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-- have to do this weird inner tostring here bc something about converting the spriteText table causes the text indentation to be correct | -- have to do this weird inner tostring here bc something about converting the spriteText table causes the text indentation to be correct | ||
-- linkName = (linkName:gsub("^%l", string.upper)) | -- linkName = (linkName:gsub("^%l", string.upper)) | ||
spriteText = '[[' .. mw.ustring.gsub( | spriteText = '[[' .. mw.ustring.gsub( link, "parallel:", "" ):gsub("^%l", string.upper) .. '|' .. mw.ustring.gsub( tostring(spriteText), "parallel:", "" ):gsub("^%l", string.upper) .. ']]' | ||
else | else | ||
spriteText = '[[' .. link .. ' (Vanilla)' .. '|' .. tostring( spriteText ) .. ']]' | spriteText = '[[' .. link .. ' (Vanilla)' .. '|' .. tostring( spriteText ) .. ']]' |