Module:LootChest: Difference between revisions

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end
end


-- if p.items[itemname][1] == "item" then
-- s = sprite.link({name='ItemSprite', link, k ,id=m})
-- --s = p.current_frame:expandTemplate{ title = 'ItemLink', args = { link , k , id = m } }
-- elseif p.items[itemname][1] == "block" then
-- s = sprite.link({name='BlockSprite', link, k ,id=m})
-- --s = p.current_frame:expandTemplate{ title = 'BlockLink', args = { link , k , id = m } }
-- end
if p.items[itemname][1] == "item" then
if p.items[itemname][1] == "item" then
s = sprite.link({name='ItemSprite', link, k ,id=m})
s = sprite.link({name='InvSprite', link, k ,id=m})
--s = p.current_frame:expandTemplate{ title = 'ItemLink', args = { link , k , id = m } }
--s = p.current_frame:expandTemplate{ title = 'ItemLink', args = { link , k , id = m } }
elseif p.items[itemname][1] == "block" then
elseif p.items[itemname][1] == "block" then
s = sprite.link({name='BlockSprite', link, k ,id=m})
s = sprite.link({name='InvSprite', link, k ,id=m})
--s = p.current_frame:expandTemplate{ title = 'BlockLink', args = { link , k , id = m } }
--s = p.current_frame:expandTemplate{ title = 'BlockLink', args = { link , k , id = m } }
end
end
-- if p.items[itemname][1] == "item" then
-- s = sprite.link({name='Inventory slot', link, k ,id=m})
-- --s = p.current_frame:expandTemplate{ title = 'ItemLink', args = { link , k , id = m } }
-- elseif p.items[itemname][1] == "block" then
-- s = sprite.link({name='Inventory slot', link, k ,id=m})
-- --s = p.current_frame:expandTemplate{ title = 'BlockLink', args = { link , k , id = m } }
-- end


if p.items[itemname].note and p.notes[p.items[itemname].note] then
if p.items[itemname].note and p.notes[p.items[itemname].note] then
Line 1,514: Line 1,514:
local item = p.items[chest_item]
local item = p.items[chest_item]


-- table.insert( html, "\n<td>" )
-- local image, spriteCat = sprite.link{
-- id = item.id or chest_item,
-- link = item.link or string.gsub(chest_item,'-',' '),
-- text = item.title or q.titlecase(string.gsub(chest_item,'-',' ')),
-- wrap = 'true',
-- name = ( item[1] == 'item' and 'ItemSprite' or 'BlockSprite')
-- }
-- table.insert( html, image )
-- table.insert( html, spriteCat )
table.insert( html, "\n<td>" )
table.insert( html, "\n<td>" )
local image, spriteCat = sprite.link{
local image, spriteCat = sprite.link{
Line 1,520: Line 1,531:
text = item.title or q.titlecase(string.gsub(chest_item,'-',' ')),
text = item.title or q.titlecase(string.gsub(chest_item,'-',' ')),
wrap = 'true',
wrap = 'true',
name = ( item[1] == 'item' and 'ItemSprite' or 'BlockSprite')
name = ( item[1] == 'item' and 'InvSprite' or 'InvSprite')
}
}
table.insert( html, image )
table.insert( html, image )
table.insert( html, spriteCat )
table.insert( html, spriteCat )
-- table.insert( html, "\n<td>" )
-- local image, spriteCat = sprite.link{
-- id = item.id or chest_item,
-- link = item.link or string.gsub(chest_item,'-',' '),
-- text = item.title or q.titlecase(string.gsub(chest_item,'-',' ')),
-- wrap = 'true',
-- name = ( item[1] == 'item' and 'Invicon' )
-- }
-- table.insert( html, image )
-- table.insert( html, spriteCat )


if item.note and p.notes[item.note] then
if item.note and p.notes[item.note] then

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