"] = {1,2,1},
["compass"] = {1,1,1},
["damaged-diamond-pickaxe"] = {1,1,1},
["damaged-random-enchanted-diamond-axe"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-intersection"] = { -- trial_chambers/intersection.json
header = "Intersection",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] intersection",
structure = "Trial Chambers",
container = "Intersection chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,3},
items = {
["amethyst-shard"] = {8,20,20},
["block-of-iron"] = {1,2,20},
["cake"] = {1,4,20},
["diamond"] = {1,2,10},
["block-of-emerald"] = {1,3,5},
["damaged-diamond-pickaxe"] = {1,1,5},
["damaged-diamond-axe"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,3},
items = {
["amethyst-shard"] = {8,20,20},
["block-of-iron"] = {1,2,20},
["cake"] = {1,4,20},
["diamond"] = {1,2,10},
["block-of-emerald"] = {1,3,5},
["damaged-diamond-pickaxe"] = {1,1,5},
["damaged-diamond-axe"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-reward"] = { -- trial_chambers/reward.json
chest_type = "reward-container",
header = "Vault and reward chest",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] vault",
structure = "Trial Chambers",
container = "Vault",
structID = "trial-chambers",
poolsJava =  {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_common.json, all weights multiplied by 23 (reward_rare weight total)
["arrow"] = {2,8,92},
["tipped-arrow-poison"] = {2,8,92},
["emerald"] = {2,4,392}, -- Added 300 to the weight because it's the same as on reward_rare table
["wind-charge"] = {1,3,69},
["iron-ingot"] = {1,4,69},
["honey-bottle"] = {1,2,69},
["ominous-bottle"] = {1,1,46},
["wind-charge-2"] = {4,12,23},
["diamond"] = {1,2,23},
-- 80% trial_chambers/reward_rare.json, all weights multiplied by 100 (reward_common weight total multiplied by 4)
-- ["emerald"] = {2,4,300}, It's the exact same as on the reward_common table, added the weight there
["damaged-shield"] = {1,1,300},
["level-enchanted-bow-2"] = {1,1,300},
["level-enchanted-crossbow"] = {1,1,200},
["level-enchanted-iron-axe"] = {1,1,200},
["level-enchanted-iron-chestplate-0-10"] = {1,1,200},
["golden-carrot"] = {1,2,200},
["enchanted-book-rnd-trial-chambers"] = {1,1,200},
["enchanted-book-rnd-mending-trident"] = {1,1,200},
["level-enchanted-diamond-axe"] = {1,1,100},
["level-enchanted-diamond-chestplate-3"] = {1,1,100},
}
},
{ -- trial_chambers/reward_common.json
rolls = {1,3},
items = {
["arrow"] = {2,8,4},
["tipped-arrow-poison"] = {2,8,4},
["emerald"] = {2,4,4},
["wind-charge"] = {1,3,3},
["iron-ingot"] = {1,4,3},
["honey-bottle"] = {1,2,3},
["ominous-bottle"] = {1,1,2},
["wind-charge-2"] = {4,12,1},
["diamond"] = {1,2,1},
}
},
{ -- 25% trial_chambers/reward_unique.json
rolls = {1,1},
items = {
["golden-apple"] = {1,1,4},
["bolt-armor-trim-smithing-template"] = {1,1,3},
["guster-banner-pattern"] = {1,1,2},
["disc-precipice"] = {1,1,2},
["trident"] = {1,1,1},
-- 75% skip reward_unique, weight is the sum of non-empty weights multiplied by 3
["empty"] = {1,1,36},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock =  {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 80% trial_chambers/reward_common.json, all weights multiplied by 92 (reward_rare weight total multiplied by 4)
["arrow"] = {2,8,368},
["tipped-arrow-poison"] = {2,8,368},
["emerald"] = {2,4,443}, -- Added 75 to the weight because it's the same as on reward_rare table
["wind-charge"] = {1,3,276},
["iron-ingot"] = {1,4,276},
["honey-bottle"] = {1,2,276},
["ominous-bottle"] = {1,1,184},
["wind-charge-2"] = {4,12,92},
["diamond"] = {1,2,92},
-- 20% trial_chambers/reward_rare.json, all weights multiplied by 25 (reward_common weight total)
-- ["emerald"] = {2,4,75}, It's the exact same as on the reward_common table, added the weight there
["damaged-shield"] = {1,1,75},
["level-enchanted-bow-2"] = {1,1,75},
["level-enchanted-crossbow"] = {1,1,50},
["level-enchanted-iron-axe"] = {1,1,50},
["level-enchanted-iron-chestplate-0-10"] = {1,1,50},
["golden-carrot"] = {1,2,50},
["enchanted-book-rnd-trial-chambers"] = {1,1,50},
["enchanted-book-rnd-mending-trident"] = {1,1,50},
["level-enchanted-diamond-axe"] = {1,1,25},
["level-enchanted-diamond-chestplate-3"] = {1,1,25},
}
},
{ -- trial_chambers/reward_common.json
rolls = {1,3},
items = {
["arrow"] = {2,8,4},
["tipped-arrow-poison"] = {2,8,4},
["emerald"] = {2,4,4},
["wind-charge"] = {1,3,3},
["iron-ingot"] = {1,4,3},
["honey-bottle"] = {1,2,3},
["ominous-bottle"] = {1,1,2},
["wind-charge-2"] = {4,12,1},
["diamond"] = {1,2,1},
}
},
{ -- trial_chambers/reward_unique.json
rolls = {1,1},
items = {
["golden-apple"] = {1,1,4},
["bolt-armor-trim-smithing-template"] = {1,1,3},
["guster-banner-pattern"] = {1,1,2},
["disc-precipice"] = {1,1,2},
["trident"] = {1,1,1},
["empty"] = {1,1,36},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-reward-ominous"] = { -- trial_chambers/reward_ominous.json
chest_type = "reward-container",
header = "Ominous Vault",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] ominous vault",
structure = "Trial Chambers",
container = "Ominous Vault",
structID = "trial-chambers",
poolsJava = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total)
["diamond"] = {2,3,58},
["emerald"] = {4,10,145},
["wind-charge"] = {8,12,116},
["tipped-arrow-strong-slowness"] = {4,12,87},
["ominous-bottle-2"] = {1,1,29},
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4)
["block-of-diamond"] = {1,1,60},
["block-of-emerald"] = {1,1,300},
["block-of-iron"] = {1,1,240},
["golden-apple"] = {1,1,180},
["level-enchanted-crossbow"] = {1,1,240},
["level-enchanted-diamond-axe-2"] = {1,1,180},
["level-enchanted-diamond-chestplate-4"] = {1,1,180},
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120},
["enchanted-book-rnd-breach-density"] = {1,1,120},
["enchanted-book-rnd-wind-burst"] = {1,1,120},
}
},
{ -- trial_chambers/reward_ominous_common.json
rolls = {1,3},
items = {
["emerald"] = {4,10,5},
["wind-charge"] = {8,12,4},
["tipped-arrow-strong-slowness"] = {4,12,3},
["diamond"] = {2,3,2},
["ominous-bottle-2"] = {1,1,1},
}
},
{ -- 75% trial_chambers/reward_ominous_unique.json, all weights multiplied by 3, except for "empty"
rolls = {1,1},
items = {
["enchanted-golden-apple"] = {1,1,9},
["flow-armor-trim-smithing-template"] = {1,1,9},
["flow-banner-pattern"] = {1,1,6},
["disc-creator"] = {1,1,3},
["heavy-core"] = {1,1,3},
-- 25% skip reward_ominous_unique, weight is the sum of non-empty weights divided by 3
["empty"] = {1,1,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 20% trial_chambers/reward_ominous_common.json, all weights multiplied by 29 (reward_rare weight total)
["diamond"] = {2,3,58},
["emerald"] = {4,10,145},
["wind-charge"] = {8,12,116},
["tipped-arrow-strong-slowness"] = {4,12,87},
["ominous-bottle-2"] = {1,1,29},
-- 80% trial_chambers/reward_ominous_rare.json, all weights multiplied by 60 (reward_common weight total multiplied by 4)
["block-of-diamond"] = {1,1,60},
["block-of-emerald"] = {1,1,300},
["block-of-iron"] = {1,1,240},
["golden-apple"] = {1,1,180},
["level-enchanted-crossbow"] = {1,1,240},
["level-enchanted-diamond-axe-2"] = {1,1,180},
["level-enchanted-diamond-chestplate-4"] = {1,1,180},
["enchanted-book-rnd-trial-chambers-2"] = {1,1,120},
["enchanted-book-rnd-breach-density"] = {1,1,120},
["enchanted-book-rnd-wind-burst"] = {1,1,120},
}
},
{ -- trial_chambers/reward_ominous_common.json
rolls = {1,3},
items = {
["emerald"] = {4,10,5},
["wind-charge"] = {8,12,4},
["tipped-arrow-strong-slowness"] = {4,12,3},
["diamond"] = {2,3,2},
["ominous-bottle-2"] = {1,1,1},
}
},
{ -- trial_chambers/reward_ominous_unique.json
rolls = {1,1},
items = {
["enchanted-golden-apple"] = {1,1,9},
["flow-armor-trim-smithing-template"] = {1,1,9},
["flow-banner-pattern"] = {1,1,6},
["disc-creator"] = {1,1,3},
["heavy-core"] = {1,1,3},
["empty"] = {1,1,10} -- 25% chance of dropping nothing
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-supply"] = { -- trial_chambers/supply.json
header = "Supply",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] supply",
structure = "Trial Chambers",
container = "Supply chest",
structID = "trial-chambers",
poolsJava = {
{
rolls = {3,5},
items = {
["arrow"] = {4,14,2},
["glow-berries"] = {2,10,2},
["baked-potato"] = {2,4,2},
["damaged-stone-pickaxe"] = {1,1,2},
["tuff"] = {5,10,1},
["tipped-arrow-poison"] = {4,8,1},
["tipped-arrow-slowness"] = {4,8,1},
["acacia-planks"] = {3,6,1},
["torch"] = {3,6,1},
["bone-meal"] = {2,5,1},
["moss-block"] = {2,5,1},
["potion-of-strength"] = {2,2,1},
["potion-of-regeneration"] = {2,2,1},
["milk-bucket"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {3,5},
items = {
["arrow"] = {4,14,2},
["glow-berries"] = {2,10,2},
["baked-potato"] = {2,4,2},
["damaged-stone-pickaxe"] = {1,1,2},
["tuff"] = {5,10,1},
["tipped-arrow-poison"] = {4,8,1},
["tipped-arrow-slowness"] = {4,8,1},
["acacia-planks"] = {3,6,1},
["torch"] = {3,6,1},
["bone-meal"] = {2,5,1},
["moss-block"] = {2,5,1},
["potion-of-strength"] = {2,2,1},
["potion-of-regeneration"] = {2,2,1},
["milk-bucket"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor-pot"] = { -- pots/trial_chambers/corridor.json
chest_type = "decorated pot",
header = "Corridor pot",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] corridor pot",
structure = "Trial Chambers",
container = "Corridor pot",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["emerald"] = {1,3,125},
["arrow"] = {2,8,100},
["iron-ingot"] = {1,2,100},
["trial-key"] = {1,1,10},
["disc-creator-music-box"] = {1,1,5},
["diamond"] = {1,2,5},
["block-of-emerald"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["emerald"] = {1,3,125},
["arrow"] = {2,8,100},
["iron-ingot"] = {1,2,100},
["trial-key"] = {1,1,10},
["disc-creator-music-box"] = {1,1,5},
["diamond"] = {1,2,5},
["block-of-emerald"] = {1,1,5},
["block-of-diamond"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-chamber-dispenser"] = { -- dispensers/trial_chambers/chamber.json
chest_type = "dispenser",
header = "Chamber dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] chamber dispenser",
structure = "Trial Chambers",
container = "Chamber dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["snowball"] = {4,8,6},
["fire-charge"] = {4,8,6},
["arrow"] = {4,8,4},
["water-bucket"] = {1,1,4},
["egg"] = {4,8,2},
["splash-potion-of-slowness"] = {2,5,1},
["splash-potion-of-poison"] = {2,5,1},
["splash-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-slowness"] = {2,5,1},
["lingering-potion-of-poison"] = {2,5,1},
["lingering-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-healing"] = {2,5,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["snowball"] = {4,8,6},
["fire-charge"] = {4,8,6},
["arrow"] = {4,8,4},
["water-bucket"] = {1,1,4},
["egg"] = {4,8,2},
["splash-potion-of-slowness"] = {2,5,1},
["splash-potion-of-poison"] = {2,5,1},
["splash-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-slowness"] = {2,5,1},
["lingering-potion-of-poison"] = {2,5,1},
["lingering-potion-of-weakness"] = {2,5,1},
["lingering-potion-of-healing"] = {2,5,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-corridor-dispenser"] = { -- dispensers/trial_chambers/corridor.json
chest_type = "dispenser",
header = "Corridor dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] corridor dispenser",
structure = "Trial Chambers",
container = "Corridor dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["arrow"] = {4,8,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["arrow"] = {4,8,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-water-dispenser"] = { -- dispensers/trial_chambers/water.json
chest_type = "dispenser",
header = "Water dispenser",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] water dispenser",
structure = "Trial Chambers",
container = "Water dispenser",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["water-bucket"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["water-bucket"] = {1,1,1},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-trial-spawner"] = { -- This is a merge of 50% spawners/trial_chamber/key and 50% spawners/trial_chamber/consumables
chest_type = "trial spawner",
header = "Spawner",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] spawner",
structure = "Trial Chambers",
container = "Trial spawner",
structID = "trial-chambers",
poolsJava = {
{
rolls = {1,1},
items = {
["cooked-chicken"] = {1,1,3},
["bread"] = {1,3,3},
["baked-potato"] = {1,3,2},
["potion-of-regeneration"] = {1,1,1},
["potion-of-swiftness"] = {1,1,1},
["trial-key"] = {1,1,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{
rolls = {1,1},
items = {
["cooked-chicken"] = {1,1,3},
["bread"] = {1,3,3},
["baked-potato"] = {1,3,2},
["potion-of-regeneration"] = {1,1,1},
["potion-of-swiftness"] = {1,1,1},
["trial-key"] = {1,1,10},
}
}
},
poolsBedrockUpcoming = {}
},
["trial-chambers-trial-spawner-ominous"] = { -- This is a merge of 30% spawners/ominous/trial_chamber/key and 70% spawners/ominous/trial_chamber/consumables
chest_type = "ominous trial spawner",
header = "Ominous Spawner",
superheader = "[[Trial Chambers]]",
link = "[[trial chambers]] ominous spawner",
structure = "Trial Chambers",
container = "Trial ominous spawner",
structID = "trial-chambers",
poolsJava = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 30% spawners/ominous/trial_chamber/key.json
["ominous-trial-key"]      = {1,1,30},
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7
["cooked-beef"]            = {1,2,21},
["baked-potato"]          = {2,4,21},
["golden-carrot"]          = {1,2,14},
["potion-of-regeneration"] = {1,1,7},
["potion-of-strength"]    = {1,1,7},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {
{ -- combination of common and rare
rolls = {1,1},
items = {
-- 30% spawners/ominous/trial_chamber/key.json
["ominous-trial-key"]      = {1,1,30},
-- 70% spawners/ominous/trial_chamber/consumables.json, all weights multiplied by 7
["cooked-beef"]            = {1,2,21},
["baked-potato"]          = {2,4,21},
["golden-carrot"]          = {1,2,14},
["potion-of-regeneration"] = {1,1,7},
["potion-of-strength"]    = {1,1,7},
}
}
},
poolsBedrockUpcoming = {}
},
["moon-resuply"] = { -- chests/moon_resuply.json (23w13a_or_b, this is really how it's spelled)
chest_type = "chest",
header = "Moon Mission Resupply Crate",
superheader = "[[Lunar Base]]",
link = "[[Lunar Base#Loot|lunar base]]",
structure = "Lunar Base",
container = "",
structID = "lunar-base",
poolsJava = {
{
rolls = {1,3},
items = {
["bucket-m"] = {1,1,5},
["water-bucket-m"] = {1,1,2},
["lava-bucket-m"] = {1,1,2},
["dirt-m"] = {5,10,20},
["sand-m"] = {5,64,20},
["end-stone-m"] = {1,3,10},
["gravel-m"] = {5,64,10},
["grass-block-m"] = {1,3,15},
["snow-block-m"] = {1,3,10},
}
},
{
rolls = {1,2},
items = {
["iron-ingot-m"] = {1,4,30},
["gold-ingot-m"] = {1,4,30},
["oak-log-m"] = {1,4,10},
["wheat-seeds-m"] = {1,4,5},
["pumpkin-seeds-m"] = {1,1,5},
["beetroot-seeds-m"] = {1,1,5},
["carrot-m"] = {1,4,5},
["potato=m"] = {1,4,5},
["oak-sapling-m"] = {1,4,5},
["spruce-sapling-m"] = {1,4,5},
["birch-sapling-m"] = {1,4,5},
["acacia-sapling-m"] = {1,4,5},
["jungle-sapling-m"] = {1,4,5},
}
},
{
rolls = {0,1},
items = {
["gunpowder-m"] = {1,8,5},
["bone-meal-m"] = {1,8,10},
["quartz-m"] = {1,8,10},
["string-m"] = {1,8,10},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["moon-lab"] = { -- chests/moon_lab.json (23w13a_or_b)
chest_type = "green shulker box",
header = "Lunar Laboratory Equipment",
superheader = "[[Lunar Base]]",
link = "[[Lunar Base#Loot|lunar base]]",
structure = "Lunar Base",
container = "",
structID = "lunar-base",
poolsJava = {
{
rolls = {1,3},
items = {
["elytra-m"] = {1,1,2},
["golden-apple-m"] = {1,1,2},
["bucket-m"] = {1,1,10},
["water-bucket-m"] = {1,1,5},
["lava-bucket-m"] = {1,1,5},
["spyglass-m"] = {1,1,2},
["diamond-pickaxe-m"] = {1,1,2},
["end-stone-m"] = {1,4,10},
["budding-amethyst-m"] = {1,1,10},
["brain-coral-block-m"] = {1,4,1},
["bubble-coral-block-m"] = {1,4,1},
["fire-coral-block-m"] = {1,4,1},
["horn-coral-block-m"] = {1,4,1},
["tube-coral-block-m"] = {1,4,1},
["villager-spawn-egg-m"] = {1,1,5},
["cow-spawn-egg-m"] = {1,1,5},
["sheep-spawn-egg-m"] = {1,1,2},
["turtle-egg-m"] = {1,1,2},
["sniffer-egg-m"] = {1,1,1},
["soul-sand-m"] = {1,4,10},
["echo-shard-m"] = {1,4,2},
["snow-block-m"] = {1,4,10},
["sculk-catalyst-m"] = {1,1,2},
["heart-of-the-sea-m"] = {1,1,1},
["cobweb-m"] = {1,4,2},
["powder-snow-bucket-m"] = {1,1,2},
["pufferfish-bucket-m"] = {1,1,2},
["bell-m"] = {1,1,1},
}
},
{
rolls = {1,3},
items = {
["iron-ingot-m"] = {1,4,30},
["gold-ingot-m"] = {1,4,30},
["wheat-seeds-m"] = {1,4,5},
["pumpkin-seeds-m"] = {1,1,5},
["melon-seeds-m"] = {1,1,5},
["beetroot-seeds-m"] = {1,1,5},
["carrot-m"] = {1,4,5},
["potato-m"] = {1,4,5},
["brown-mushroom-m"] = {1,1,5},
["moss-block-m"] = {1,1,5},
["warped-nylium-m"] = {1,1,1},
["crimson-nylium-m"] = {1,1,1},
["mycelium-m"] = {1,1,5},
["pointed-dripstone-m"] = {1,1,1},
["red-mushroom-m"] = {1,1,5},
["chorus-flower-m"] = {1,1,5},
["rose-bush-m"] = {1,1,1},
["sunflower-m"] = {1,1,1},
["lilac-m"] = {1,1,1},
["peony-m"] = {1,1,1},
["dandelion-m"] = {1,1,1},
["poppy-m"] = {1,1,1},
["blue-orchid-m"] = {1,1,1},
["allium-m"] = {1,1,1},
["azure-bluet-m"] = {1,1,1},
["orange-tulip-m"] = {1,1,1},
["pink-tulip-m"] = {1,1,1},
["red-tulip-m"] = {1,1,1},
["white-tulip-m"] = {1,1,1},
["oxeye-daisy-m"] = {1,1,1},
["cornflower-m"] = {1,1,1},
["lily-of-the-valley-m"] = {1,1,1},
["pink-petals-m"] = {1,1,1},
["spore-blossom-m"] = {1,1,2},
["kelp-m"] = {1,1,5},
["big-dripleaf-m"] = {1,1,1},
["fern-m"] = {1,1,5},
["large-fern-m"] = {1,1,1},
["glow-berries-m"] = {1,1,5},
["sweet-berries-m"] = {1,1,5},
["oak-sapling-m"] = {1,2,5},
["spruce-sapling-m"] = {1,2,5},
["dark-oak-sapling-m"] = {1,4,5},
["birch-sapling-m"] = {1,2,5},
["acacia-sapling-m"] = {1,2,5},
["jungle-sapling-m"] = {1,4,5},
["cherry-sapling-m"] = {1,2,5},
["mangrove-propagule-m"] = {1,2,5},
["cactus-m"] = {1,4,5},
["sugar-cane-m"] = {2,4,5},
["nether-wart-m"] = {2,4,5},
["cocoa-beans-m"] = {2,4,5},
["sea-pickle-m"] = {2,4,5},
["bamboo-m"] = {2,4,5},
["wither-skeleton-skull-m"] = {3,3,1},
["ender-pearl-m"] = {2,4,2},
}
},
{
rolls = {1,3},
items = {
["air-block-m"] = {1,4,10},
["packed-air-m"] = {1,1,2},
["gunpowder-m"] = {2,32,5},
["bone-block-m"] = {1,8,10},
["slimeball-m"] = {8,32,10},
["redstone-m"] = {8,32,10},
["glowstone-dust-m"] = {1,8,5},
["lapis-lazuli-m"] = {5,32,10},
["gold-ingot-m"] = {5,16,10},
["diamond-m"] = {1,1,5},
["ancient-debris-m"] = {1,1,5},
["nether-quartz-m"] = {5,32,10},
["iron-ingot-m"] = {5,16,10},
["blaze-rod-m"] = {2,4,10},
["prismarine-shard-m"] = {2,16,10},
["prismarine-crystals-m"] = {1,8,10},
["nautilus-shell-m"] = {1,4,2},
["spider-eye-m"] = {1,3,5},
["ghast-tear-m"] = {1,3,2},
["rabbit-foot-m"] = {1,3,2},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
--------------------------------------------
-- CUSTOM PARALLEL LOOT TABLES START HERE --
--------------------------------------------
["sunken-treasure"]={
chest_type = "suspicious sand",
header = "[[parallel:Sunken Treasure]]",
link = "[[parallel:Sunken Treasure]]",
structure = "Sunken Treasure",
container = "sand block",
structID = "sunken-treasure",
poolsJava = {
{
rolls = {1,1},
items = {
["bone"] = {1,1,1729},
["seagrass"] = {1,1,1729},
["mossy-cobblestone"] = {1,1,1152},
["kelp"] = {1,1,864},
["prismarine-crystals"] = {1,1,576},
["prismarine-shard"] = {1,1,576},
["sea-pickle"] = {1,1,576},
["scute"] = {1,1,288},
["bottle-o'-enchanting"] = {1,1,288},
["gold-ingot"] = {1,1,288},
["wet-sponge"] = {1,1,173},
["parallel:treasure-chest"] = {1,1,58},
["parallel:message-in-a-bottle"] = {1,1,1152},
["parallel:waders"] = {1,1,300},
["leather-boots"] = {1,1,250},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["sunken-treasure-chest"]={
chest_type = "suspicious sand",
header = "[[parallel:Sunken Treasure]]",
link = "[[parallel:Sunken Treasure]]",
structure = "Sunken Treasure Chest",
container = "sand block",
structID = "sunken-treasure-chest",
poolsJava = {
{
rolls = {1,1},
items = {
["heart-of-the-sea"] = {1,1,10},
["wet-sponge"] = {1,2,50},
["damaged-trident"] = {1,1,1},
}
},
{
rolls = {0,2},
items = {
["emerald"] = {1,2,20},
["diamond"] = {1,2,10},
["nautilus-shell"] = {1,3,5},
}
},
{
rolls = {1,3},
items = {
["tube-coral"] = {2,4,5},
["tube-coral-fan"] = {2,4,5},
["tube-coral-block"] = {1,2,1},
["brain-coral"] = {2,4,5},
["brain-coral-fan"] = {2,4,5},
["brain-coral-block"] = {1,2,1},
["bubble-coral"] = {2,4,5},
["bubble-coral-fan"] = {2,4,5},
["bubble-coral-block"] = {1,2,1},
["fire-coral"] = {2,4,5},
["fire-coral-fan"] = {2,4,5},
["fire-coral-block"] = {1,2,1},
["horn-coral"] = {2,4,5},
["horn-coral-fan"] = {2,4,5},
["horn-coral-block"] = {1,2,1},
}
},
{
rolls = {4,8},
items = {
["sand"] = {1,4,15},
["gravel"] = {1,3,20},
["clay-ball"] = {5,9,15},
}
},
{
rolls = {2,4},
items = {
["gunpowder"] = {2,5,10},
["lapis-lazuli"] = {4,12,10},
["gold-nugget"] = {1,3,10},
["iron-nugget"] = {1,4,10},
["rotten-flesh"] = {1,5,5},
["bone"] = {1,5,5},
}
},
{
rolls = {0,1},
items = {
["enchanted-book-rnd"] = {1,1,2},
["damaged-random-enchanted-iron-shovel"] = {1,1,1},
["damaged-random-enchanted-fishing-rod"] = {1,1,1},
}
},
{
rolls = {2,2},
items = {
["raw-cod"] = {2,5,5},
["raw-salmon"] = {2,5,5},
["tropical-fish"] = {1,3,1},
["pufferfish"] = {1,4,3},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
},
["voteparty"]={
header = "[[parallel:Voting]]",
link = "[[parallel:Voting]]",
structure = "VoteParty",
container = "VoteParty chest",
structID = "voteparty",
poolsJava = {
{
rolls = {2,2},
items = {
["diamond"] = {1,4,628},
["parallel:50-riftcoin-jackpot"] = {1,1,100},
["enchanted-book-rnd-low"] = {1,1,80},
["enchanted-book-rnd-high"] = {1,1,40},
["parallel:100-riftcoin-jackpot"] = {1,1,40},
["parallel:soul-shard"] = {3,3,25},
["parallel:pink-plague-doctor-mask"] = {1,1,25},
["parallel:buzzing-bee-hat"] = {1,1,20},
["parallel:buzzing-angry-bee-hat"] = {1,1,10},
["parallel:buzzing-nectar-bee-hat"] = {1,1,10},
["parallel:makeshift-wings"] = {1,1,10},
["parallel:500-riftcoin-mega-jackpot"] = {1,1,5},
["parallel:buzzing-angry-nectar-bee-hat"] = {1,1,5},
["parallel:buddy-head"] = {1,1,1},
["parallel:maggie-head"] = {1,1,1},
}
}
},
poolsJavaUpcoming = {},
poolsBedrock = {},
poolsBedrockUpcoming = {}
poolsBedrockUpcoming = {}
}
}
}
}

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